Chemicals
- See also: Medical Items
Chemicals are comprised of different compounds and substances both helpful and harmful, that the crew can craft at a Medical Fabricator, buy, loot, or deconstruct from certain Plants.
Most chemicals come in a syringe, which allows the chemicals to be used without the Health GUI. By holding the "Aim" keybind (Right Mouse Button by default) and pressing the "Shoot" keybind (Left Mouse Button by default). The player's character will swing the syringe and inject its effects to anything it hits, both Creatures and players.
The Syringe Gun can also be used if a chemical needs to be injected from a distance.
Some more basic chemicals aren't injectable and must be used through the Health GUI, pressing the "Health" keybind (H by default) on a player or themselves opens the Health GUI. Then any chemical can be drag and dropped onto a limb or the drop circle.
List of Chemicals
Basic Chemicals
Chemicals mostly used to craft other, more advanced chemicals.
Chemical | Usage | Acquiring | Store | ||||
---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Medical Level | |||
Opium |
Mainly used to craft File:.png Morphine, but can also treat Internal Damage and Burns on its own while causing oxygen deprivation. | Internal Damage (-4%/s | -2%/s)* Burn (-4%/s | -2%/s)* Oxygen Low (+3.5%/s | +6%/s)* Opiate Addiction (+1%/s | +3%/s)* Opiate Overdose (+1.75%/s | +3%/s)* Opiate Withdrawal (+3%/s)* |
2 | 1 | 5 | 15 | Aquatic Poppy | 20-40 (5)* |
Broad-spectrum Antibiotics |
Treats Husk Infection if used before it is fully developed and gives Husk Infection Resistance, while dealing Internal Damage.
Can also be used to craft Antibiotic Glue and Calyxanide. |
Husk Infection (-0.5%/s | -0.25%/s)* (Not a husk) Husk Infection Resistance (600% | 300%)* Internal Damage (+0.55%/s | +1%/s)* |
2 | 1 | 60 | 25 | Slime Bacteria | 10-40 (5)* |
Stabilozine |
Used to craft more advanced Medicines and Antidotes, Also slows down Toxins | Internal Damage (-1%/s | -0.5%/s)* Burn (-1%/s | -0.5%/s)* Oxygen Low (-2%/s | -1%/s)* |
2 | 1 | 10 | 20 | Swim Bladder | 10-40 (4)* |
Ethanol |
Used to craft File:.png Fentanyl and Chloral Hydrate.
On its own it makes the user Drunk and increases their Psychosis Resistance. |
Drunk (+2%/s)* Psychosis Resistance (+10%/s)* |
2 | 10 (delay)
10 (duration) |
N/A | Sea Yeast Shroom | 15-60 (5)* |
Adrenaline |
Used to craft File:.png Fentanyl, has no effect on its own. | N/A | 2 | N/A | N/A | Adrenaline Gland | 50-60 (2)* |
Sulphuric Acid |
Used to craft Morbusine and Sufforin, causes Burns over time if used on its own. | Burn (+3%/s)* | 2 | 5 | N/A | Sulphurite Shard | 50-60 (2)* |
Medicines
- See also: Medical Items
Chemicals used to treat and cure different types of negative Afflictions.
Chemical | Usage | Crafting | Store | ||||||
---|---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | ||
Morphine |
Treats Internal Damage and Burns, can cause overdose if taken too quickly. | Internal Damage (-5%/s | -2%/s)* Burn (-5%/s | -2%/s)* Oxygen Low (+2%/s | +3%/s)* Opiate Addiction (+0.5%/s | +2.5%/s)* Opiate Overdose (+1%/s | +2%/s)* Opiate Withdrawal (-3%/s)* |
2 | 1 | 10 | 30 | Opium x2 | 60 | 18 | 50-130 (5)* |
Fentanyl |
Treats Internal Damage and Burns, can cause overdose if taken too quickly.
Can also be used to craft File:Deusizine icon.png Deusizine and Anabolic Steroids. |
Internal Damage (-15%/s | -5.75%/s)* Burn (-15%/s | -5.75%/s)* Oxygen Low (+6%/s | +8%/s)* Opiate Addiction (+1.5%/s | +6%/s)* Opiate Overdose (+4.5%/s | +6%/s)* Opiate Withdrawal (-20%/s)* |
2 | 1 | 5 | 72 | Morphine Adrenaline Ethanol |
60 | 50 | 120-160 (5)* |
File:Deusizine icon.png Deusizine |
Treats Internal Damage, Burns and Bloodloss over time.
