Chemicals: Difference between revisions
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It is cured with the {{Hyperlink|Morbusine Antidote|20|icon|#Morbusine Antidote}}. | It is cured with the {{Hyperlink|Morbusine Antidote|20|icon|#Morbusine Antidote}}. | ||
At current game state unable to kill huge monsters like Moloch and Matriarch, burns 100 of their vitality, oxygen drain been ignored | |||
|{{Affliction|Morbusine Poisoning|+2/s}}<br>{{Affliction|Oxygen Low|+7/s - +15/s}} | |{{Affliction|Morbusine Poisoning|+2/s}}<br>{{Affliction|Oxygen Low|+7/s - +15/s}} | ||
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It is cured with the {{Hyperlink|Sufforin Antidote|20|icon|#Sufforin Antidote}}. | It is cured with the {{Hyperlink|Sufforin Antidote|20|icon|#Sufforin Antidote}}. | ||
At current game state unable to kill huge monsters like Moloch and Matriarch, burns 100 of their vitality | |||
|{{Affliction|Sufforin Poisoning|+2/s}} | |{{Affliction|Sufforin Poisoning|+2/s}} | ||
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It is cured with the {{Hyperlink|Cyanide Antidote|20|icon|#Cyanide Antidote}}. | It is cured with the {{Hyperlink|Cyanide Antidote|20|icon|#Cyanide Antidote}}. | ||
Able to stun huge monsters like Moloch and Matriarch, burns 100 of their vitality | |||
|{{Affliction|Cyanide Poisoning|+1/s}}<br>{{Affliction|Stun}} <span style="cursor:help;" title="Affliction is inflicted once Cyanide Poisoning is at 70 strength.">'''(at 70)*'''</span> | |{{Affliction|Cyanide Poisoning|+1/s}}<br>{{Affliction|Stun}} <span style="cursor:help;" title="Affliction is inflicted once Cyanide Poisoning is at 70 strength.">'''(at 70)*'''</span> | ||
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It is cured with {{Hyperlink|AntiRad|20|icon|#Antirad}}. | It is cured with {{Hyperlink|AntiRad|20|icon|#Antirad}}. | ||
Able to kill huge monsters like Moloch and Matriarch | |||
|{{Affliction|Radiation Sickness|+8/s}}<br>{{Affliction|Burn}}<span style="cursor:help;" title="Affliction strength increase rate depends on Radiation Sickness strength. From 0.025/s to 0.1/s">'''(+0.025/s - 0.1/s)*'''</span> | |{{Affliction|Radiation Sickness|+8/s}}<br>{{Affliction|Burn}}<span style="cursor:help;" title="Affliction strength increase rate depends on Radiation Sickness strength. From 0.025/s to 0.1/s">'''(+0.025/s - 0.1/s)*'''</span> | ||
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It is cured with the {{Hyperlink|Anaparalyzant|20|Anaparalyzant icon|#Anaparalyzant}}. | It is cured with the {{Hyperlink|Anaparalyzant|20|Anaparalyzant icon|#Anaparalyzant}}. | ||
Able to stun huge monsters like Moloch and Matriarch | |||
|{{Affliction|Paralysis|+1/s}}<br>{{Affliction|Stun}} <span style="cursor:help;" title="Affliction is inflicted once Paralysis is at 100.">'''(at 100)*'''</span> | |{{Affliction|Paralysis|+1/s}}<br>{{Affliction|Stun}} <span style="cursor:help;" title="Affliction is inflicted once Paralysis is at 100.">'''(at 100)*'''</span> | ||
| align="center" |2 | | align="center" |2 |
Revision as of 06:33, 25 September 2020
- See also: Medical Items
Chemicals are comprised of different compounds and substances both helpful and harmful, that the crew can craft at a Medical Fabricator, buy, loot, or deconstruct from certain Plants.
Most chemicals come in a syringe, which allows the chemicals to be used without the Health GUI. By holding the "Aim" keybind (Right Mouse Button by default) and pressing the "Shoot" keybind (Left Mouse Button by default). The player's character will swing the syringe and inject its effects to anything it hits, both Creatures and players.
The Syringe Gun can also be used if a chemical needs to be injected from a distance.
Some more basic chemicals aren't injectable and must be used through the Health GUI, pressing the "Health" keybind (H by default) on a player or themselves opens the Health GUI. Then any chemical can be drag and dropped onto a limb or the drop circle.
List of Chemicals
Basic Chemicals
Chemicals mostly used to craft other, more advanced chemicals.
