Gear
Data is potentially outdated | |
Last updated for version 1.2.6.0 Last mentioned in changelog 1.6.17.0 The current game version is 1.6.19.1 |
Gear is any item that can be worn by a Human. They have various uses — some providing protection, others skill bonuses or utility.
Resistances Mechanics
Main article: Armor Mechanics
Along with gear resistances, Humans also have innate resistances to damage depending on the limb. The torso, for example, has a 50% resistance to Gunshot Wounds, Blunt Force Trauma and Lacerations, and a 25% resistance to Bite Wounds and Bleeding.
Resistances are applied successively, so when shot with a Revolver using Revolver Rounds in the torso, a human wearing a diving suit and a gunner's uniform will receive ~8.8 Gunshot Wound:
28dmg - 50% - 30% - 10% = 8.8
Outerwear
The Outerwear slot is for bulky items like diving gear and body armor.
They typically provide strong protection from harm.
Gear Name | Protected Limbs | Damage Resistances | Effects when worn | Pressure Protection | Notes |
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Makeshift Armor |
Torso, Arms, Legs | -30% Movement Speed -50% Scooter Propulsion Speed 50% Water flow resistance
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Safety Harness |
Torso, Arms | 90% Water flow resistance
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Body Armor |
Torso | ||||
Mudraptor Shell |
Torso | -30% Movement Speed
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Separatist Body Armor |
Torso | Weapons +5
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Broken Diving Suit |
All | -20% Movement Speed
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Diving Suit |
All | -20% Movement Speed
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Up to 4000 meters | Requires Breathing Supply. | |
Combat Diving Suit |
All | -5% Scooter Propulsion Speed
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Up to 5750 meters | Requires Breathing Supply. | |
Slipsuit |
All | -30% Walking Speed
+40% Swimming Speed +40% Scooter Propulsion Speed |
Up to 5750 meters | Requires Breathing Supply. | |
PUCS |
All | -10% Movement Speed
-10% Scooter Propulsion Speed |
Up to 6200 meters | Requires Breathing Supply. Has a built-in Auto-Injector. | |
Abyss Diving Suit |
All | -20% Movement Speed
-15% Scooter Propulsion Speed |
Up to 6650 meters | Requires Breathing Supply. | |
Disposable Diving Suit |
All | -30% Movement Speed
-15% Scooter Propulsion Speed |
Up to 6650 meters | Has a built-in Oxygen Supply that lasts for 8 minutes and 20 seconds. | |
Exosuit |
All | -60% Movement Speed
-50% Scooter Propulsion Speed 90% Water flow resistance |
Up to 7000 meters | Requires Breathing & Power Supply. Hides the user's identity. Has 10 small Item slots. | |
Funbringer 3000 |
All | -60% Movement Speed
-50% Scooter Propulsion Speed 90% Water flow resistance |
Up to 7000 meters | Requires Breathing & Power Supply. Hides the user's identity. |
Innerwear
The Innerwear slot is for regular clothing that all classes start with. They provide nominal protection from harm.
These items protect every limb except for the head.
Gear Name | Protected Limbs | Damage Resistances | Effects when worn | Notes |
---|---|---|---|---|
Admiral's Uniform |
Torso, Arms, Legs | |||
Assistant Clothes |
Torso, Arms, Legs | |||
Bandit Outfit |
Torso, Arms, Legs | |||
Bandit Outfit |
Torso, Arms, Legs | |||
Boiler Suit |
Torso, Arms, Legs | |||
Clown Costume |
Torso, Arms, Legs | It's a part of the Clown Ensemble. | ||
Commander's Uniform |
Torso, Arms, Legs | |||
Commando's Fatigues |
Torso, Arms, Legs | |||
Crew Chief's Outfit |
Torso, Arms, Legs | |||
Doctor's Uniform |
Torso, Arms, Legs | Has 3 slots for medical/chemical items | ||
Engineer's Jumpsuit |
Torso, Arms, Legs | |||
Gunner's Uniform |
Torso, Arms, Legs | |||
Hazmat Suit |
Torso, Arms, Legs | |||
Mechanic's Jumpsuit |
Torso, Arms, Legs | |||
Medic's Fatigues |
Torso, Arms, Legs | Has 3 slots for medical/chemical items | ||
Miner's Overalls |
Torso, Arms, Legs | |||
Mother's Providence |
Torso, Arms, Legs | It's a part of the Clown Ensemble. | ||
Outpost Dweller's Outfit |
Torso, Arms, Legs | |||
Outpost Dweller's Outfit |
Torso, Arms, Legs | |||
Outpost Dweller's Outfit |
Torso, Arms, Legs | |||
Outpost Dweller's Outfit |
Torso, Arms, Legs | |||
Outpost Dweller's Outfit |
Torso, Arms, Legs | |||
Outpost Security Uniform |
Torso, Arms, Legs | |||
Prisoner Outfit |
Torso, Arms, Legs | |||
Quartermaster's Outfit |
Torso, Arms, Legs | |||
Renegade's Jacket |
Torso, Arms, Legs | |||
Researcher's Outfit |
Torso, Arms, Legs | |||
Security Officer's Uniform |
Torso, Arms, Legs | |||
Separatist Costume |
Torso, Arms, Legs | |||
Separatist Costume (Hard) |
Torso, Arms, Legs | |||
Separatist Costume (Novice) |
Torso, Arms, Legs | |||
Separatist Engineer Outfit |
Torso, Arms, Legs | |||
Separatist Engineer Outfit |
Torso, Arms, Legs | |||
Separatist Mechanic Outfit |
Torso, Arms, Legs | |||
Separatist Mechanic Outfit |
Torso, Arms, Legs | |||
Separatist Medic Fatigues |
Torso, Arms, Legs | Has 3 slots for medical/chemical items | ||
Separatist Medic Fatigues |
Torso, Arms, Legs | Has 3 slots for medical/chemical items | ||
