Chemicals: Difference between revisions

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<noinclude>
{{See also|Medical Items}}
'''Chemicals''' are comprised of different compounds and substances both helpful and harmful, that the crew can craft at a [[Medical Fabricator]], buy, loot, or deconstruct from certain [[Plants]].
Most chemicals come in a syringe, which allows the chemicals to be used without the Health GUI. By holding the "Aim" keybind (Right Mouse Button by default) and pressing the "Shoot" keybind (Left Mouse Button by default). The player's character will swing the syringe and inject its effects to anything it hits, both [[Creatures]] and players.
The {{Hyperlink|Syringe Gun}} can also be used if a chemical needs to be injected from a distance.
Some more basic chemicals aren't injectable and must be used through the Health GUI, pressing the "Health" keybind (H by default) on a player or themselves opens the Health GUI. Then '''any''' chemical can be drag and dropped onto a limb or the drop circle.
=List of Chemicals=
=List of Chemicals=
</noinclude>
</noinclude>
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| align="center" | [[File:Opium.png|30px]] <br> Opium
| align="center" | [[File:Opium.png|30px]] <br> Opium
|Mainly used to craft {{Hyperlink|Morphine|20||#Morphine}}, but can also treat Internal Damage and Burns on its own while causing oxygen deprivation.  
|Mainly used to craft {{Hyperlink|Morphine|20||#Morphine}}, but can also treat Internal Damage and Burns on its own while causing oxygen deprivation.  
|{{Affliction|Internal Damage|-4/s|-2/s}}<br>{{Affliction|Burn|-4/s|-2/s}}<br>{{Affliction|Oxygen Low|+3.5/s|+6/s}}<br>{{Affliction|Opiate Addiction|+1%/s|+3%/s}}<br>{{Affliction|Opiate Overdose|+1.75%/s|+3%/s}}<br>{{Affliction|Opiate Withdrawal|+3%/s}}
|{{Affliction|Internal Damage|-4/s|-2/s}}<br>{{Affliction|Burn|-4/s|-2/s}}<br>{{Affliction|Oxygen Low|+3.5/s|+6/s}}<br>{{Affliction|Opiate Addiction|+1/s|+3/s}}<br>{{Affliction|Opiate Overdose|+1.75/s|+3/s}}<br>{{Affliction|Opiate Withdrawal|+3/s}}
| align="center" |2 <span style="color:#c90c0c;">{{!}} 1</span>
| align="center" |2 <span style="color:#c90c0c;">{{!}} 1</span>
| align="center" |5
| align="center" |5
Line 28: Line 38:
|Treats Husk Infection if used before it is fully developed and gives Husk Infection Resistance, while dealing Internal Damage.
|Treats Husk Infection if used before it is fully developed and gives Husk Infection Resistance, while dealing Internal Damage.
Can also be used to craft {{Hyperlink|Antibiotic Glue|20}} and {{Hyperlink|Calyxanide|20|icon|#Calyxanide}}.
Can also be used to craft {{Hyperlink|Antibiotic Glue|20}} and {{Hyperlink|Calyxanide|20|icon|#Calyxanide}}.
|{{Affliction|Husk Infection|-0.5%/s|-0.25%/s}} (Not a husk)<br>{{Affliction|Husk Infection Resistance|||600|300}}<br>{{Affliction|Internal Damage|+0.55/s|+1/s}}
|{{Affliction|Husk Infection|-0.5/s|-0.25/s}} (Not a husk)<br>{{Affliction|Husk Infection Resistance|||600|300}}<br>{{Affliction|Internal Damage|+0.55/s|+1/s}}
| align="center" |2 <span style="color:#c90c0c;">{{!}} 1</span>
| align="center" |2 <span style="color:#c90c0c;">{{!}} 1</span>
| align="center" |60
| align="center" |60
Line 47: Line 57:
|Used to craft {{Hyperlink|Fentanyl|20||#Fentanyl}} and {{Hyperlink|Chloral Hydrate|20|icon|#Chloral Hydrate}}.
|Used to craft {{Hyperlink|Fentanyl|20||#Fentanyl}} and {{Hyperlink|Chloral Hydrate|20|icon|#Chloral Hydrate}}.
On its own it makes the user Drunk and increases their Psychosis Resistance.
On its own it makes the user Drunk and increases their Psychosis Resistance.
|{{Affliction|Drunk|+2%/s}}<br>{{Affliction|Psychosis Resistance|+10/s}}
|{{Affliction|Drunk|+2/s}}<br>{{Affliction|Psychosis Resistance|+10/s}}