Chemical | Usage | Acquiring | Store | ||||
---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Medical Level | |||
Opium |
Mainly used to craft File:.png Morphine, but can also treat Internal Damage and Burns on its own while causing oxygen deprivation. | Internal Damage (-4/s | -2/s)* Burn (-4/s | -2/s)* Oxygen Low (+3.5/s | +6/s)* Opiate Addiction (+1/s | +3/s)* Opiate Overdose (+1.75/s | +3/s)* Opiate Withdrawal (+3/s)* |
2 | 1 | 5 | 15 | Aquatic Poppy | 20-40 (5)* |
Broad-spectrum Antibiotics |
Treats Husk Infection if used before it is fully developed and gives Husk Infection Resistance, while dealing Internal Damage.
Can also be used to craft Antibiotic Glue and Calyxanide. |
Husk Infection (-0.5/s | -0.25/s)* (Not a husk) Husk Infection Resistance (600 | 300)* Internal Damage (+0.55/s | +1/s)* |
2 | 1 | 60 | 25 | Slime Bacteria | 10-40 (5)* |
Stabilozine |
Used to craft more advanced Medicines and Antidotes, Also slows down Toxins | Internal Damage (-1/s | -0.5/s)* Burn (-1/s | -0.5/s)* Oxygen Low (-2/s | -1/s)* |
2 | 1 | 10 | 20 | Swim Bladder | 10-40 (4)* |
Ethanol |
Used to craft File:.png Fentanyl and Chloral Hydrate.
On its own it makes the user Drunk and increases their Psychosis Resistance. |
Drunk (+2/s)* Psychosis Resistance (+10/s)* |
2 | 10 (delay)
10 (duration) |
N/A | Sea Yeast Shroom | 15-60 (5)* |
Adrenaline |
Used to craft File:.png Fentanyl, has no effect on its own. | N/A | 2 | N/A | N/A | Adrenaline Gland | 50-60 (2)* |
Sulphuric Acid |
Used to craft Morbusine and Sufforin, causes Burns over time if used on its own. | Burn (+3/s)* | 2 | 5 | N/A | Sulphurite Shard | 50-60 (2)* |
Medicines
- See also: Medical Items
Chemicals used to treat and cure different types of negative Afflictions.
Chemical | Usage | Crafting | Store | ||||||
---|---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | ||
Pomegrenade Extract |
Treats Internal Damage and Burns. Reduces ability to breathe momentarily.
Can cause unconsciousness or even death if multiple doses are taken in quick succession. |
Oxygen Low (+25 | +25)* Internal Damage (-0.25/s | -0.125/s)* Burn (-0.25/s | -0.125/s)* |
2 | 1 | 20 | 20 | Pomegrenade x5 | 45 | 20 | 80 |
Morphine |
Treats Internal Damage and Burns, can cause overdose if taken too quickly. | Internal Damage (-5/s | -2/s)* Burn (-5/s | -2/s)* Oxygen Low (+2/s | +3/s)* Opiate Addiction (+0.5/s | +2.5/s)* Opiate Overdose (+1/s | +2/s)* Opiate Withdrawal (-3/s)* |
2 | 1 | 10 | 30 | Opium x2 | 60 | 18 | 50-130 (5)* |
Fentanyl |
Treats Internal Damage and Burns, can cause overdose if taken too quickly.
Can also be used to craft File:Deusizine icon.png Deusizine and Anabolic Steroids. |
Internal Damage (-15/s | -5.75/s)* Burn (-15/s | -5.75/s)* Oxygen Low (+6/s | +8/s)* Opiate Addiction (+1.5/s | +6/s)* Opiate Overdose (+4.5/s | +6/s)* Opiate Withdrawal (-20/s)* |
2 | 1 | 5 | 72 | Morphine Adrenaline Ethanol |
60 | 50 | 120-160 (5)* |
File:Deusizine icon.png Deusizine |
Treats Internal Damage, Burns and Bloodloss over time.
Is also used for crafting Morbusine. |
Internal Damage (-3/s | -1.5/s)* Burn (+0.125/s | +0.25/s)* Bloodloss (-1.5/s | -1/s)* Oxygen Low (-3/s | -1.5/s)* |
2 | 1 | 30 | 72 | Antibiotic Glue Fentanyl Liquid Oxygenite |
60 | 70 | 150-200 (2)* |
Naloxone |
Treats Opiate Withdrawal, Addiction and Overdose. | Opiate Withdrawal (-2/s | -1/s)* Opiate Addiction (-2/s | -1/s)* Opiate Overdose (-2/s | -1/s)* |
2 | 1 | 30 | 64 | Morphine Stabilozine |
60 | 23 | 50-130 (5)* |
Haloperidol |
Cures Psychosis, if the user has a high enough skill. | Psychosis (-100/s | -25/s)* | 2 | 1 | 1 | 64 | Lithium Carbon Chlorine |
60 | 21 | 220-260 (5)* |
Liquid Oxygenite |
Treats oxygen deprevation over time, while causing Internal Damage. | Oxygen Low (-1.65/s)* Internal Damage (+0.5/s | +1.5/s)* |
2 | 1 | 60 | 45 | Oxygenite Shard | 60 | 72 | N/A |
Antidotes
Chemicals required to cure Poison Afflictions.