Is also used for crafting Morbusine. |
Internal Damage (-3%/s | -1.5%/s)* Burn (+0.125%/s | +0.25%/s)* Bloodloss (-1.5%/s | -1%/s)* Oxygen Low (-3%/s | -1.5%/s)* |
2 | 1 | 30 | 72 | Antibiotic Glue Fentanyl Liquid Oxygenite |
60 | 70 | 150-200 (2)* |
Naloxone |
Treats Opiate Withdrawal, Addiction and Overdose. | Opiate Withdrawal (-2%/s | -1%/s)* Opiate Addiction (-2%/s | -1%/s)* Opiate Overdose (-2%/s | -1%/s)* |
2 | 1 | 30 | 64 | Morphine Stabilozine |
60 | 23 | 50-130 (5)* |
Haloperidol |
Cures Psychosis, if the user has a high enough skill. | Psychosis (-100%/s | -25%/s)* | 2 | 1 | 1 | 64 | Lithium Carbon Chlorine |
60 | 21 | 220-260 (5)* |
Liquid Oxygenite |
Treats oxygen deprevation over time, while causing Internal Damage. | Oxygen Low (-1.65%/s)* Internal Damage (+0.5%/s | +1.5%/s)* |
2 | 1 | 60 | 45 | Oxygenite Shard | 60 | 72 | N/A |
Antidotes
Chemicals required to cure Poison Afflictions.
Chemical | Usage | Crafting | Store | ||||||
---|---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | ||
Calyxanide |
Cures the user of the Husk Infection if used before it is fully developed and with proper skill.
Deals Internal Damage to fully developed Husks. |
Husk Infection (-4%/s | -1%/s)* Internal Damage (-3%/s)* (Husked Humans) Internal Damage (-4%/s)* (Natural Husks) |
2 | 1 | 10 | 20 | 64 | Velonaceps Calyx Eggs (25%)* Broad-spectrum Antibiotics Stabilozine |
60 | 22 | 350-500 (3)* |
Deliriumine Antidote |
Cures Deliriumine Poisoning and treats Psychosis over time. | Deliriumine Poisoning (-100% | -25%)* Psychosis (-13.2%/s | -0.33%/s)* |
2 | 1 | 1 | 20 | 64 | Deliriumine Stabilozine |
30 | 30 | 300-450 (3)* |
Morbusine Antidote (25%) |
Cures Morbusine Poisoning. | Morbusine Poisoning (-100% | -25%)* | 2 | 1 | 1 | 64 | Morbusine (25%)* Stabilozine (25%)* |
60 | 28 | 120-150 (3)* |
Cyanide Antidote |
Cures Cyanide Poisoning. | Cyanide Poisoning (-100% | -25%)* | 2 | 1 | 1 | 64 | Cyanide Stabilozine |
60 | 26 | 130-150 (3)* |
Sufforin Antidote |
Cures Sufforin Poisoning. | Sufforin Poisoning (-100% | -25%)* | 2 | 1 | 1 | 64 | Sufforin Stabilozine |
60 | 24 | 225-250 (3)* |
File:AntiRad.png File:AntiRad icon.png Antirad |
Cures Radiation Sickness. | Radiation Sickness (-100% | -25%)* | 2 | 1 | 1 | 64 | Radiotoxin Stabilozine |
60 | 35 | 225-250 (4)* |
Anaparalyzant |
Cures Paralysis. If victim has been completely paralyzed, after consuming, they will be able to move again, albeit extremely slowly, at 90% Paralysis.
Causes 9-12% Psychosis with each use. NOTE: As of version 0.9.10.0, the in-game spelling for this item is "Anapralyzant", which also applies to the [itemname] in the Console Commands if you want to spawn this item. |
Paralysis Resistance (+800%)* Paralysis (-1.65%/s)* Psychosis (+1%)* |
2 | ~160 | 64 | Paralyzant Stabilozine |
24 | 24 | ?-500 (4)* |
Stimulants
Chemicals used to boost the user's speed, strength and to negate Stun.
Chemical | Usage | Crafting | Store | ||||||
---|---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | ||
Methamphetamine |
Gives user movement speed boost (Haste) of 48% that slowly becomes less effective over time, while inflicting Psychosis over time.
Also treats minor Internal Damage and oxygen deprivation, and almost completely negates Stun. |
Haste (420% | 300%)* Psychosis (+0.8%/s | +0.4%/s)* Internal Damage (-0.05%/s | -0.03%/s)* Oxygen Low (-0.05%/s | -0.03%/s)* Stun (-0.75%/s)* |
2 | 1 | 120 | 72 | Phosphorus Chlorine Carbon |
90 | 46 | 40-50 (2)* |
Anabolic Steroids |
Gives user Internal Damage resistance (Strengthen) of 75% that slowly becomes more effective over time, while inflicting Psychosis over time.