| align="center" |2
| align="center" |2
| align="center" |10 (delay)
| align="center" |10 (delay)
Line 98: Line 108:
|Treats Internal Damage and Burns, can cause overdose if taken too quickly.
|Treats Internal Damage and Burns, can cause overdose if taken too quickly.
Can also be used to craft {{Hyperlink|Fentanyl|20||#Fentanyl}} and {{Hyperlink|Naloxone|20|icon|#Naloxone}}.
Can also be used to craft {{Hyperlink|Fentanyl|20||#Fentanyl}} and {{Hyperlink|Naloxone|20|icon|#Naloxone}}.
|{{Affliction|Internal Damage|-5/s|-2/s}}<br>{{Affliction|Burn|-5/s|-2/s}}<br>{{Affliction|Oxygen Low|+2/s|+3/s}}<br>{{Affliction|Opiate Addiction|+0.5%/s|+2.5%/s}}<br>{{Affliction|Opiate Overdose|+1%/s|+2%/s}}<br>{{Affliction|Opiate Withdrawal|-3%/s}}
|{{Affliction|Internal Damage|-5/s|-2/s}}<br>{{Affliction|Burn|-5/s|-2/s}}<br>{{Affliction|Oxygen Low|+2/s|+3/s}}<br>{{Affliction|Opiate Addiction|+0.5/s|+2.5/s}}<br>{{Affliction|Opiate Overdose|+1/s|+2/s}}<br>{{Affliction|Opiate Withdrawal|-3/s}}
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |10
| align="center" |10
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|Treats Internal Damage and Burns, can cause overdose if taken too quickly.
|Treats Internal Damage and Burns, can cause overdose if taken too quickly.
Can also be used to craft {{Hyperlink|Deusizine|20|icon|#Deusizine}} and {{Hyperlink|Anabolic Steroids|20|icon|#Anabolic Steroids}}.
Can also be used to craft {{Hyperlink|Deusizine|20|icon|#Deusizine}} and {{Hyperlink|Anabolic Steroids|20|icon|#Anabolic Steroids}}.
|{{Affliction|Internal Damage|-15/s|-5.75/s}}<br>{{Affliction|Burn|-15/s|-5.75/s}}<br>{{Affliction|Oxygen Low|+6/s|+8/s}}<br>{{Affliction|Opiate Addiction|+1.5%/s|+6%/s}}<br>{{Affliction|Opiate Overdose|+4.5%/s|+6%/s}}<br>{{Affliction|Opiate Withdrawal|-20%/s}}
|{{Affliction|Internal Damage|-15/s|-5.75/s}}<br>{{Affliction|Burn|-15/s|-5.75/s}}<br>{{Affliction|Oxygen Low|+6/s|+8/s}}<br>{{Affliction|Opiate Addiction|+1.5/s|+6/s}}<br>{{Affliction|Opiate Overdose|+4.5/s|+6/s}}<br>{{Affliction|Opiate Withdrawal|-20/s}}
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |5
| align="center" |5
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| align="center" |[[File:Naloxone.png|60px]] [[File:Naloxone_icon.png]] <br> Naloxone
| align="center" |[[File:Naloxone.png|60px]] [[File:Naloxone_icon.png]] <br> Naloxone
|Treats Opiate Withdrawal, Addiction and Overdose.
|Treats Opiate Withdrawal, Addiction and Overdose.
|{{Affliction|Opiate Withdrawal|-2%/s|-1%/s}}<br>{{Affliction|Opiate Addiction|-2%/s|-1%/s}}<br>{{Affliction|Opiate Overdose|-2%/s|-1%/s}}
|{{Affliction|Opiate Withdrawal|-2/s|-1/s}}<br>{{Affliction|Opiate Addiction|-2/s|-1/s}}<br>{{Affliction|Opiate Overdose|-2/s|-1/s}}
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |30
| align="center" |30
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| align="center" |[[File:Haloperidol.png|60px]] [[File:Haloperidol_icon.png]] <br> Haloperidol
| align="center" |[[File:Haloperidol.png|60px]] [[File:Haloperidol_icon.png]] <br> Haloperidol
|Cures Psychosis, if the user has a high enough skill.
|Cures Psychosis, if the user has a high enough skill.
|{{Affliction|Psychosis|-100%/s|-25%/s}}
|{{Affliction|Psychosis|-100/s|-25/s}}
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |1
| align="center" |1
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|Cures the user of the Husk Infection if used before it is fully developed and with proper skill.
|Cures the user of the Husk Infection if used before it is fully developed and with proper skill.
Deals Internal Damage to fully developed [[Husk]]s.
Deals Internal Damage to fully developed [[Husk]]s.