Chemical | Usage | Crafting | Store | ||||||
---|---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | ||
Calyxanide |
Cures the user of the Husk Infection if used before it is fully developed and with proper skill.
Deals Internal Damage to fully developed Husks. |
Husk Infection (-4/s | -1/s)* Internal Damage (-3/s)* (Husked Humans) Internal Damage (-4/s)* (Natural Husks) |
2 | 1 | 10 | 20 | 64 | Velonaceps Calyx Eggs (25%)* Broad-spectrum Antibiotics Stabilozine |
60 | 22 | 350-500 (3)* |
Deliriumine Antidote |
Cures Deliriumine Poisoning and treats Psychosis over time. | Deliriumine Poisoning (-100 | -25)* Psychosis (-13.2/s | -0.33/s)* |
2 | 1 | 1 | 20 | 64 | Deliriumine Stabilozine |
30 | 30 | 300-450 (3)* |
Morbusine Antidote (25%) |
Cures Morbusine Poisoning. | Morbusine Poisoning (-100 | -25)* | 2 | 1 | 1 | 64 | Morbusine (25%)* Stabilozine (25%)* |
60 | 28 | 120-150 (3)* |
Cyanide Antidote |
Cures Cyanide Poisoning. | Cyanide Poisoning (-100 | -25)* | 2 | 1 | 1 | 64 | Cyanide Stabilozine |
60 | 26 | 130-150 (3)* |
Sufforin Antidote |
Cures Sufforin Poisoning. | Sufforin Poisoning (-100 | -25)* | 2 | 1 | 1 | 64 | Sufforin Stabilozine |
60 | 24 | 225-250 (3)* |
Antirad |
Cures Radiation Sickness. | Radiation Sickness (-100 | -25)* | 2 | 1 | 1 | 64 | Radiotoxin Stabilozine |
60 | 35 | 225-250 (4)* |
Anaparalyzant |
Cures Paralysis. If victim has been completely paralyzed, after consuming, they will be able to move again, albeit extremely slowly, at 90 Paralysis.
Causes 9 - 12 Psychosis with each use. |
Paralysis Resistance (+800)* Paralysis (-1.65/s)* Psychosis (+1)* |
2 | ~160 | 64 | Paralyzant Stabilozine |
24 | 24 | ?-500 (4)* |
Stimulants
Chemicals used to boost the user's speed, strength, and recovery from Stun.
Chemical | Usage | Crafting | Store | ||||||
---|---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | ||
Methamphetamine |
Gives user movement speed boost (Haste) of 42% that slowly becomes less effective over time, while inflicting Psychosis over time.
Also treats minor Internal Damage and oxygen deprivation. Greatly improves recovery from Stuns. |
Haste (420 | 300)* Psychosis (+0.4/s | +0.8/s)* Internal Damage (-0.05/s | -0.03/s)* Oxygen Low (-0.05/s | -0.03/s)* Stun (-0.75/s)* |
2 | 1 | 120 | 72 | Phosphorus Chlorine Carbon |
90 | 46 | 40-50 (2)* |
Anabolic Steroids |
Gives user Internal Damage resistance (Vigor) of 75% that slowly becomes more effective over time, while inflicting Psychosis over time.
Also treats minor oxygen deprivation. |
Vigor (420 | 300)* Psychosis (+0.55/s | +1/s)* Oxygen Low (-0.2/s)* |
2 | 1 | 60 | 72 | Tonic Liquid Fentanyl |
90 | 47 | 125-150 (2)* |
Hyperzine |
Gives user movement speed boost (Haste) of 48% and Internal Damage resistance (Vigor) of 75% that slowly become less effective over time, while inflicting Psychosis over time.
