User:Wheatley1001/Sandbox01: Difference between revisions
Wheatley1001 (talk | contribs) m (transitioned tier 2 medic talents) |
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| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Nobody Important Dies'''<br>Gain 7.5% bonus XP when completing a mission, if all crewmembers survived. The deaths of assistants do not count. | | width="16%" | [[File:Checkmark False.png|48px]]<br>'''Nobody Important Dies'''<br>Gain 7.5% bonus XP when completing a mission, if all crewmembers survived. The deaths of assistants do not count. | ||
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Self-care'''<br>Medical items are 20% more potent when applied to you. | | width="16%" | [[File:Checkmark False.png|48px]]<br>'''Self-care'''<br>Medical items are 20% more potent when applied to you. | ||
| width="16%" | [[File:Checkmark False.png|48px]]<br>''' | | width="16%" | [[File:Checkmark False.png|48px]]<br>'''Plague Doctor'''<br>Gain an additional 50% '''Acid Burn''' resistance. Unlock recipe: '''Europa Brew''', '''Suplhuric Acid Syringe'''. | ||
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! colspan="2" style="width:33%" | Chemist | ! colspan="2" style="width:33%" | Chemist | ||
|- <!-- Tier 1 --> | |- <!-- Tier 1 --> | ||
| colspan="2" | [[File:Checkmark False.png|48px]]<br>''' | | colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Gene Harvester'''<br>When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it. | ||
| colspan="2" | [[File:Checkmark False.png|48px]]<br>''' | | colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Medical Expertise'''<br>Boosts your '''Medical''' skill by 30. Your {{hl|Bandage}}s are more effective. | ||
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Rifleman'''<br>Inflict 10% more damage with Rifles. Unlock recipe: Assault Rifle, Assault Rifle Magazine. | | colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Rifleman'''<br>Inflict 10% more damage with Rifles. Unlock recipe: Assault Rifle, Assault Rifle Magazine. | ||
|- <!-- Tier 2 --> | |- <!-- Tier 2 --> | ||
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| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Miracle Worker'''<br>Nearby crewmembers are unable to succumb to their injuries unless they give in. You become immune to '''Miracle in Progress'''. | | colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Miracle Worker'''<br>Nearby crewmembers are unable to succumb to their injuries unless they give in. You become immune to '''Miracle in Progress'''. | ||
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Macrodosing'''<br>Buffs you apply last 25% longer. '''Posions''' and '''Acid''' deals 10% more damage. Unlock recipe: '''{{hl|Endocrine Booster}}'''. | | colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Macrodosing'''<br>Buffs you apply last 25% longer. '''Posions''' and '''Acid''' deals 10% more damage. Unlock recipe: '''{{hl|Endocrine Booster}}'''. | ||
|} | |} | ||
Revision as of 18:29, 30 November 2022
UNSTABLE 0.20.8.0 TALENTS
Because everyone keeps asking about them.
Captain
Specialist Trees
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Placeholder 1 | Placeholder 2 | Placeholder 2 | NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. | NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. |
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Placeholder 1 | Placeholder 2 | Placeholder 2 | NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. | NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. |
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Placeholder 2 | NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. |
Assistant
Medic
TREE HEAVILY IN THE MIGRATION PROCESS!!!!
General | ||||||||||
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Xenologist | Medic | Chemist | ||||||||
Gene Harvester When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it. |
Medical Expertise Boosts your Medical skill by 30. Your Bandages are more effective. |
Rifleman Inflict 10% more damage with Rifles. Unlock recipe: Assault Rifle, Assault Rifle Magazine. | ||||||||
Bloody Business Administering Alien Blood gives 50% less Psychosis. Large Creatures drop one extra Alien Blood. |
Gene Splicer Refining genetic materials adds an additional 10% to their potency. |
Emergency Response Assistants can drag characters at full speed. You move 40% faster if any crew memeber is unconscious. |
Medical Assistance Assistants in the same room have their Medical skill boosted by 30. |
Delivery System Unlock recipe: Advanced Syringe Gun. |
Lab Contracts Chemicals can be bought for 50% cheaper. You construct medical items 100% faster. | |||||
Blackmarket Genes Shops on Research Stations and Cities can sell genetic materials. You can sell genetic materials for 50% more. |
Gene Tampering All crew members gain 10% more health and move 5% faster. |
Dr Submarine Medical items you apply are 25% more potent. |
Vitamin Supplements Whenever you apply medicine to a friendly character, they gain 20% health until the end of the mission. |
Super Soldiers Buffs you apply last 25% longer. Unlock recipe: Combat Stimulants. |
What a Stench! Poisons and Acid deal 10% more damage. Unlock recipe: Acid Grenade, 40mm Acid Grenade. | |||||
Genetic Genius Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: Advanced Gene Splicer. |
Miracle Worker Nearby crewmembers are unable to succumb to their injuries unless they give in. You become immune to Miracle in Progress. |
Macrodosing Buffs you apply last 25% longer. Posions and Acid deals 10% more damage. Unlock recipe: Endocrine Booster. |
Engineer
Generic 1
-Egghead: +100% Skill Gain Speed.
-Grounded: Gain a bonus of 10 to Electrical Engineering. Gain an additional 20% Burn resistance.
-Junction Junkie: Gain 80 bonus XP when completing a mission in which you repaired at least 5 electrical devices.
-Remote Monitor: Unlock recipe: Reactor PDA.
-Station Engineer: Gain 30% bonus XP when reactivating a Beacon Station.