|{{Affliction|Husk Infection|-4%/s|-1%/s}}<br>{{Affliction|Internal Damage|-3/s}} (Husked Humans)<br>{{Affliction|Internal Damage|-4/s}} (Natural Husks)
|{{Affliction|Husk Infection|-4/s|-1/s}}<br>{{Affliction|Internal Damage|-3/s}} (Husked Humans)<br>{{Affliction|Internal Damage|-4/s}} (Natural Husks)
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |10<span style="color:#c90c0c;"> {{!}} 20</span>
| align="center" |10<span style="color:#c90c0c;"> {{!}} 20</span>
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| align="center" |[[File:Deliriumine Antidote.png|60px]] [[File:Deliriumine Antidote_icon.png]] <br> Deliriumine Antidote
| align="center" |[[File:Deliriumine Antidote.png|60px]] [[File:Deliriumine Antidote_icon.png]] <br> Deliriumine Antidote
|Cures Deliriumine Poisoning and treats Psychosis over time.
|Cures Deliriumine Poisoning and treats Psychosis over time.
|{{Affliction|Deliriumine Poisoning|||-100%|-25%}}<br>{{Affliction|Psychosis|-13.2%/s|-0.33%/s}}
|{{Affliction|Deliriumine Poisoning|||-100|-25}}<br>{{Affliction|Psychosis|-13.2/s|-0.33/s}}
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |1<span style="color:#c90c0c;"> {{!}} 20</span>
| align="center" |1<span style="color:#c90c0c;"> {{!}} 20</span>
Line 208: Line 218:
| align="center" |[[File:Morbusine Antidote.png|60px]] [[File:Morbusine Antidote_icon.png]] <br> Morbusine Antidote (25%)
| align="center" |[[File:Morbusine Antidote.png|60px]] [[File:Morbusine Antidote_icon.png]] <br> Morbusine Antidote (25%)
|Cures Morbusine Poisoning.
|Cures Morbusine Poisoning.
|{{Affliction|Morbusine Poisoning|||-100%|-25%}}
|{{Affliction|Morbusine Poisoning|||-100|-25}}
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |1
| align="center" |1
Line 219: Line 229:
| align="center" |[[File:Cyanide Antidote.png|60px]] [[File:Cyanide Antidote_icon.png]] <br> Cyanide Antidote
| align="center" |[[File:Cyanide Antidote.png|60px]] [[File:Cyanide Antidote_icon.png]] <br> Cyanide Antidote
|Cures Cyanide Poisoning.
|Cures Cyanide Poisoning.
|{{Affliction|Cyanide Poisoning|||-100%|-25%}}
|{{Affliction|Cyanide Poisoning|||-100|-25}}
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |1
| align="center" |1
Line 230: Line 240:
| align="center" |[[File:Sufforin Antidote.png|60px]] [[File:Sufforin Antidote_icon.png]] <br> Sufforin Antidote
| align="center" |[[File:Sufforin Antidote.png|60px]] [[File:Sufforin Antidote_icon.png]] <br> Sufforin Antidote
|Cures Sufforin Poisoning.
|Cures Sufforin Poisoning.
|{{Affliction|Sufforin Poisoning|||-100%|-25%}}
|{{Affliction|Sufforin Poisoning|||-100|-25}}
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |1
| align="center" |1
Line 241: Line 251:
| align="center" |[[File:AntiRad.png|60px]] [[File:AntiRad_icon.png]] <br> Antirad
| align="center" |[[File:AntiRad.png|60px]] [[File:AntiRad_icon.png]] <br> Antirad
|Cures Radiation Sickness.
|Cures Radiation Sickness.
|{{Affliction|Radiation Sickness|||-100%|-25%}}
|{{Affliction|Radiation Sickness|||-100|-25}}
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |1
| align="center" |1
Line 251: Line 261:
|- id = "Anaparalyzant"
|- id = "Anaparalyzant"
| align="center" |[[File:Anaparalyzant.png|60px]] [[File:Anaparalyzant icon.png|51x51px]] <br> Anaparalyzant
| align="center" |[[File:Anaparalyzant.png|60px]] [[File:Anaparalyzant icon.png|51x51px]] <br> Anaparalyzant
|Cures Paralysis. If victim has been completely paralyzed, after consuming, they will be able to move again, albeit extremely slowly, at 90% Paralysis.
|Cures Paralysis. If victim has been completely paralyzed, after consuming, they will be able to move again, albeit extremely slowly, at 90 Paralysis.
Causes 9-12% Psychosis with each use.  
Causes 9 - 12 Psychosis with each use.  


