Medical Items: Difference between revisions
From Official Barotrauma Wiki
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| align="center" |N/A | | align="center" |N/A | ||
| align="center" |N/A | | align="center" |N/A | ||
| align="center" | | | align="center" |102-144 <span style="cursor:help;" title="Number of selling outposts (Research)">'''(1)*'''</span> | ||
|- id = "Bandage" | |- id = "Bandage" | ||
| align="center" |[[File:Bandage.png]] [[File:Bandage_icon.png|46px]] <br> Bandage | | align="center" |[[File:Bandage.png]] [[File:Bandage_icon.png|46px]] <br> Bandage | ||
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| align="center" |60 | | align="center" |60 | ||
| align="center" |5 | | align="center" |5 | ||
| align="center" | | | align="center" |30-40 <span style="cursor:help;" title="Number of selling outposts (Research/Military/City/Outpost/Mine)">'''(5)*'''</span> | ||
|- id = "Plastiseal" | |- id = "Plastiseal" | ||
| align="center" |[[File:Plastiseal.png]] [[File:Plastiseal_icon.png|46px]] <br> Plastiseal | | align="center" |[[File:Plastiseal.png]] [[File:Plastiseal_icon.png|46px]] <br> Plastiseal | ||
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| align="center" |60 | | align="center" |60 | ||
| align="center" |16 | | align="center" |16 | ||
| align="center" | | | align="center" |75-100 <span style="cursor:help;" title="Number of selling outposts (Research/Military/City/Outpost/Mine)">'''(5)*'''</span> | ||
|- id = "Saline" | |- id = "Saline" | ||
| align="center" |[[File:Saline.png|40px]] <br> Saline | | align="center" |[[File:Saline.png|40px]] <br> Saline | ||
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| align="center" |60 | | align="center" |60 | ||
| align="center" |14 | | align="center" |14 | ||
| align="center" | | | align="center" |35-50 <span style="cursor:help;" title="Number of selling outposts (Research/Military/City/Outpost/Mine)">'''(5)*'''</span> | ||
|- id = "Blood Pack" | |- id = "Blood Pack" | ||
| align="center" |[[File:Blood Pack.png|40px]] <br> Blood Pack | | align="center" |[[File:Blood Pack.png|40px]] <br> Blood Pack | ||
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| align="center" |60 | | align="center" |60 | ||
| align="center" |31 | | align="center" |31 | ||
| align="center" | | | align="center" |180-240 <span style="cursor:help;" title="Number of selling outposts (Research/Military/City/Outpost/Mine)">'''(5)*'''</span> | ||
|- id = "Tonic Liquid" | |- id = "Tonic Liquid" | ||
| align="center" |[[File:Tonic Liquid.png|60px]] <br> Tonic Liquid | | align="center" |[[File:Tonic Liquid.png|60px]] <br> Tonic Liquid | ||
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| align="center" |90 | | align="center" |90 | ||
| align="center" |45 | | align="center" |45 | ||
| align="center" | | | align="center" |68-82 <span style="cursor:help;" title="Number of selling outposts (Research/Military/City/Outpost/Mine)">'''(5)*'''</span> | ||
|- id = "Antibiotic Glue" | |- id = "Antibiotic Glue" | ||
| align="center" |[[File:Antibiotic Glue.png|50px]] <br> Antibiotic Glue | | align="center" |[[File:Antibiotic Glue.png|50px]] <br> Antibiotic Glue | ||
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| align="center" |60 | | align="center" |60 | ||
| align="center" |48 | | align="center" |48 | ||
| align="center" | | | align="center" |105-140 <span style="cursor:help;" title="Number of selling outposts (Research/Military/City)">'''(3)*'''</span> | ||
|} | |} | ||
<noinclude> | <noinclude> |
Revision as of 12:10, 13 August 2020
- See also: Chemicals
Medical Items are items used to treat and cure different types of negative Afflictions.
All medical items except File:.png Saline, and the File:.png Blood Pack can be used without the Health GUI. By holding the "Aim" keybind (Right Mouse Button by default) and pressing the "Shoot" keybind (Left Mouse Button by default), the player's character will then swing the item and inflict its effects.
All medical items can also be used through the Health GUI, by pressing the "Health" keybind (H by default) on a player or themselves opens the Health GUI. Then any medical item can be drag and dropped onto a limb or the drop circle.
List of Medical Items
Item | Description | Usage | Crafting | Store | |||||
---|---|---|---|---|---|---|---|---|---|
Afflictions | Uses | Duration (Seconds) | Medical Level | Components | Craft time (seconds) | Medical Level | |||
Alien Blood |
Treats Bloodloss, can also be used to craft File:.png Blood Pack. Causes Psychosis. |
Bloodloss (-7.2%/s)* Psychosis (+7.2%/s)* |
2 | 5 | ? | Mudraptor Egg | N/A | N/A | 102-144 (1)* |
File:Bandage icon.png Bandage |
Treats Bleed wounds and Burns, can also be used to craft File:.png Plastiseal. | Bleeding (-9%/s | -6%/s)* Burn (-15%/s | -10%/s)* |
3 | 1 | 10 | Organic Fiber | 60 | 5 | 30-40 (5)* |
File:Plastiseal icon.png Plastiseal |
Treats Bleed wounds and Burns over time. | Bleeding (-7%/s | -6%/s)* Burn (-7%/s | -6%/s)* |
4 | 5 | 36 | Bandage Elastin |
60 | 16 | 75-100 (5)* |
Saline |
Treats Bloodloss, can also be used to craft Blood Packs. | Bloodloss (-6%/s | -3%/s)* | 4 | 1 | 5 | 20 | Sodium Chlorine |
60 | 14 | 35-50 (5)* |
Blood Pack |
Treats Bloodloss over time. | Bloodloss (-8%/s | -4%/s)* | 2 | 1 | 15 | 72 | Alien Blood Saline Stabilozine |
60 | 31 | 180-240 (5)* |
Tonic Liquid |
Gives user a buff duration multiplier (Slow Metabolism) of 150% that slowly becomes less effective over time, while also treating Internal Damage. | Slow Metabolism (300% | 100%)* Internal Damage (-0.5%/s | -0.25%/s)* |
2 | 1 | 10 | 72 | Calcium Zinc Potassium |
90 | 45 | 68-82 (5)* |
Antibiotic Glue |
Treats Bleed wounds and Burns over time, can also be used to craft File:Deusizine icon.png Deusizine.
Causes Internal Damage if skill requirement isn't met. |
Bleeding (-2%/s | -1%/s)* Burn (-2%/s | -1%/s)* Internal Damage (1.25%/s)* |
5 | 2 | 20 | 81 | Stabilozine Broad-spectrum Antibiotics Elastin |
60 | 48 | 105-140 (3)* |