Chemicals: Difference between revisions
(move most afflictions away from) |
m (%) |
||
Line 144: | Line 144: | ||
| align="center" |[[File:Haloperidol.png|60px]] [[File:Haloperidol_icon.png]] <br> Haloperidol | | align="center" |[[File:Haloperidol.png|60px]] [[File:Haloperidol_icon.png]] <br> Haloperidol | ||
|Cures Psychosis, if the user has a high enough skill. | |Cures Psychosis, if the user has a high enough skill. | ||
|{{Affliction|Psychosis|-100/s|-25/s}} | |{{Affliction|Psychosis|-100%/s|-25%/s}} | ||
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span> | | align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span> | ||
| align="center" |1 | | align="center" |1 | ||
Line 186: | Line 186: | ||
|Cures the user of the Husk Infection if used before it is fully developed and with proper skill. | |Cures the user of the Husk Infection if used before it is fully developed and with proper skill. | ||
Deals Internal Damage to fully developed [[Husk]]s. | Deals Internal Damage to fully developed [[Husk]]s. | ||
|{{Affliction|Husk Infection|-4 | |{{Affliction|Husk Infection|-4/s|-1/s}}<br>{{Affliction|Internal Damage|-3/s}} (Husked Humans)<br>{{Affliction|Internal Damage|-4/s}} (Natural Husks) | ||
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span> | | align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span> | ||
| align="center" |10<span style="color:#c90c0c;"> {{!}} 20</span> | | align="center" |10<span style="color:#c90c0c;"> {{!}} 20</span> | ||
Line 255: | Line 255: | ||
NOTE: As of version 0.9.10.0, the in-game spelling for this item is "Anapralyzant", which also applies to the [itemname] in the [[Console Commands]] if you want to spawn this item. | NOTE: As of version 0.9.10.0, the in-game spelling for this item is "Anapralyzant", which also applies to the [itemname] in the [[Console Commands]] if you want to spawn this item. | ||
|{{Affliction|Paralysis Resistance|||+800 | |{{Affliction|Paralysis Resistance|||+800}}<br>{{Affliction|Paralysis|-1.65%/s}}<br>{{Affliction|Psychosis|+1%}} | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |~160 | | align="center" |~160 | ||
Line 288: | Line 288: | ||
Also treats minor Internal Damage and oxygen deprivation. Greatly improves recovery from Stuns. | Also treats minor Internal Damage and oxygen deprivation. Greatly improves recovery from Stuns. | ||
|{{Affliction|Haste|||420|300}}<br>{{Affliction|Psychosis|+0.4/s|+0.8/s}}<br>{{Affliction|Internal Damage|-0.05/s|-0.03/s}}<br>{{Affliction|Oxygen Low|-0.05/s|-0.03/s}}<br>{{Affliction|Stun|-0.75/s}} | |{{Affliction|Haste|||420|300}}<br>{{Affliction|Psychosis|+0.4%/s|+0.8%/s}}<br>{{Affliction|Internal Damage|-0.05/s|-0.03/s}}<br>{{Affliction|Oxygen Low|-0.05/s|-0.03/s}}<br>{{Affliction|Stun|-0.75/s}} | ||
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span> | | align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span> | ||
| align="center" |120 | | align="center" |120 | ||
Line 300: | Line 300: | ||
|Gives user Internal Damage resistance (Strengthen) of 75% that slowly becomes more effective over time, while inflicting Psychosis over time. | |Gives user Internal Damage resistance (Strengthen) of 75% that slowly becomes more effective over time, while inflicting Psychosis over time. | ||
Also treats minor oxygen deprivation. | Also treats minor oxygen deprivation. | ||