NOTE: As of version 0.9.10.0, the in-game spelling for this item is "Anapralyzant", which also applies to the [itemname] in the [[Console Commands]] if you want to spawn this item.
NOTE: As of version 0.9.10.0, the in-game spelling for this item is "Anapralyzant", which also applies to the [itemname] in the [[Console Commands]] if you want to spawn this item.
|{{Affliction|Paralysis Resistance|||+800}}<br>{{Affliction|Paralysis|-1.65%/s}}<br>{{Affliction|Psychosis|+1%}}
|{{Affliction|Paralysis Resistance|||+800}}<br>{{Affliction|Paralysis|-1.65/s}}<br>{{Affliction|Psychosis|+1}}
| align="center" |2
| align="center" |2
| align="center" |~160
| align="center" |~160
Line 288: Line 298:


Also treats minor Internal Damage and oxygen deprivation. Greatly improves recovery from Stuns.
Also treats minor Internal Damage and oxygen deprivation. Greatly improves recovery from Stuns.
|{{Affliction|Haste|||420|300}}<br>{{Affliction|Psychosis|+0.4%/s|+0.8%/s}}<br>{{Affliction|Internal Damage|-0.05/s|-0.03/s}}<br>{{Affliction|Oxygen Low|-0.05/s|-0.03/s}}<br>{{Affliction|Stun|-0.75/s}}
|{{Affliction|Haste|||420|300}}<br>{{Affliction|Psychosis|+0.4/s|+0.8/s}}<br>{{Affliction|Internal Damage|-0.05/s|-0.03/s}}<br>{{Affliction|Oxygen Low|-0.05/s|-0.03/s}}<br>{{Affliction|Stun|-0.75/s}}
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |120
| align="center" |120
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|Gives user Internal Damage resistance (Strengthen) of 75% that slowly becomes more effective over time, while inflicting Psychosis over time.
|Gives user Internal Damage resistance (Strengthen) of 75% that slowly becomes more effective over time, while inflicting Psychosis over time.
Also treats minor oxygen deprivation.
Also treats minor oxygen deprivation.
|{{Affliction|Strengthen|||420|300}}<br>{{Affliction|Psychosis|+0.55%/s|+1%/s}}<br>{{Affliction|Oxygen Low|-0.2/s}}
|{{Affliction|Strengthen|||420|300}}<br>{{Affliction|Psychosis|+0.55/s|+1/s}}<br>{{Affliction|Oxygen Low|-0.2/s}}
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |60
| align="center" |60
Line 312: Line 322:
|Gives user movement speed boost (Haste) of 48% and Internal Damage resistance (Strengthen) of 75% that slowly become less effective over time, while inflicting Psychosis over time.
|Gives user movement speed boost (Haste) of 48% and Internal Damage resistance (Strengthen) of 75% that slowly become less effective over time, while inflicting Psychosis over time.
Also treats minor Internal Damage, oxygen deprivation. Greatly improves recovery from Stuns.
Also treats minor Internal Damage, oxygen deprivation. Greatly improves recovery from Stuns.
|{{Affliction|Haste|||400}}<br>{{Affliction|Strengthen|||400}}<br>{{Affliction|Psychosis|+0.4%/s|+0.8%/s}}<br>{{Affliction|Internal Damage|-0.2/s|-0.1/s}}<br>{{Affliction|Oxygen Low|-0.25/s|-0.1/s}}<br>{{Affliction|Stun|-0.9/s|-0.25/s}}<br>{{Affliction|Burn||+0.125/s}}
|{{Affliction|Haste|||400}}<br>{{Affliction|Strengthen|||400}}<br>{{Affliction|Psychosis|+0.4/s|+0.8/s}}<br>{{Affliction|Internal Damage|-0.2/s|-0.1/s}}<br>{{Affliction|Oxygen Low|-0.25/s|-0.1/s}}<br>{{Affliction|Stun|-0.9/s|-0.25/s}}<br>{{Affliction|Burn||+0.125/s}}
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span>
| align="center" |60
| align="center" |60
Line 344: Line 354:


It is cured with the {{Hyperlink|Morbusine Antidote|20|icon|#Morbusine Antidote}}.
It is cured with the {{Hyperlink|Morbusine Antidote|20|icon|#Morbusine Antidote}}.
|{{Affliction|Morbusine Poisoning|+2%/s}}<br>{{Affliction|Oxygen Low|+7/s - +15/s}}
|{{Affliction|Morbusine Poisoning|+2/s}}<br>{{Affliction|Oxygen Low|+7/s - +15/s}}
| align="center" |2
| align="center" |2
| align="center" |N/A
| align="center" |N/A
Line 354: Line 364:
| align="center" |[[File:Sufforin.png|60px]] [[File:Sufforin_icon.png]] <br> Sufforin
| align="center" |[[File:Sufforin.png|60px]] [[File:Sufforin_icon.png]] <br> Sufforin
|Inflicts victim with Sufforin Poisoning.
|Inflicts victim with Sufforin Poisoning.
Has no effects initially. At 30% (30 Seconds) the screen starts to blur heavily. At 90% (90 Seconds) the the victim loses vitality, losing 100 vitality by 100% (100 seconds). This is lethal to most humans.
Has no effects initially. At 30 severity the screen starts to blur heavily. At 90 severity the the victim loses vitality, losing 100 vitality at 100. This is lethal to most humans.