Also treats minor Internal Damage, oxygen deprivation. Greatly improves recovery from Stuns. |
Haste (400)* Vigor (400)* Psychosis (+0.4/s | +0.8/s)* Internal Damage (-0.2/s | -0.1/s)* Oxygen Low (-0.25/s | -0.1/s)* Stun (-0.9/s | -0.25/s)* Burn (+0.125/s)* |
2 | 1 | 60 | 60 | Methamphetamine Anabolic Steroids |
90 | 48 | 300-350 (2)* |
Poisons
Chemicals that have no medical usage, but are instead used to kill Creatures and other players.
Chemical | Usage | Crafting | Store | |||||
---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Components | Craft time (seconds) | Medical Level | ||
Raptor Bane Extract |
If the victim is a Mudraptor, it greatly harms them and is usually lethal within 12 seconds.
Otherwise, it inflicts the victim with nausea, merely greatly slowing them and causing them to periodically vomit. |
If a Mudraptor: Internal Damage (+10/s)* If not a Mudraptor: Nausea (+5/s)* |
2 | 20 | Raptor Bane x4 | 35 | 20 | 250 |
Morbusine |
Inflicts victim with Morbusine Poisoning and slows their movement by 20%.
Drains oxygen from the victim, the effect increasing over time. It is cured with the Morbusine Antidote. At current game state unable to kill huge monsters like Moloch and Matriarch, burns 100 of their vitality, oxygen drain been ignored |
Morbusine Poisoning (+2/s)* Oxygen Low (+7/s - +15/s)* |
2 | N/A | Sulphuric Acid File:Deusizine icon.png Deusizine x2 |
90 | 58 | 450-1000 (2)* |
Sufforin |
Inflicts victim with Sufforin Poisoning.
Has no effects initially. At 30 strength the screen starts to blur heavily. At 90 strength the the victim loses vitality, losing 100 vitality at 100. This is lethal to most humans. It is cured with the Sufforin Antidote. At current game state unable to kill huge monsters like Moloch and Matriarch, burns 100 of their vitality |
Sufforin Poisoning (+2/s)* | 2 | N/A | Sulphuric Acid Flash Powder |
90 | 60 | 200-500 (2)* |
Cyanide |
Inflicts victim with Cyanide Poisoning and slows their movement by 20%.
Movement penalty, screen distortion and blur increase over time. At 40 strength the victim start losing up to 70 Vitality. At 70 strength the victim is stunned and vitality loss starts increasing to 100. This is lethal to most humans. It is cured with the Cyanide Antidote. Able to stun huge monsters like Moloch and Matriarch, burns 100 of their vitality |
Cyanide Poisoning (+1/s)* Stun (at 70)* |
2 | N/A | Chloral Hydrate Sodium |
90 | 54 | 75-200 (2)* |
Radiotoxin |
Inflicts victim with Radiation Sickness, which causes Burns until cured.
Applies half the radiation sickness when fired from a Syringe Gun It is cured with AntiRad. Able to kill huge monsters like Moloch and Matriarch |
Radiation Sickness (+8/s)* Burn (+0.025/s - 0.1/s)* |
2 | 5 | Thorium Uranium |
90 | 56 | 200-500 (2)* |
Deliriumine |
Inflicts victim with Deliriumine Poisoning, increasing Psychosis strength over time.
Deliriumine is a non-lethal poison. It is cured with the Deliriumine Antidote. |
Deliriumine Poisoning (+1/s)* Psychosis (+1/s)* |
2 | N/A | Dementonite Bar | 90 | 50 | 250-600 (2)* |
Paralyzant |
Inflicts victim with Paralysis, gradually slows their movement to 90%.
The affliction strength and movement penalty increase over time, at 100 (100 seconds) the victim will be Stunned until treated. It is cured with the Anaparalyzant. Able to stun huge monsters like Moloch and Matriarch |
Paralysis (+1/s)* Stun (at 100)* |
2 | N/A | Chloral Hydrate Paralyxis |
56 | 40 | ? |
Other
Chemical | Usage | Crafting | Store | |||||
---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Components | Craft time (seconds) | Medical Level | ||
Chloral Hydrate |
Stuns victim for 10 seconds and deals Internal Damage. | Stun (10)* Internal Damage (1)* |
2 | Instant | Chlorine Ethanol |
90 | 50 | 30-50 (4)* |
Velonaceps Calyx Eggs |
Inflicts victim with the Husk Infection, that slowly takes over the victim's body until they are turned into a Husk.
It is cured with Calyxanide. |
Husk Infection (+0.3/s)* | 2 | ~330 | Lootable from Husks | N/A | N/A | 1200 (1)* |
Trivia
- Prior to v0.10.5.0, the in-game term's spelling for Anaparalyzant was "Anapralyzant", which also applied to the [itemname] in the Console Commands when spawning this item.