|{{Affliction|Strengthen|||420|300}}<br>{{Affliction|Psychosis|+0.55/s|+1/s}}<br>{{Affliction|Oxygen Low|-0.2/s}} | |{{Affliction|Strengthen|||420|300}}<br>{{Affliction|Psychosis|+0.55%/s|+1%/s}}<br>{{Affliction|Oxygen Low|-0.2/s}} | ||
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span> | | align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span> | ||
| align="center" |60 | | align="center" |60 | ||
Line 312: | Line 312: | ||
|Gives user movement speed boost (Haste) of 48% and Internal Damage resistance (Strengthen) of 75% that slowly become less effective over time, while inflicting Psychosis over time. | |Gives user movement speed boost (Haste) of 48% and Internal Damage resistance (Strengthen) of 75% that slowly become less effective over time, while inflicting Psychosis over time. | ||
Also treats minor Internal Damage, oxygen deprivation. Greatly improves recovery from Stuns. | Also treats minor Internal Damage, oxygen deprivation. Greatly improves recovery from Stuns. | ||
|{{Affliction|Haste|||400}}<br>{{Affliction|Strengthen|||400}}<br>{{Affliction|Psychosis|+0.4/s|+0.8/s}}<br>{{Affliction|Internal Damage|-0.2/s|-0.1/s}}<br>{{Affliction|Oxygen Low|-0.25/s|-0.1/s}}<br>{{Affliction|Stun|-0.9/s|-0.25/s}}<br>{{Affliction|Burn||+0.125/s}} | |{{Affliction|Haste|||400}}<br>{{Affliction|Strengthen|||400}}<br>{{Affliction|Psychosis|+0.4%/s|+0.8%/s}}<br>{{Affliction|Internal Damage|-0.2/s|-0.1/s}}<br>{{Affliction|Oxygen Low|-0.25/s|-0.1/s}}<br>{{Affliction|Stun|-0.9/s|-0.25/s}}<br>{{Affliction|Burn||+0.125/s}} | ||
| align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span> | | align="center" |2<span style="color:#c90c0c;"> {{!}} 1</span> | ||
| align="center" |60 | | align="center" |60 | ||
Line 344: | Line 344: | ||
It is cured with the {{Hyperlink|Morbusine Antidote|20|icon|#Morbusine Antidote}}. | It is cured with the {{Hyperlink|Morbusine Antidote|20|icon|#Morbusine Antidote}}. | ||
|{{Affliction|Morbusine Poisoning|+2%/s}}<br>{{Affliction|Oxygen Low|+7 | |{{Affliction|Morbusine Poisoning|+2%/s}}<br>{{Affliction|Oxygen Low|+7/s - +15/s}} | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |N/A | | align="center" |N/A | ||
Line 389: | Line 389: | ||
It is cured with {{Hyperlink|AntiRad|20|icon|#Antirad}}. | It is cured with {{Hyperlink|AntiRad|20|icon|#Antirad}}. | ||
|{{Affliction|Radiation Sickness|+8%/s}}<br>{{Affliction|Burn}}<span style="cursor:help;" title="Affliction strength increase rate depends on Radiation Sickness strength. From 0.025 | |{{Affliction|Radiation Sickness|+8%/s}}<br>{{Affliction|Burn}}<span style="cursor:help;" title="Affliction strength increase rate depends on Radiation Sickness strength. From 0.025/s to 0.1/s">'''(+0.025/s - 0.1/s)*'''</span> | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |5 | | align="center" |5 | ||
Line 453: | Line 453: | ||
|Inflicts victim with the [[#Husk Infection|Husk Infection]], that slowly takes over the victim's body until they are turned into a [[Husk]]. | |Inflicts victim with the [[#Husk Infection|Husk Infection]], that slowly takes over the victim's body until they are turned into a [[Husk]]. | ||
It is cured with {{Hyperlink|Calyxanide|20|icon|#Calyxanide}}. | It is cured with {{Hyperlink|Calyxanide|20|icon|#Calyxanide}}. | ||
|{{Affliction|Husk Infection|+0.3/s}} | |{{Affliction|Husk Infection|+0.3%/s}} | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |~330 | | align="center" |~330 |
Revision as of 17:04, 20 September 2020
List of Chemicals
Basic Chemicals
Chemicals mostly used to craft other, more advanced chemicals.