Also treats minor oxygen deprivation. |
Strengthen (420% | 300%)* Psychosis (+0.55%/s | +1%/s)* Oxygen Low (-0.2%/s)* |
2 | 1 | 60 | 72 | Tonic Liquid Fentanyl |
90 | 47 | 125-150 (2)* |
Hyperzine |
Gives user movement speed boost (Haste) of 48% and Internal Damage resistance (Strengthen) of 75% that slowly become less effective over time, while inflicting Psychosis over time.
Also treats minor Internal Damage and oxygen deprivation, and almost completely negates Stun. |
Haste (400%)* Strengthen (400%)* Psychosis (+0.4%/s | +0.8%/s)* Internal Damage (-0.2%/s | -0.1%/s)* Oxygen Low (-0.25%/s | -0.1%/s)* Stun (-0.9%/s | -0.25%/s)* Burn (+0.125%/s)* |
2 | 1 | 60 | 60 | Methamphetamine Anabolic Steroids |
90 | 48 | 300-350 (2)* |
Poisons
Chemicals that have no medical usage, but are instead used to kill Creatures and other players.
Chemical | Usage | Crafting | Store | |||||
---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Components | Craft time (seconds) | Medical Level | ||
Morbusine |
Inflicts victim with Morbusine Poisoning and slows their movement by 20%.
Affliction strength increases over time, at 90% (~45 seconds) the victim becomes stunned, even after reaching 100% it takes another ~40 seconds for the victim to succumb to the poisoning. It is cured with the Morbusine Antidote. |
Morbusine Poisoning (+2%/s)* Stun (at 90%)* |
2 | ~85 | Sulphuric Acid File:Deusizine icon.png Deusizine x2 |
90 | 58 | 450-1000 (2)* |
Sufforin |
Inflicts victim with Sufforin Poisoning and slows their movement by 20%.
Affliction strength increases over time, at 90% (~45 seconds) the victim becomes stunned, even after reaching 100% it takes another ~40 seconds for the victim to succumb to the poisoning. It is cured with the Sufforin Antidote. |
Sufforin Poisoning (+2%/s)* Stun (at 90%)* |
2 | ~85 | Sulphuric Acid Flash Powder |
90 | 60 | 200-500 (2)* |
Cyanide |
Inflicts victim with Cyanide Poisoning and slows their movement by 20%.
The affliction strength and movement penalty increase over time, at 70% (~60 seconds) the victim will be Stunned, and after another minute they will succumb to the poisoning. It is cured with the Cyanide Antidote. |
Cyanide Poisoning (+1%/s)* Stun (at 70%)* |
2 | ~125 | Chloral Hydrate Sodium |
90 | 54 | 75-200 (2)* |
Radiotoxin |
Inflicts victim with Radiation Sickness, which causes Burns until cured.
It is cured with File:AntiRad icon.png AntiRad. |
Radiation Sickness (+8%/s)* Burn (+0.025-0.1%/s)* |
2 | 5 | Thorium Uranium |
90 | 56 | 200-500 (2)* |
Deliriumine |
Inflicts victim with Deliriumine Poisoning, increasing Psychosis strength over time.
Deliriumine is a non-lethal poison. It is cured with the Deliriumine Antidote. |
Deliriumine Poisoning (+1%/s)* Psychosis (+1%/s)* |
2 | N/A | Dementonite Bar | 90 | 50 | 250-600 (2)* |
Paralyzant |
Inflicts victim with Paralysis, gradually slows their movement to 90%.
The affliction strength and movement penalty increase over time, at 100% (~140 seconds) the victim will be Stunned, and completely immobilized until treated. It is cured with the Anaparalyzant. |
Paralysis (+1%/s)* Stun (at 100%)* |
2 | N/A | Chloral Hydrate Paralyxis |
56 | 40 | ? |
Other
Chemical | Usage | Crafting | Store | |||||
---|---|---|---|---|---|---|---|---|
Description | Afflictions | Uses | Duration (seconds) | Components | Craft time (seconds) | Medical Level | ||
Chloral Hydrate |
Stuns victim for 10 seconds and deals Internal Damage. | Stun (10%)* Internal Damage (1%)* |
2 | Instant | Chlorine Ethanol |
90 | 50 | 30-50 (4)* |
Velonaceps Calyx Eggs |
Inflicts victim with the Husk Infection, that slowly takes over the victim's body until they are turned into a Husk.
It is cured with Calyxanide. |
Husk Infection (+0.3%/s)* | 2 | ~330 | Can only be looted from Husks | N/A | N/A | 1200 (1)* |