Generic 2
-Aggressive Engineering: You deal triple damage with Screwdrivers.
-Fun With Fission: Fuel Rods you fabricate are of 1 higher quality.
-Melodic Respite: After playing a Guitar for 10 seconds or longer, you and nearby allies gain +25% Repair Speed for 60 seconds.
-Sample Collection: Unlock recipe: Cargo Scooter.
-Submarine Of Things: You can craft FPGA Circuits with much less materials.
Specialist Trees
Weapons Engineer | Electrician | Physicist | |||
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Military Applications: Gain a bonus of 20 to Weapons. Unlock recipe: Depleted Fuel, Depleted Fuel Coilgun Ammunition Box. |
Grid Maintainer: Unlock recipe: Handheld Electrical Monitor. Gain an additional 50% Repair Speed. | Unstoppable Curiosity: Force doors open 50% faster. Your attacks with crowbars are 200% more powerful. | |||
Arms Race: Unlock recipe: Depleted Fuel SMG Magazine, Depleted Fuel Revolver Round. |
Heavy Hitter: Unlock recipe: Hardened Wrench, Hardened Screwdriver, Hardened Crowbar, Hardened Diving Knife. | Pyromaniac: Inflict 25% more burning damage. Doubled when fighting against Ballast Flora. Unlock recipe: Flamer. | Unlimited Power: Battery Cells you fabricate are of 1 higher quality. Batteries and Supercapacitors have +10% capacity. | Buzzin': Your reactor's Max Output is increased by 10%. | Cruisin': Your reactor's Fuel Efficiency is increased by 20%. |
Weapon Artisan: Weapons you fabricate are of 1 higher quality. |
Better Than New: Electrical devices you've repaired deteriorate 30% slower. | Danger Zone: Have an additional 50% resistance to Radiation Sickness while wearing a Hazmat Suit. Unlock recipe: Volatile Fulgurium Fuel Rod. | |||
Nuclear Option: You can craft much cheaper Nuclear Shells and Nuclear Depth Charges, using non-spent Fuel Rods. Unlock recipe: Rapid Fissile Accelerator. |
Lightning Wizard: If you have not been attacked for 10 seconds, the next attack you suffer has 80% less power and your attacker is stunned for 4 seconds. Unlock recipe: Arc Emitter. | Ph.D in Nuclear Physics: Your attacks with crowbars are 300% more powerful. Does not stack with Unstoppable Curiosity. Unlock recipe: PUCS. |
Mechanic
Generic 1
-Ballast Denizen: Hold your breath 50% longer.
-Engine Engineer: Submarine engines have +2.5% Max Speed per level you have, to a maximum of 20%. Does not stack with multiple of the same talent.
-Machine Maniac: Gain 80 bonus XP when completing a mission in which you repaired at least 3 mechanical devices.
-Multifunctional: Deal 50% more damage with Wrenches and Crowbars.
-Safety First: Unlock recipe: Safety Harness.
-Salvage Crew: Gain 15% bonus XP when completing a Salvage mission.
Generic 2
-Ironman: Unlock recipe: Iron Helmet, Makeshift Armor.
-Modular Repairs: Unlock recipe: Repair Pack.
-Oiled Machinery: Fabricators and Deconstructors work 50% faster. Does not stack with multiple of the same talent.
-Pump N Dump: Pumps you've repaired gain 10% Maximum Flow.
-Retrofit: Unlock hull upgrades as if your submarine is one tier higher. Does not stack with multiple of the same talent.
Specialist Trees
Scrapper | Machinist | Brawler | |||
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Miner: Whenever you deconstruct an ore, you have a 20% chance to gain double the output. Detach ores 100% faster with cutters. |
Hull Fixer: Unlock recipe: Fixfoam Grenade, Handheld Status Monitor. +25% Hull Repair Speed. | I Am That Guy: Inflict 20% more Blunt Force Trauma damage with melee weapons. Gain an additional 20% Bonus Weapons Skill. Unlock Recipe: Heavy Wrench. | |||
Mass Production: Fabricating items has a 10% chance to not consume one of the input ingredients. |
Residual Waste: Deconstructing an item has a 10% chance to give double the output. | Quickfixer: After you repair a mechanical device, move 20% faster for 10 seconds. You repair mechanical devices twice as fast. | Tinkerer: You can repair mechanical devices 40% past their normal maximum condition. | Heavy Lifting: You move 20% faster when carrying Metal Crates or Artifacts. | Mudraptor Wrestler: Deal 50% more melee damage to Mudraptors. Gain an additional 10% Physical Damage Resistance. |
Scrap Savant: Deconstructing Scrap gives double the output. Whenever you open a container in a wreck for the first time, you have a 20% chance of finding an additional scrap. |
Tool Maintenance: All crew members craft tools at 1 higher quality. | Let it Drain: Build portable pumps and install them where you need them. You can only install a maximum of 2 of this item on your submarine. Unlock recipe: Portable Pump. | Berserker: While below 50% health, you gain the following: +20% Melee Damage Dealt. | Foolhardy: While below 50% health, you gain the following: +20% Physical Damage Resistance. | |
Iron Storm: Tier 1 and Tier 2 submarines can be upgraded as if Tier 3. Unlock recipe: Scrap Cannon. |
Robotics: Build a powerful (but fragile) drone to watch your back. Only 2 defense bots can be active at the same time. Unlock recipe: Defense Bot, Defense Bot Ammunition Rounds. | MECHanic: Move 25% faster in an Exosuit. Unlock recipe: Exosuit. |
Security
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