Chemical | Usage | Acquiring | Store | ||||
---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Medical Level | |||
Opium |
Mainly used to craft File:.png Morphine, but can also treat Internal Damage and Burns on its own while causing oxygen deprivation. | Internal Damage (-4/s | -2/s)* Burn (-4/s | -2/s)* Oxygen Low (+3.5/s | +6/s)* Opiate Addiction (+1/s | +3/s)* Opiate Overdose (+1.75/s | +3/s)* Opiate Withdrawal (+3/s)* |
2 | 1 | 5 | 15 | Aquatic Poppy | 20-40 (5)* |
Broad-spectrum Antibiotics |
Treats Husk Infection if used before it is fully developed and gives Husk Infection Resistance, while dealing Internal Damage.
Can also be used to craft Antibiotic Glue and Calyxanide. |
Husk Infection (-0.5/s | -0.25/s)* (Not a husk) Husk Infection Resistance (600 | 300)* Internal Damage (+0.55/s | +1/s)* |
2 | 1 | 60 | 25 | Slime Bacteria | 10-40 (5)* |
Stabilozine |
Used to craft more advanced Medicines and Antidotes, Also slows down Toxins | Internal Damage (-1/s | -0.5/s)* Burn (-1/s | -0.5/s)* Oxygen Low (-2/s | -1/s)* |
2 | 1 | 10 | 20 | Swim Bladder | 10-40 (4)* |
Ethanol |
Used to craft File:.png Fentanyl and Chloral Hydrate.
On its own it makes the user Drunk and increases their Psychosis Resistance. |
Drunk (+2/s)* Psychosis Resistance (+10/s)* |
2 | 10 (delay)
10 (duration) |
N/A | Sea Yeast Shroom | 15-60 (5)* |
Adrenaline |
Used to craft File:.png Fentanyl, has no effect on its own. | N/A | 2 | N/A | N/A | Adrenaline Gland | 50-60 (2)* |
Sulphuric Acid |
Used to craft Morbusine and Sufforin, causes Burns over time if used on its own. | Burn (+3/s)* | 2 | 5 | N/A | Sulphurite Shard | 50-60 (2)* |
Medicines
- See also: Medical Items
Chemicals used to treat and cure different types of negative Afflictions.
Chemical | Usage | Crafting | Store | ||||||
---|---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | ||
Morphine |
Treats Internal Damage and Burns, can cause overdose if taken too quickly. | Internal Damage (-5/s | -2/s)* Burn (-5/s | -2/s)* Oxygen Low (+2/s | +3/s)* Opiate Addiction (+0.5/s | +2.5/s)* Opiate Overdose (+1/s | +2/s)* Opiate Withdrawal (-3/s)* |
2 | 1 | 10 | 30 | Opium x2 | 60 | 18 | 50-130 (5)* |
Fentanyl |
Treats Internal Damage and Burns, can cause overdose if taken too quickly.
Can also be used to craft File:Deusizine icon.png Deusizine and Anabolic Steroids. |
Internal Damage (-15/s | -5.75/s)* Burn (-15/s | -5.75/s)* Oxygen Low (+6/s | +8/s)* Opiate Addiction (+1.5/s | +6/s)* Opiate Overdose (+4.5/s | +6/s)* Opiate Withdrawal (-20/s)* |
2 | 1 | 5 | 72 | Morphine Adrenaline Ethanol |
60 | 50 | 120-160 (5)* |
File:Deusizine icon.png Deusizine |
Treats Internal Damage, Burns and Bloodloss over time.
Is also used for crafting Morbusine. |
Internal Damage (-3/s | -1.5/s)* Burn (+0.125/s | +0.25/s)* Bloodloss (-1.5/s | -1/s)* Oxygen Low (-3/s | -1.5/s)* |
2 | 1 | 30 | 72 | Antibiotic Glue Fentanyl Liquid Oxygenite |
60 | 70 | 150-200 (2)* |
Naloxone |
Treats Opiate Withdrawal, Addiction and Overdose. | Opiate Withdrawal (-2/s | -1/s)* Opiate Addiction (-2/s | -1/s)* Opiate Overdose (-2/s | -1/s)* |
2 | 1 | 30 | 64 | Morphine Stabilozine |
60 | 23 | 50-130 (5)* |
Haloperidol |
Cures Psychosis, if the user has a high enough skill. | Psychosis (-100%/s | -25%/s)* | 2 | 1 | 1 | 64 | Lithium Carbon Chlorine |
60 | 21 | 220-260 (5)* |
Liquid Oxygenite |
Treats oxygen deprevation over time, while causing Internal Damage. | Oxygen Low (-1.65/s)* Internal Damage (+0.5/s | +1.5/s)* |
2 | 1 | 60 | 45 | Oxygenite Shard | 60 | 72 | N/A |
Antidotes
Chemicals required to cure Poison Afflictions.
