Default Submarines
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This article is about the default submarines included in the game. For the mechanics of submarines themselves, see Submarine. |
Default Submarines are Submarines that come with every installation of Barotrauma. They include submarines by Regalis and some by winners of submarine building contests.
General Statistics
The table below lists default submarines and their base main characteristics; that is, before any upgrades are installed. Maximum ascent speed is 19 km/h for all submarines. Horizontal (engine) speed is identical forward and reverse.
Submarine | Class | Cost (mk) | Recommended Crew | Fabrication | Movement | Weaponry | ||||
---|---|---|---|---|---|---|---|---|---|---|
Max Horizontal Speed (km/h) | Max Descent Speed (km/h) | Coilguns | Railguns | Electrical Discharge Coil | Depth Charge Tubes | |||||
Dugong | Scout | 6.000 | 3 - 5 | No | 22 | 12 | 2 | - | 1 | - |
Humpback | Attack | 7.800 | 4 - 6 | Yes | 26 | 13 | 2 | 1 | - | - |
Orca | Scout | 9.000 | 3 - 5 | Yes | 25 | 15 | 2 | - | 1 | 1 |
Azimuth | Scout | 10.000 | 3 - 5 | No | 30 | 16 | 2 | - | - | 2 |
Typhon | Attack | 11.500 | 4 - 9 | Yes | 23 | 8 | 2 | 1 | 1 | 1 |
R-29 | Transport | 14.500 | 5 - 9 | Yes * | 16 | 9 | 1 | - | 2 | - |
Berilia | Transport | 15.326 | 12 - 16 | Yes * | 16 | 10 | 3 | - | 2 | 1 |
Remora | Deep Diver | 16.000 | 7 - 12 | Yes | 21 | 11 | 1 + 1* | 1 | 1 | 1 |
Typhon 2 | Attack | 20.000 | 4 - 9 | Yes | 18 | 12 | 2 | 1 | 1 | - |
Kastrull | Attack | 21.000 | 8 - 12 | Yes | 20 | 8 | 2 + 1 * | 1 | 2 | 1 |
Submarines
Azimuth
Azimuth | ||||||||
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Berilia
Berilia | |||||||
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Dugong
dugong | ||||||||
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Humpback
Humpback | ||||||||
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Kastrull
Kastrull | ||||||||
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Orca
“ | With a relatively high top speed and fantastic ascent and descent characteristics due to her three large ballast tanks, Orca class subs are agile vessels, let down only by their small compliment of weapons, unreliable engine and reactors with a greater than average hunger for fuel. | „ |
–In-game description |
The Orca was introduced in Vanilla 0.9.
Command
The Command Room is located in the Middle Floor of Orca, it contains one button to toggle the Batteries, three Periscopes, two of them connects to the two coilguns located on the top of Orca, one Periscope is connected to a Camera that keeps a watch on the Airlock. The Command Room also contains four Supply Cabinets, each contains one Diving Mask, one Flare and one Bandage.
Reactor
The Reactor Room can be found on the left side of Orca, on top of Engineering. It contains one Nuclear Reactor, one Fire Extinguisher, one Supply Cabinet with one Diving Mask, one Flare and one Bandage, aswell as a metal cabinet with random items related to the nuclear reactor (such as Fuel Rods, Screwdrivers, Wrenches, etc)
Bottom Floor
The Bottom Floor of Orca contains four rooms, on the left side you can find the Engineering, that contains the Fabricator & Deconstructor and the Oxygen Generator, from the middle toright side you can only find ballasts.
Middle Floor
The Middle Floor contains seven rooms, on the far left side you can find the Engine Room, near Engine Room is located the Reactor Room, on the middle you can find a room that has a ladder to the bottom Docking Port and a ladder to enter the Ballast Tank A, also on the middle you can find the Armory, on the right side you can find a room that has a hatch that goes for the Ballast Tank B. this room also contains the Metal Crate Rack and two cabinets with random items, on the far right side you can find the Medbay and the Crew Quarters, you can find a quite interesting item inside Crew Quarters...Honk Honk!
Top Floor
The Top Floor contains three rooms, on the left side you can find the Junction Compartment with almost all junctions boxes of the sub, aswell as two Batteries and one Fire Extinguisher, on the middle is located the Command Room and on the right side you can find a small room with four Junction Boxes, two Supercapacitors and one Fire Extinguisher.