It is cured with the {{Hyperlink|Sufforin Antidote|20|icon|#Sufforin Antidote}}.
It is cured with the {{Hyperlink|Sufforin Antidote|20|icon|#Sufforin Antidote}}.
|{{Affliction|Sufforin Poisoning|+2%/s}}
|{{Affliction|Sufforin Poisoning|+2/s}}
| align="center" |2
| align="center" |2
| align="center" |N/A
| align="center" |N/A
Line 370: Line 380:
Movement penalty, screen distortion and blur increase over time.
Movement penalty, screen distortion and blur increase over time.


At 40% (40 Seconds) the victim start losing up to 70 Vitality.
At 40 severity the victim start losing up to 70 Vitality.


At 70% (70 Seconds) the victim is stunned and vitality loss starts increasing to 100. This is lethal to most humans.
At 70 severity the victim is stunned and vitality loss starts increasing to 100. This is lethal to most humans.


It is cured with the {{Hyperlink|Cyanide Antidote|20|icon|#Cyanide Antidote}}.
It is cured with the {{Hyperlink|Cyanide Antidote|20|icon|#Cyanide Antidote}}.
|{{Affliction|Cyanide Poisoning|+1%/s}}<br>{{Affliction|Stun}} <span style="cursor:help;" title="Affliction is inflicted once Cyanide Poisoning is at 70% strength.">'''(at 70%)*'''</span>
|{{Affliction|Cyanide Poisoning|+1/s}}<br>{{Affliction|Stun}} <span style="cursor:help;" title="Affliction is inflicted once Cyanide Poisoning is at 70 severity.">'''(at 70)*'''</span>
| align="center" |2
| align="center" |2
| align="center" |N/A
| align="center" |N/A
Line 389: Line 399:


It is cured with {{Hyperlink|AntiRad|20|icon|#Antirad}}.
It is cured with {{Hyperlink|AntiRad|20|icon|#Antirad}}.
|{{Affliction|Radiation Sickness|+8%/s}}<br>{{Affliction|Burn}}<span style="cursor:help;" title="Affliction strength increase rate depends on Radiation Sickness strength. From 0.025/s to 0.1/s">'''(+0.025/s - 0.1/s)*'''</span>
|{{Affliction|Radiation Sickness|+8/s}}<br>{{Affliction|Burn}}<span style="cursor:help;" title="Affliction strength increase rate depends on Radiation Sickness strength. From 0.025/s to 0.1/s">'''(+0.025/s - 0.1/s)*'''</span>
| align="center" |2
| align="center" |2
| align="center" |5
| align="center" |5
Line 402: Line 412:


It is cured with the {{Hyperlink|Deliriumine Antidote|20|icon|#Deliriumine Antidote}}.
It is cured with the {{Hyperlink|Deliriumine Antidote|20|icon|#Deliriumine Antidote}}.
|{{Affliction|Deliriumine Poisoning|+1%/s}}<br>{{Affliction|Psychosis|+1%/s}}
|{{Affliction|Deliriumine Poisoning|+1/s}}<br>{{Affliction|Psychosis|+1/s}}
| align="center" |2
| align="center" |2
| align="center" |N/A
| align="center" |N/A
Line 412: Line 422:
| align="center" |[[File:Paralyzant.png|60px]] [[File:Paralyzant icon.png]]<br>Paralyzant
| align="center" |[[File:Paralyzant.png|60px]] [[File:Paralyzant icon.png]]<br>Paralyzant
|Inflicts victim with Paralysis, gradually slows their movement to 90%.
|Inflicts victim with Paralysis, gradually slows their movement to 90%.
The affliction strength and movement penalty increase over time, at 100% (100 seconds) the victim will be Stunned until treated.<br>Paralyzant is a non-lethal poison.
The affliction strength and movement penalty increase over time, at 100 (100 seconds) the victim will be Stunned until treated.<br>Paralyzant is a non-lethal poison.