Chemical | Usage | Crafting | Store | ||||||
---|---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | ||
Calyxanide |
Cures the user of the Husk Infection if used before it is fully developed and with proper skill.
Deals Internal Damage to fully developed Husks. |
Husk Infection (-4/s | -1/s)* Internal Damage (-3/s)* (Husked Humans) Internal Damage (-4/s)* (Natural Husks) |
2 | 1 | 10 | 20 | 64 | Velonaceps Calyx Eggs (25%)* Broad-spectrum Antibiotics Stabilozine |
60 | 22 | 350-500 (3)* |
Deliriumine Antidote |
Cures Deliriumine Poisoning and treats Psychosis over time. | Deliriumine Poisoning (-100% | -25%)* Psychosis (-13.2%/s | -0.33%/s)* |
2 | 1 | 1 | 20 | 64 | Deliriumine Stabilozine |
30 | 30 | 300-450 (3)* |
Morbusine Antidote (25%) |
Cures Morbusine Poisoning. | Morbusine Poisoning (-100% | -25%)* | 2 | 1 | 1 | 64 | Morbusine (25%)* Stabilozine (25%)* |
60 | 28 | 120-150 (3)* |
Cyanide Antidote |
Cures Cyanide Poisoning. | Cyanide Poisoning (-100% | -25%)* | 2 | 1 | 1 | 64 | Cyanide Stabilozine |
60 | 26 | 130-150 (3)* |
Sufforin Antidote |
Cures Sufforin Poisoning. | Sufforin Poisoning (-100% | -25%)* | 2 | 1 | 1 | 64 | Sufforin Stabilozine |
60 | 24 | 225-250 (3)* |
Antirad |
Cures Radiation Sickness. | Radiation Sickness (-100% | -25%)* | 2 | 1 | 1 | 64 | Radiotoxin Stabilozine |
60 | 35 | 225-250 (4)* |
Anaparalyzant |
Cures Paralysis. If victim has been completely paralyzed, after consuming, they will be able to move again, albeit extremely slowly, at 90% Paralysis.
Causes 9-12% Psychosis with each use. NOTE: As of version 0.9.10.0, the in-game spelling for this item is "Anapralyzant", which also applies to the [itemname] in the Console Commands if you want to spawn this item. |
Paralysis Resistance (+800)* Paralysis (-1.65%/s)* Psychosis (+1%)* |
2 | ~160 | 64 | Paralyzant Stabilozine |
24 | 24 | ?-500 (4)* |
Stimulants
Chemicals used to boost the user's speed, strength, and recovery from Stun.
Chemical | Usage | Crafting | Store | ||||||
---|---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | ||
Methamphetamine |
Gives user movement speed boost (Haste) of 42% that slowly becomes less effective over time, while inflicting Psychosis over time.
Also treats minor Internal Damage and oxygen deprivation. Greatly improves recovery from Stuns. |
Haste (420 | 300)* Psychosis (+0.4%/s | +0.8%/s)* Internal Damage (-0.05/s | -0.03/s)* Oxygen Low (-0.05/s | -0.03/s)* Stun (-0.75/s)* |
2 | 1 | 120 | 72 | Phosphorus Chlorine Carbon |
90 | 46 | 40-50 (2)* |
Anabolic Steroids |
Gives user Internal Damage resistance (Strengthen) of 75% that slowly becomes more effective over time, while inflicting Psychosis over time.
Also treats minor oxygen deprivation. |
Strengthen (420 | 300)* Psychosis (+0.55%/s | +1%/s)* Oxygen Low (-0.2/s)* |
2 | 1 | 60 | 72 | Tonic Liquid Fentanyl |
90 | 47 | 125-150 (2)* |
Hyperzine |
Gives user movement speed boost (Haste) of 48% and Internal Damage resistance (Strengthen) of 75% that slowly become less effective over time, while inflicting Psychosis over time.