Airlock
The Airlock contains three Diving Suit lockers, each containing one small Oxygen Tank shelf, as well as one cabinet with random diving items, the airlock has an automatic pump system, but be aware that these pumps need constant fixing, the airlock also contains a window which can be easily destroyed by creatures.
R-29 "Big Rig"
“ | R-29 is a heavyweight transport ship. While not terribly well armed against Europa's underwater denizens, it has been retrofitted with two powerful electric discharge coils. Original design by rav2n. | „ |
–In-game description |
The R-29 "Big Rig" was introduced in Vanilla 0.10.5.0. It was the winning submission in the Big Rig Building Competition.
Remora
“ | A range of customization options are available for Remora. In this model, some of the main hull space has been replaced by a detachable ballast and a remote-controlled drone. A large crew is needed to operate this submarine. | „ |
The Remora was introduced in Vanilla 0.9.
Command
The Command Room is placed at right side of Remora. Contains a Navigation Terminal, a Status Monitor, a Battery Charger, and a Junction Box. The Navigation Terminals has buttons to toggle the drone's Auxiliary Engine, drop a Depth Charge, and shutdown the Nuclear Reactor, one doors that connects to the second half of the command room. The second half contains a Steel Cabinet, a secure locker, 2 Junction Boxes, 2 Supercapacitators, 2 Buttons, a Railgun shell rack, a Coilgun ammunition shelf and a Supply Cabinet. The buttons activate the Electric Discharge Coil and drop Depth Charges.
Typhon
“ | Typhon class subs are known for their brutish appearance, reasonable array of light and heavy firepower, and their general dependability. Any captain should be aware of their poor rate of descent and unimpressive top speed. | „ |
–In-game description |
The Typhon was introduced in Vanilla 0.9.
Typhon 2
“ | Typhon 2 is an overhauled version of the venerable Typhon class of sub. Serving as a heavy gunship, the Typhon 2 class subs remain slow and ugly, but with the benefits of better survivability for their crews. | „ |
–In-game description |
The Typhon 2 was introduced in Vanilla 0.9.7.0 as an improved version of the first Typhon.
Shuttles
Shuttles are much smaller submarines used mostly as respawn vessels in multiplayer. They very often don't have their own nuclear reactor and their batteries are often fully charged and can store more kW power than the main submarine.
Respawn shuttles spawn only if a certain percentage of players has died. This can of course be changed to the server host's desire.
Upon spawning in the shuttle there will be fully stocked diving suits and underwater scooters, the number of spawned suits and scooters is according to the respawned player amount.
They can be used in case the shuttle is not able to dock safely to the main submarine.
Most shuttles have barely any hull, because of that they are easily sunk by most creatures, impact from rocks or other submarines. So knowing how to steer them is crucial.
BunyIP
The BunyIP is a respawn shuttle. It was depreciated in 0.9.7.0.
It contains three batteries that can run out of power quickly and three Diving Suits. Its velocity is lower than most vanilla submarines. It is also dangerous when the crew is not trusted, as it can be easily flooded by opening the emergency hatch.
The BunyIP was merged with the old Selkie into a new, improved shuttle also called Selkie in 0.9.7.0.
Hemulen
“ | For when you need extra room to stretch your legs or want some space between you and the poor, choose Hemulen shuttles. | „ |
–In-game description |
The Hemulen was introduced in Vanilla 0.9.7.0.
Selkie
“ | The workhorse of the colonies, these little shuttles have good speed and dive/ascent characteristics, but they are fragile and their low-capacity batteries limit their range somewhat. | „ |
–In-game description |
The Selkie was introduced in Vanilla 0.9.7.0.
It is a merge of the BunyIP and the old Selkie.
Venture
“ | Originally intended as research vessels, Venture shuttles have been co-opted as a more robust alternative for travel between outposts and submarines. | „ |
–In-game description |
The Venture is a respawn shuttle. It contains four Diving Suits, one Steel Cabinet with items for diving and two Supply Cabinets.
Drones
Drones are small submarines. They are battery powered, remotely controlled, and extremely fragile. They are not made to transport humans or cargo. Their task typically is to provide remote scouting and firepower. Two default submarines have their own shuttle, the Remora and the Kastrull.
In a Campaign, lost shuttles can be recovered for 1,000 mk at a Shipyard.
Remora Drone
This is the Remora's drone.
It has one 5 O'clock facing coilgun with a 180 degree arc.
Kastrull Drone
This is the Kastrull's drone.
It has one 3 O'clock facing coilgun with a 240 degree arc.