It is cured with the {{Hyperlink|Anaparalyzant|20|Anaparalyzant icon|#Anaparalyzant}}.
It is cured with the {{Hyperlink|Anaparalyzant|20|Anaparalyzant icon|#Anaparalyzant}}.
|{{Affliction|Paralysis|+1%/s}}<br>{{Affliction|Stun}} <span style="cursor:help;" title="Affliction is inflicted once Paralysis is at 100% strength.">'''(at 100%)*'''</span>
|{{Affliction|Paralysis|+1/s}}<br>{{Affliction|Stun}} <span style="cursor:help;" title="Affliction is inflicted once Paralysis is at 100.">'''(at 100)*'''</span>
| align="center" |2
| align="center" |2
| align="center" |N/A
| align="center" |N/A
Line 453: Line 463:
|Inflicts victim with the [[#Husk Infection|Husk Infection]], that slowly takes over the victim's body until they are turned into a [[Husk]].
|Inflicts victim with the [[#Husk Infection|Husk Infection]], that slowly takes over the victim's body until they are turned into a [[Husk]].
It is cured with {{Hyperlink|Calyxanide|20|icon|#Calyxanide}}.
It is cured with {{Hyperlink|Calyxanide|20|icon|#Calyxanide}}.
|{{Affliction|Husk Infection|+0.3%/s}}
|{{Affliction|Husk Infection|+0.3/s}}
| align="center" |2
| align="center" |2
| align="center" |~330
| align="center" |~330

Revision as of 17:39, 20 September 2020

See also: Medical Items

Chemicals are comprised of different compounds and substances both helpful and harmful, that the crew can craft at a Medical Fabricator, buy, loot, or deconstruct from certain Plants.

Most chemicals come in a syringe, which allows the chemicals to be used without the Health GUI. By holding the "Aim" keybind (Right Mouse Button by default) and pressing the "Shoot" keybind (Left Mouse Button by default). The player's character will swing the syringe and inject its effects to anything it hits, both Creatures and players.

The Syringe Gun can also be used if a chemical needs to be injected from a distance.

Some more basic chemicals aren't injectable and must be used through the Health GUI, pressing the "Health" keybind (H by default) on a player or themselves opens the Health GUI. Then any chemical can be drag and dropped onto a limb or the drop circle.

List of Chemicals

Basic Chemicals

Chemicals mostly used to craft other, more advanced chemicals.

Chemical Usage Acquiring Store
Description Afflictions Uses Duration (seconds) Medical Level

Opium
Mainly used to craft File:.png Morphine, but can also treat Internal Damage and Burns on its own while causing oxygen deprivation. Internal Damage (-4/s | -2/s)*
Burn (-4/s | -2/s)*
Oxygen Low (+3.5/s | +6/s)*
Opiate Addiction (+1/s | +3/s)*
Opiate Overdose (+1.75/s | +3/s)*
Opiate Withdrawal (+3/s)*
2 | 1 5 15 Aquatic Poppy 20-40 (5)*

Broad-spectrum Antibiotics
Treats Husk Infection if used before it is fully developed and gives Husk Infection Resistance, while dealing Internal Damage.

Can also be used to craft Antibiotic Glue and Calyxanide.

Husk Infection (-0.5/s | -0.25/s)* (Not a husk)
Husk Infection Resistance (600 | 300)*
Internal Damage (+0.55/s | +1/s)*
2 | 1 60 25 Slime Bacteria 10-40 (5)*

Stabilozine
Used to craft more advanced Medicines and Antidotes, Also slows down Toxins Internal Damage (-1/s | -0.5/s)*
Burn (-1/s | -0.5/s)*
Oxygen Low (-2/s | -1/s)*
2 | 1 10 20 Swim Bladder 10-40 (4)*

Ethanol
Used to craft File:.png Fentanyl and Chloral Hydrate.

On its own it makes the user Drunk and increases their Psychosis Resistance.

Drunk (+2/s)*
Psychosis Resistance (+10/s)*
2 10 (delay)

10 (duration)

N/A Sea Yeast Shroom 15-60 (5)*

Adrenaline
Used to craft File:.png Fentanyl, has no effect on its own. N/A 2 N/A N/A Adrenaline Gland 50-60 (2)*

Sulphuric Acid
Used to craft Morbusine and Sufforin, causes Burns over time if used on its own. Burn (+3/s)* 2 5 N/A Sulphurite Shard 50-60 (2)*

Medicines

See also: Medical Items


Chemicals used to treat and cure different types of negative Afflictions.

Chemical Usage Crafting Store
Description Afflictions Uses Duration (seconds) Medical Level Components Craft time (seconds) Medical Level

Morphine
Treats Internal Damage and Burns, can cause overdose if taken too quickly.

Can also be used to craft File:.png Fentanyl and Naloxone.

Internal Damage (-5/s | -2/s)*
Burn (-5/s | -2/s)*
Oxygen Low (+2/s | +3/s)*
Opiate Addiction (+0.5/s | +2.5/s)*
Opiate Overdose (+1/s | +2/s)*
Opiate Withdrawal (-3/s)*
2 | 1 10 30 Opium x2 60 18 50-130 (5)*

Fentanyl
Treats Internal Damage and Burns, can cause overdose if taken too quickly.