Also treats minor Internal Damage, oxygen deprivation. Greatly improves recovery from Stuns. |
Haste (400)* Strengthen (400)* Psychosis (+0.4%/s | +0.8%/s)* Internal Damage (-0.2/s | -0.1/s)* Oxygen Low (-0.25/s | -0.1/s)* Stun (-0.9/s | -0.25/s)* Burn (+0.125/s)* |
2 | 1 | 60 | 60 | Methamphetamine Anabolic Steroids |
90 | 48 | 300-350 (2)* |
Poisons
Chemicals that have no medical usage, but are instead used to kill Creatures and other players.
Chemical | Usage | Crafting | Store | |||||
---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Components | Craft time (seconds) | Medical Level | ||
Morbusine |
Inflicts victim with Morbusine Poisoning and slows their movement by 20%.
Drains oxygen from the victim, the effect increasing over time. It is cured with the Morbusine Antidote. |
Morbusine Poisoning (+2%/s)* Oxygen Low (+7/s - +15/s)* |
2 | N/A | Sulphuric Acid File:Deusizine icon.png Deusizine x2 |
90 | 58 | 450-1000 (2)* |
Sufforin |
Inflicts victim with Sufforin Poisoning.
Has no effects initially. At 30% (30 Seconds) the screen starts to blur heavily. At 90% (90 Seconds) the the victim loses vitality, losing 100 vitality by 100% (100 seconds). This is lethal to most humans. It is cured with the Sufforin Antidote. |
Sufforin Poisoning (+2%/s)* | 2 | N/A | Sulphuric Acid Flash Powder |
90 | 60 | 200-500 (2)* |
Cyanide |
Inflicts victim with Cyanide Poisoning and slows their movement by 20%.
Movement penalty, screen distortion and blur increase over time. At 40% (40 Seconds) the victim start losing up to 70 Vitality. At 70% (70 Seconds) the victim is stunned and vitality loss starts increasing to 100. This is lethal to most humans. It is cured with the Cyanide Antidote. |
Cyanide Poisoning (+1%/s)* Stun (at 70%)* |
2 | N/A | Chloral Hydrate Sodium |
90 | 54 | 75-200 (2)* |
Radiotoxin |
Inflicts victim with Radiation Sickness, which causes Burns until cured.
Applies half the radiation sickness when fired from a Syringe Gun It is cured with AntiRad. |
Radiation Sickness (+8%/s)* Burn (+0.025/s - 0.1/s)* |
2 | 5 | Thorium Uranium |
90 | 56 | 200-500 (2)* |
Deliriumine |
Inflicts victim with Deliriumine Poisoning, increasing Psychosis strength over time.
Deliriumine is a non-lethal poison. It is cured with the Deliriumine Antidote. |
Deliriumine Poisoning (+1%/s)* Psychosis (+1%/s)* |
2 | N/A | Dementonite Bar | 90 | 50 | 250-600 (2)* |
Paralyzant |
Inflicts victim with Paralysis, gradually slows their movement to 90%.
The affliction strength and movement penalty increase over time, at 100% (100 seconds) the victim will be Stunned until treated. It is cured with the Anaparalyzant. |
Paralysis (+1%/s)* Stun (at 100%)* |
2 | N/A | Chloral Hydrate Paralyxis |
56 | 40 | ? |
Other
Chemical | Usage | Crafting | Store | |||||
---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Components | Craft time (seconds) | Medical Level | ||
Chloral Hydrate |
Stuns victim for 10 seconds and deals Internal Damage. | Stun (10)* Internal Damage (1)* |
2 | Instant | Chlorine Ethanol |
90 | 50 | 30-50 (4)* |
Velonaceps Calyx Eggs |
Inflicts victim with the Husk Infection, that slowly takes over the victim's body until they are turned into a Husk.
It is cured with Calyxanide. |
Husk Infection (+0.3%/s)* | 2 | ~330 | Can only be looted from Husks | N/A | N/A | 1200 (1)* |