Flare

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Version Checkmark False.png Data is potentially outdated
Last updated for version 0.12.0.2
The current game version is 0.18.12.0
Note: Missing image.
Flare
Flare.png
Inventory icon.


Flare sprite.png


Sprite.

Stats
Type Tool
Crafting
Fabricator
Requirements
(produces 4 items)
Deconstructor Yield
Flash Powder.png Flash Powder (25%)
Plastic.png Plastic (25%)
Time.png N/As
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 37 mk 9 mk
ColonyColony 33 mk 8 mk
Research OutpostResearch 46 mk 11 mk
Military OutpostMilitary 46 mk 11 mk
Mining OutpostMining 37 mk 9 mk

The Flare is a consumable, throwable item in Barotrauma.

Usage

Flares are a single-use item that can be lit, carried, and/or thrown to create a temporary source of light. They can be used in low-light situations such as reactor power-up, power failure, cave diving, and Alien Ruin exploration.

A lit flare will burn for 400 seconds, or 6 minutes and 40 seconds. Lit flares flicker throughout their burn time.

Flares will continue to burn outside of the submarine at no duration or brightness penalty.

Trivia

  • A currently non-functional Alien Flare exists and can be spawned using the Submarine Editor and Console, but cannot be lit. The items.xml document in the game's files suggests that the Alien Flare will burn for twice as long and 60% brighter than its normal counterpart.

Media

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