Can also be used to craft File:Deusizine icon.png Deusizine and Anabolic Steroids.

Internal Damage (-15/s | -5.75/s)*
Burn (-15/s | -5.75/s)*
Oxygen Low (+6/s | +8/s)*
Opiate Addiction (+1.5/s | +6/s)*
Opiate Overdose (+4.5/s | +6/s)*
Opiate Withdrawal (-20/s)*
2 | 1 5 72 Morphine
Adrenaline
Ethanol
60 50 120-160 (5)*
File:Deusizine icon.png
Deusizine
Treats Internal Damage, Burns and Bloodloss over time.

Is also used for crafting Morbusine.

Internal Damage (-3/s | -1.5/s)*
Burn (+0.125/s | +0.25/s)*
Bloodloss (-1.5/s | -1/s)*
Oxygen Low (-3/s | -1.5/s)*
2 | 1 30 72 Antibiotic Glue
Fentanyl
Liquid Oxygenite
60 70 150-200 (2)*

Naloxone
Treats Opiate Withdrawal, Addiction and Overdose. Opiate Withdrawal (-2/s | -1/s)*
Opiate Addiction (-2/s | -1/s)*
Opiate Overdose (-2/s | -1/s)*
2 | 1 30 64 Morphine
Stabilozine
60 23 50-130 (5)*

Haloperidol
Cures Psychosis, if the user has a high enough skill. Psychosis (-100/s | -25/s)* 2 | 1 1 64 Lithium
Carbon
Chlorine
60 21 220-260 (5)*

Liquid Oxygenite
Treats oxygen deprevation over time, while causing Internal Damage. Oxygen Low (-1.65/s)*
Internal Damage (+0.5/s | +1.5/s)*
2 | 1 60 45 Oxygenite Shard 60 72 N/A

Antidotes

Chemicals required to cure Poison Afflictions.

Chemical Usage Crafting Store
Description Afflictions Uses Duration (seconds) Medical Level Components Craft time (seconds) Medical Level

Calyxanide
Cures the user of the Husk Infection if used before it is fully developed and with proper skill.

Deals Internal Damage to fully developed Husks.

Husk Infection (-4/s | -1/s)*
Internal Damage (-3/s)* (Husked Humans)
Internal Damage (-4/s)* (Natural Husks)
2 | 1 10 | 20 64 Velonaceps Calyx Eggs (25%)*
Broad-spectrum Antibiotics
Stabilozine
60 22 350-500 (3)*

Deliriumine Antidote
Cures Deliriumine Poisoning and treats Psychosis over time. Deliriumine Poisoning (-100 | -25)*
Psychosis (-13.2/s | -0.33/s)*
2 | 1 1 | 20 64 Deliriumine
Stabilozine
30 30 300-450 (3)*

Morbusine Antidote (25%)
Cures Morbusine Poisoning. Morbusine Poisoning (-100 | -25)* 2 | 1 1 64 Morbusine (25%)*
Stabilozine (25%)*
60 28 120-150 (3)*

Cyanide Antidote
Cures Cyanide Poisoning. Cyanide Poisoning (-100 | -25)* 2 | 1 1 64 Cyanide
Stabilozine
60 26 130-150 (3)*

Sufforin Antidote
Cures Sufforin Poisoning. Sufforin Poisoning (-100 | -25)* 2 | 1 1 64 Sufforin
Stabilozine
60 24 225-250 (3)*

Antirad
Cures Radiation Sickness. Radiation Sickness (-100 | -25)* 2 | 1 1 64 Radiotoxin
Stabilozine
60 35 225-250 (4)*

Anaparalyzant
Cures Paralysis. If victim has been completely paralyzed, after consuming, they will be able to move again, albeit extremely slowly, at 90 Paralysis.

Causes 9 - 12 Psychosis with each use.

NOTE: As of version 0.9.10.0, the in-game spelling for this item is "Anapralyzant", which also applies to the [itemname] in the Console Commands if you want to spawn this item.

Paralysis Resistance (+800)*
Paralysis (-1.65/s)*
Psychosis (+1)*
2 ~160 64 Paralyzant
Stabilozine
24 24 ?-500 (4)*


Stimulants

Chemicals used to boost the user's speed, strength, and recovery from Stun.

Chemical Usage Crafting Store
Description Afflictions Uses Duration (seconds) Medical Level Components Craft time (seconds) Medical Level

Methamphetamine
Gives user movement speed boost (Haste) of 42% that slowly becomes less effective over time, while inflicting Psychosis over time.

Also treats minor Internal Damage and oxygen deprivation. Greatly improves recovery from Stuns.

