Medical Items
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Data is potentially outdated |
Last updated for version 0.15.22.1 The current game version is 1.1.19.3 |
Medical Items are compounds and substances both helpful and harmful, that the crew can craft at a Medical Fabricator, buy, loot, or deconstruct from certain Plants.
Function
On this page, medical items are grouped into five general categories, all with their own uses, but similar in the way they are crafted and used.
- Medicines are mostly used to heal wounds and treat crewmates who are injured. These medicines reduce negative Afflictions when applied, and usually recover Vitality or cure some other ailment, such as
Oxygen Low or
Bleeding.
- Chemicals, which are mostly used as crafting materials for more advanced medicines, though usually have some effects on their own.
- Toxins, harmful items that inflict negative effects which are often lethal.
- Antidotes, specialized items which will cure the effects of Toxins.
- Stimulants, chemicals that improves a character's physical performance.
Usage
Medical items are usually applied in the Health GUI (Default Key ). The health GUI allows medical items to be applied to a character through one of their limbs. There are three ways medical items can be applied in the GUI:
- Dragging the item from an inventory to a limb in the Health GUI.
- Selecting a limb in the GUI with
and pressing the number key with the item from your hotbar.
- Selecting a limb in the GUI with
and selecting an option from the "Suitable Treatments" list.
Most medical items can also be used outside of the Health GUI. By equipping the item and then holding the "Aim" keybind ( by default) and pressing the "Shoot" keybind (
by default), the player's character will swing the item and apply its effects to anything it hits, Creature or human. The item will be applied to whichever limb it hits, though it is difficult to aim when applying medicines this way.
The
Syringe Gun can also be used if a chemical needs to be injected from a distance. Applying medicines with the syringe gun will have the same effects as if they were applied by hand, though there are a few exceptions (purple values below). There are no items that can be fired from the Syringe Gun that are limb-specific.
List of Medical Items and Chemicals
The values below represent affliction strength reduction, not to be mistaken with a vitality restoration. Reducing an affliction's strength by any given amount using chemicals may not translate into that amount being restored to the character's vitality.
An affliction's strength and its effect on vitality are two interdependent values in Barotrauma, and the latter may be scaled to vitality, which varies per Job.
Medicine
Chemicals used to treat and cure different types of negative Afflictions.
Chemical | Description | Usage | Crafting | |||||
---|---|---|---|---|---|---|---|---|
Afflictions | Duration (seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | |||
![]() Pomegrenade Extract |
Concentrated pomegrenade juice. It offers minor healing properties. | Success:
|
Failure:
|
N/A | 25 | ![]() |
15 | 20 |
![]() Morphine |
A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse. | Success: Damage (Affliction Type) (-50)* Burn (-1)* Oxygen Low (20)* Opiate Addiction (5)* Opiate Overdose (10)* Opiate Withdrawal (30)* |
Failure: Damage (Affliction Type) (-25)* Burn (-0.5)* Oxygen Low (30)* Opiate Addiction (25)* Opiate Overdose (20)* Opiate Withdrawal (30)* |
N/A | 40 | ![]() |
30 | 18 |
![]() Fentanyl |
A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse. | Success: Damage (Affliction Type) (-75)* Burn (-5)* Oxygen Low (30)* Opiate Addiction (7.5)* Opiate Overdose (22.5)* Opiate Withdrawal (-100)* |
Failure: Damage (Affliction Type) (-50)* Burn (-3.75)* Oxygen Low (40)* Opiate Addiction (30)* Opiate Overdose (30)* Opiate Withdrawal (-100)* |
N/A | 72 | ![]() ![]() ![]() |
45 | 50 |
![]() Deusizine |
A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation and, to a lesser extent, blood loss. Produces mild burns as a side effect. | Success:
|
Failure:
|
N/A | 72 | ![]() ![]() ![]() |
60 | 70 |
![]() Bandage |
Basic bandages, useful in the treatment of bleeding wounds and burns. | Success:
|
Failure:
|
N/A | 40 | ![]() (produces 2 items) |
15 | 5 |
![]() Plastiseal |
A synthetic skin with hemostatic properties, able to quickly seal most wounds. | Success:
|
Failure:
|
N/A | 25 | ![]() ![]() (produces 3 items) |
25 | 16 |
![]() Antibiotic Glue |
An antibiotic glue with hemostatic properties. Seals bleeding wounds almost immediately and treats burns very effectively. Use with care as it may cause mobile clots in the bloodstream. | Success:
|
Failure:
|
N/A | 55 | ![]() ![]() ![]() (produces 2 items) |
45 | 48 |
![]() Saline |
A sodium chloride infusion mildly useful in the treatment of blood loss. | Success: Bloodloss (-25)* |
Failure: Bloodloss (-12.5)* |
N/A | 40 | ![]() ![]() (produces 2 items) |
15 | 5 |
![]() Blood Pack |
A pack of blood substitute for the treatment of blood loss. | Success: Bloodloss (-120)* |
Failure: Bloodloss (-60)* |
N/A | 40 | ![]() ![]() ![]() (produces 2 items) |
25 | 31 |
![]() Liquid Oxygenite |
A mildly toxic solution that slowly releases oxygen into the bloodstream when injected. Avoid dropping. | Success:
|
Failure:
|
N/A | 50 | |||
![]() Protein Bar |
May contain traces of galena. | N/A | N/A |
Basic Chemicals
Chemicals mostly used to craft other, more advanced chemicals.