Separatist Security Officer Fatigues |
Torso, Arms, Legs | |||
Separatist Security Officer Fatigues |
Torso, Arms, Legs | |||
Separatist Security Officer Fatigues |
Torso, Arms, Legs | |||
Station Administrator's Outfit |
Torso, Arms, Legs | |||
Veteran's Fatigues |
Torso, Arms, Legs | |||
Veteran's Jacket |
Torso, Arms, Legs | |||
VIP Outfit |
Torso, Arms, Legs | |||
VIP Outfit |
Torso, Arms, Legs | |||
VIP Outfit |
Torso, Arms, Legs | |||
Warlord's Attire |
Torso, Arms, Legs | |||
Watchman Clothes |
Torso, Arms, Legs | |||
Cultist Robes |
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Cultist Robes (Faulty) |
Doesn't make Husks ignore the wearer. | |||
Medical Officer's Outfit |
Medical +15
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Zealot Robes |
Headgear
The Head slot is for helmets, hats and other headgear.
These items only protect the head.
Gear Name | Protected Limbs | Damage Resistances | Effects when worn | Notes |
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Admiral's Hat |
head | Helm +10
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Ballistic Helmet |
Head | |||
Chitin Helmet |
Head | |||
Gunner's Helmet |
Head | Weapons +10
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Iron Helmet |
Head | -10% Movement Speed
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Hides the wearer's identity. Reduces field of view. | |
Renegade's Hat |
head | Helm +10
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Riot Helmet |
Head | |||
Separatist Bandana |
Head | |||
Separatist Captain Hat |
Head | Helm +12
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Separatist Helmet |
Head | Weapons +5
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Veteran's Cap |
Head | Helm +10
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Veteran's Hat |
Head | Helm +10
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Warlord's Hat |
Head | Helm +10
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Clown Diving Mask |
Requires an oxygen supply. It's a part of the Clown Ensemble. | |||
Clown Mask |
It's a part of the Clown Ensemble. | |||
Crawler Mask |
Makes one of the three noises of an idle Crawler every 7 seconds. | |||
Diving Mask |
Requires an oxygen supply. Hides the wearer's identity. | |||
Electrician's Goggles |
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Health Scanner HUD |
Shows health information from a distance. | |||
Mother's Countenance |
It's a part of the Clown Ensemble. | |||
Thermal Goggles |
Highlights some living targets though walls. | |||
Turban |
Toolbelt
The Toolbelt slot is for items that can be carried on the back or strapped to the front of the body.
Whilst these items do not have protection benefits, they do serve utility functions depending on the item equipped.
The following items can be equipped in the Toolbelt slot:
Gear Name | Effects | Notes |
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Arc Emitter |
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Assault Rifle |
-10% Movement Speed (When Held)
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Autoshotgun |
-10% Movement Speed (When Held)
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Backpack |
-30% Movement Speed
-30% Scooter Propulsion Speed |
Has 12 small Item slots. |
Bandolier |
+10% Ranged Attack Speed
+10% Turret Attack Speed |
Has 8 slots for handheld ammunition, 40mm grenades and hand grenades. |
Grenade Launcher |
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HMG |
-25% Movement Speed
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Rapid Fissile Accelerator |
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Riot Shield |
-40% Movement Speed (When Held)
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Scrap Cannon |
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Toolbelt |
Has 6 small Item slots. |
Headset
The Headset slot is for the Headset or Auto-Injector Headset. They allow the player to give orders to the crew and communicate using radio chat functions. The Auto-Injector Headset allows for medicines to be automatically administered to the player once inserted into the Auto-Injector slot.
Gear Name | Notes |
---|---|
Auto-Injector Headset |
Allows giving orders to the crew and communicating using radio chat functions, and injecting inserted Medical Items when the user drops below 50% Vitality. |
Headset |
Allows giving orders to the crew and communicating using radio chat functions. |
Gene Splicer
Main article: Genes
Gene Splicers allow you to equip Genetic Materials, allowing the player to gain semi-permanent new abilities. Removing the Gene Splicer will destroy any genetic material in it and inflict 10 Organ Damage and 0.5 Stun. The Advanced Gene Splicer allows a player to utilize two Genetic Materials simultaneously.
Gear Name | Gene Capacity | Notes |
---|---|---|
Advanced Gene Splicer |
2 | |
Gene Splicer |
1 |
The gene slot for Gene Splicers can be found in the Health UI, on the left.
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Health UI with Gene Splicer in Gear Slot
Card
The Card slot is for ID Cards. It allows the player to open doors and containers based on its identifier.