Haste (420 | 300)*
Psychosis (+0.4/s | +0.8/s)*
Internal Damage (-0.05/s | -0.03/s)*
Oxygen Low (-0.05/s | -0.03/s)*
Stun (-0.75/s)*
2 | 1 120 72 Phosphorus
Chlorine
Carbon
90 46 40-50 (2)*

Anabolic Steroids
Gives user Internal Damage resistance (Strengthen) of 75% that slowly becomes more effective over time, while inflicting Psychosis over time.

Also treats minor oxygen deprivation.

Strengthen (420 | 300)*
Psychosis (+0.55/s | +1/s)*
Oxygen Low (-0.2/s)*
2 | 1 60 72 Tonic Liquid
Fentanyl
90 47 125-150 (2)*

Hyperzine
Gives user movement speed boost (Haste) of 48% and Internal Damage resistance (Strengthen) of 75% that slowly become less effective over time, while inflicting Psychosis over time.

Also treats minor Internal Damage, oxygen deprivation. Greatly improves recovery from Stuns.

Haste (400)*
Strengthen (400)*
Psychosis (+0.4/s | +0.8/s)*
Internal Damage (-0.2/s | -0.1/s)*
Oxygen Low (-0.25/s | -0.1/s)*
Stun (-0.9/s | -0.25/s)*
Burn (+0.125/s)*
2 | 1 60 60 Methamphetamine
Anabolic Steroids
90 48 300-350 (2)*

Poisons

Chemicals that have no medical usage, but are instead used to kill Creatures and other players.

Chemical Usage Crafting Store
Description Afflictions Uses Duration (seconds) Components Craft time (seconds) Medical Level

Morbusine
Inflicts victim with Morbusine Poisoning and slows their movement by 20%.

Drains oxygen from the victim, the effect increasing over time.

It is cured with the Morbusine Antidote.

Morbusine Poisoning (+2/s)*
Oxygen Low (+7/s - +15/s)*
2 N/A Sulphuric Acid
File:Deusizine icon.png Deusizine x2
90 58 450-1000 (2)*

Sufforin
Inflicts victim with Sufforin Poisoning.

Has no effects initially. At 30 severity the screen starts to blur heavily. At 90 severity the the victim loses vitality, losing 100 vitality at 100. This is lethal to most humans.

It is cured with the Sufforin Antidote.

Sufforin Poisoning (+2/s)* 2 N/A Sulphuric Acid
Flash Powder
90 60 200-500 (2)*

Cyanide
Inflicts victim with Cyanide Poisoning and slows their movement by 20%.

Movement penalty, screen distortion and blur increase over time.

At 40 severity the victim start losing up to 70 Vitality.

At 70 severity the victim is stunned and vitality loss starts increasing to 100. This is lethal to most humans.

It is cured with the Cyanide Antidote.

Cyanide Poisoning (+1/s)*
Stun (at 70)*
2 N/A Chloral Hydrate
Sodium
90 54 75-200 (2)*

Radiotoxin
Inflicts victim with Radiation Sickness, which causes Burns until cured.

Applies half the radiation sickness when fired from a Syringe Gun

It is cured with AntiRad.

Radiation Sickness (+8/s)*
Burn (+0.025/s - 0.1/s)*
2 5 Thorium
Uranium
90 56 200-500 (2)*

Deliriumine
Inflicts victim with Deliriumine Poisoning, increasing Psychosis strength over time.

Deliriumine is a non-lethal poison.

It is cured with the Deliriumine Antidote.

Deliriumine Poisoning (+1/s)*
Psychosis (+1/s)*
2 N/A Dementonite Bar 90 50 250-600 (2)*

Paralyzant
Inflicts victim with Paralysis, gradually slows their movement to 90%.

The affliction strength and movement penalty increase over time, at 100 (100 seconds) the victim will be Stunned until treated.
Paralyzant is a non-lethal poison.

It is cured with the Anaparalyzant.

Paralysis (+1/s)*
Stun (at 100)*
2 N/A Chloral Hydrate
Paralyxis
56 40 ?


Other

Chemical Usage Crafting Store
Description Afflictions Uses Duration (seconds) Components Craft time (seconds) Medical Level

Chloral Hydrate
Stuns victim for 10 seconds and deals Internal Damage. Stun (10)*
Internal Damage (1)*
2 Instant Chlorine
Ethanol
90 50 30-50 (4)*

Velonaceps Calyx Eggs
Inflicts victim with the Husk Infection, that slowly takes over the victim's body until they are turned into a Husk.

It is cured with Calyxanide.

Husk Infection (+0.3/s)* 2 ~330 Can only be looted from Husks N/A N/A 1200 (1)*



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