Chemical | Description | Afflictions | Duration (seconds) | Medical Level | Source | |
---|---|---|---|---|---|---|
![]() Adrenaline |
A naturally occurring hormone. Useful for crafting. | N/A | N/A | ![]() | ||
![]() Alien Blood |
Blood extracted from a Europan lifeform. Can be further processed into a blood substitute for the treatment of blood loss. Note: A blood substitute to treat Bloodloss, used to craft the more efficient Blood Pack, as well as Pulse Laser Fuel Boxes. |
![]() ![]() |
15 | 35 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() Broad-spectrum Antibiotics |
A mild antibiotic that acts against a wide range of disease-causing bacteria, though with the side effect of minor organ damage. Used as an ingredient in many medical compounds. Note: Treats Husk Infection if used before it is fully developed and gives Husk Infection Resistance, while dealing Internal Damage. Treats ~25% infection per use. Can also be used to craft |
![]() ![]() ![]() |
60 | 25 | ![]() ![]() | |
![]() Ethanol |
Medical alcohol used as an ingredient in the manufacture of various medicines. Drinking while on duty is not advised. Note: Provides Psychosis Resistance for 10mn and used to craft Welding Fuel Tanks. Also used as fuel for the Sprayer to clean walls or remove paint. |
![]() ![]() ![]() ![]() ![]() |
10 | N/A | ![]() ![]() | |
![]() Hallucinogenic Bufotoxin |
Hallucinogenic toxin secreted by some Europan species. Serves as an antiparalysant in a pinch. | ![]() ![]() |
20 | N/A | ![]() | |
![]() Opium |
A relatively mild opioid obtained from aquatic poppy. Most commonly used to manufacture morphine and fentanyl. Note: The first stage opioid, used to treat Internal Damage and to craft the more efficient Morphine. |
![]() ![]() ![]() ![]() ![]() ![]() |
5 | 60 | ![]() ![]() | |
![]() Stabilozine |
Used as an ingredient in the manufacture of various medicines. On its own, can be used to slow down the effects of most toxins. | ![]() ![]() ![]() ![]() ![]() |
30 | 25 | ![]() | |
![]() Sulphuric Acid |
A strong acid that causes burns when in contact with skin. Used as an ingredient in several poisons. | 5 | N/A | ![]() ![]() |
Toxins
Chemicals that have no medical usage, but are instead used to kill Creatures and humans.
Chemical | Description | Usage | Crafting | ||||
---|---|---|---|---|---|---|---|
Afflictions | Duration (seconds) | Components | Craft time (seconds) | Medical Level | |||
![]() Calyx Extract |
The Velonaceps Calyx or 'husk parasite' likes to bind itself to calcium, regardless of whether it's inside human bones or neatly packed inside a syringe. | ![]() |
1
|
![]() ![]() |
30 | 30 | |
![]() Chloral Hydrate |
A sedative that can be used to knock someone out for a short period of time. | ![]() ![]() |
5
|
![]() ![]() |
60 | 50 | |
![]() Cyanide |
A highly toxic chemical that causes a rapid death once a sufficiently large dose has been administered. | ![]() |
1
|
![]() ![]() |
60 | 54 | |
![]() Deliriumine |
A psychosis-inducing toxin. | ![]() |
1
|
![]() ![]() (produces 2 items) |
60 | 50 | |
![]() Europabrew |
A reagent that drastically increases the effect of acid burns. | 1
|
![]() ![]() |
10 | 30 | ||
![]() Morbusine |
A highly potent neurotoxin that causes an eventual shutdown of lungs and muscles, greatly hindering movement. | ![]() |
1
|
![]() ![]() ![]() |
60 | 58 | |
![]() Paralyzant |
Causes paralysis. | ![]() |
1
|
![]() ![]() |
60 | 40 | |
![]() Radiotoxin |
A highly radioactive substance that causes radiation sickness and eventual liquefaction of inner organs. | ![]() |
8
|
![]() ![]() |
60 | 56 | |
![]() Raptor Bane Extract |
Concentrated raptorbane juice. Mildly toxic for humans, catastrophically toxic for mudraptors. | ![]() ![]() |
20
|
![]() |
40 | 20 | |
![]() Sufforin |
A stealthy neurotoxin, undetectable in early stages. Causes a loss of vision and, ultimately, death. | ![]() |
1
|
![]() ![]() |
60 | 60 | |
![]() Sulphuric Acid Syringe |
A strong acid that causes burns when in contact with skin. Contained in a syringe. | 5
|
![]() ![]() |
5 | 30 |
Antidotes
Chemicals required to cure Poison Afflictions.
