|Power Consumption||2000 kW|
|Power Consumption||4000 kW|
The Engine, Large Engine, and Shuttle Engine are all vital installations that allow the submarine to move in water.
The engines only work if they receive a signal. This can be accomplished by connecting the
velocity_x_out output of the navigation terminal to the
set_force input of the engine.
There are three types of engines in the game, the large engine, engine, and shuttle engine. The large engine is by far the fastest of the bunch but is very power hungry, take a whole 4000kW to power the beast. The normal engine is smaller than the large engine and goes half as fast, but requires half the amount of power to power it at 2000kW. Finally the shuttle engine is the smallest of the bunch and goes a minute amount of thrust, but only requires 500kW to power it.
While full-sized engines can quickly succumb to water damage, shuttle engines are 100% waterproof, not deteriorating while surrounded by water. A Mechanic is able to fix either by using a wrench. However, in the steam version, anyone is able to fix the engines this, however this is considerably slower than if a Mechanic was to fix it.
set_force of an engine is unwired, it is possible to use the plus and minus buttons on the engine's GUI interface to set its force manually (on a slider scale from -100% to 100%).
Engines deteriorate proportionally to their current force percentage.
|Connection panel for Engines|
Hover over pins to see their descriptions.
Engine active loop
- It is also possible, to connect the
velocity_y_outoutput of the navigation terminal to the
set_forceinput of the engine to steer submarine, but the controls will be inverted when steering the submarine (vertical control will become horizontal).