Chemical | Description | Usage | Crafting | |||||
---|---|---|---|---|---|---|---|---|
Afflictions | Duration (seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | |||
![]() Anaparalyzant |
A cure for paralysis. Beware: Excessive use may cause psychosis. | ![]() ![]() |
1 | 64 | ![]() ![]() |
30 | 24 | |
![]() Antirad |
Slows down cellular degradation caused by radiation. | ![]() |
1 | 25 | ![]() ![]() |
30 | 35 | |
![]() Calyxanide |
An antiparasitic drug used in the treatment of husk parasite infections. Might require higher dosage to cure the infection at later stages. | ![]() |
1 | 38 | ![]() ![]() ![]() |
30 | 22 | |
![]() Cyanide Antidote |
An antidote for acute cyanide poisoning. | ![]() |
10 | 40 | ![]() ![]() |
30 | 26 | |
![]() Deliriumine Antidote |
An antidote for acute deliriumine poisoning. | ![]() |
10 | 40 | ![]() ![]() |
30 | 25 | |
![]() Haloperidol |
A strong antipsychotic drug. | ![]() ![]() |
1 | 37 | ![]() ![]() ![]() |
30 | 21 | |
![]() Morbusine Antidote |
An antidote for acute morbusine poisoning. | ![]() |
10 | 40 | ![]() ![]() |
30 | 20 | |
![]() Naloxone |
An opioid antagonist for the treatment of opiate-based withdrawal and overdose. | ![]() ![]() ![]() |
30 | 39 | ![]() ![]() |
30 | 23 | |
![]() Sufforin Antidote |
An antidote for acute sufforin poisoning. | ![]() |
10 | 40 | ![]() ![]() |
30 | 24 |
Stimulants
Chemicals used to boost the user's speed, strength, and recovery from Stun.
Chemical | Description | Usage | Crafting | |||||
---|---|---|---|---|---|---|---|---|
Afflictions | Duration (seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | |||
![]() Endocrine Booster |
This medical contraption, when used, bestows the user with permanent performance enhancement. | N/A | N/A | ![]() ![]() ![]() (produces 1 items) |
50 | 90 | ||
![]() Energy Drink |
Mantis Energy keeps you skittering from dawn till dusk! | ![]() |
N/A | N/A | ||||
![]() Rum |
A fine liquor made from raptor bane juice. Some purists insist real rum is made from sugarcane — good luck finding any of that on Europa. | ![]() ![]() ![]() ![]() ![]() ![]() |
30 | N/A | ![]() ![]() (produces 1 items) |
25 | ||
![]() Anabolic Steroids |
Temporarily increases muscular strength and physical performance. | ![]() ![]() ![]() |
60 | 35 | ![]() ![]() |
45 | 30 | |
![]() Methamphetamine |
A potent nervous system stimulant. | ![]() ![]() ![]() ![]() ![]() |
30 | 35 | ![]() ![]() ![]() |
30 | 30 | |
![]() Hyperzine |
An extremely potent muscle stimulant for those moments when you gotta go fast. | ![]() ![]() ![]() ![]() ![]() ![]() |
60 | 50 | ![]() ![]() |
60 | 40 | |
![]() Combat Stimulant |
A highly advanced stimulant that makes the user rapidly recover from physical injuries and bloodloss. | ![]() ![]() |
5 | 35 | ![]() ![]() |
55 | 40 | |
![]() Pressure Stabilizer |
A special drug that gives the user an immunity to pressure and removes their need for oxygen for a short duration. | ![]() |
10 | 35 | ![]() ![]() (produces 2 items) |
35 | 40 | |
![]() Tonic Liquid |
A medical solution that's mildly effective as a treatment for internal damage, but most commonly used as an ingredient in more complex medical compounds. Note: A medical solution primarily used to extend the duration of buffs and as an ingredient in more complex medical compounds. It's also mildly effective as a treatment for internal damage. |
![]() ![]() |
120 | 5 | ![]() ![]() ![]() (produces 2 items) |
20 | 5 |