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This page contains tables of the work-in-progress talents from the current Unstable build of barotrauma. | This page contains tables of the work-in-progress talents from the current Unstable build of barotrauma.<!-- | ||
-->{{#vardefine:white|#FFFFFF}}{{#vardefine:green|#9AD5A3}}{{#vardefine:orange|#F3A232}}{{#vardefine:yellow|#FFFF00}}{{#vardefine:red|#F56969}}{{#vardefine:blue|#7ED3E0}} | |||
=Captain= | =Captain= | ||
{| style="text | {| style="text-align:center; width:100%" | ||
|+ '''Captain Talents''' | |+ '''Captain Talents''' | ||
! colspan="6" | General | ! colspan="6" | General | ||
Line 8: | Line 8: | ||
| colspan="6" style="padding:0px" | | | colspan="6" style="padding:0px" | | ||
{| | {| | ||
| width="16%" | [[File:Talent Bounty Hunter.png|48px]]<br>'''Bounty Hunter | | width="16%" | [[File:Talent Bounty Hunter.png|48px]]<br>'''<span style="color:#FFFFFF">Bounty Hunter</span><br><br>Gain <span style="color:#9AD5A3">15%</span> bonus XP and <span style="color:#9AD5A3">15%</span> bonus money when completing a <span style="color:#F3A232">Monster</span> or <span style="color:#F3A232">Nest</span> mission.''' | ||
| width="16%" | [[File:Talent Commander.png|48px]]<br>'''Inspirational Leader | | width="16%" | [[File:Talent Commander.png|48px]]<br>'''<span style="color:#FFFFFF">Inspirational Leader</span><br><br>Applies to all crew:<br><span style="color:#9AD5A3">+25%</span> <span style="color:#F3A232">Skill Gain Speed</span>''' | ||
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Logistics Expert | | width="16%" | [[File:Checkmark False.png|48px]]<br>'''<span style="color:#FFFFFF">Logistics Expert</span><br><br>Gain <span style="color:#9AD5A3">15%</span> bonus XP and <span style="color:#9AD5A3">15%</span> bonus money when completing a <span style="color:#F3A232">Cargo</span> or <span style="color:#F3A232">Personnel Transport</span> mission.''' | ||
| width="16%" | [[File:Talent Olympian.png|48px]]<br>'''Prodigy | | width="16%" | [[File:Talent Olympian.png|48px]]<br>'''<span style="color:#FFFFFF">Prodigy</span><br><br><span style="color:#9AD5A3">+50%</span> <span style="color:#F3A232">Skill Gain Speed</span>''' | ||
| width="16%" | [[File:Talent Traveling Tradesman.png|48px]]<br>'''Travelling Tradesman | | width="16%" | [[File:Talent Traveling Tradesman.png|48px]]<br>'''<span style="color:#FFFFFF">Travelling Tradesman</span><br><br>Applies to all crew:<br>Special sales offer <span style="color:#9AD5A3">3</span> additional items.<br><span style="color:#9AD5A3">+20%</span> <span style="color:#F3A232">Item Sell Value</span><br>Does not stack with multiple of the same talent.''' | ||
| width="16%" | [[File:Talent Esteemed Captain.png|48px]]<br>'''Veteran | | width="16%" | [[File:Talent Esteemed Captain.png|48px]]<br>'''<span style="color:#FFFFFF">Veteran</span><br><br>Gain a one-time bonus of <span style="color:#9AD5A3">20</span> [[Helm]] and <span style="color:#9AD5A3">5</span> to all other skills.<br><span style="color:#9AD5A3">+10%</span> <span style="color:#F3A232">Repair Speed</span>''' | ||
|} | |} | ||
{| | {| | ||
| width="16%" | [[File:Talent Camaraderie.png|48px]]<br>''' | | width="16%" | [[File:Talent Camaraderie.png|48px]]<br>'''<span style="color:#FFFFFF">Camaraderie</span><br><br>Whenever you finish a mission without a crewmember dying, your crew gains an additional <span style="color:#9AD5A3">20%</span> experience.''' | ||
| width="16%" | [[File:Talent Down with the Ship.png|48px]]<br>'''Down with the Ship | | width="16%" | [[File:Talent Down with the Ship.png|48px]]<br>'''<span style="color:#FFFFFF">Down with the Ship</span><br><br>If you are on your submarine and it becomes at least <span style="color:#9AD5A3">50%</span> flooded, you gain an additional <span style="color:#9AD5A3">20%</span> swimming speed and repair hulls <span style="color:#9AD5A3">50%</span> faster for <span style="color:#9AD5A3">60</span> seconds.''' | ||
| width="16%" | [[File:Talent Evasive Maneuvers.png|48px]]<br>'''Emergency Maneuvers | | width="16%" | [[File:Talent Evasive Maneuvers.png|48px]]<br>'''<span style="color:#FFFFFF">Emergency Maneuvers</span><br><br>Whenever your submarine takes damage from a monster, gain <span style="color:#F3A232">maximum Helm skill</span> for <span style="color:#9AD5A3">5</span> seconds.''' | ||
| width="16%" | [[File:Talent Gunsmith.png|48px]]<br>'''Gunsmith | | width="16%" | [[File:Talent Gunsmith.png|48px]]<br>'''<span style="color:#FFFFFF">Gunsmith</span><br><br>Unlock recipe: <span style="color:#F3A232">Revolver, Revolver Round</span>.''' | ||
| width="16%" | [[File:Talent Sailor with No Name.png|48px]]<br>''' | | width="16%" | [[File:Talent Sailor with No Name.png|48px]]<br>'''<span style="color:#FFFFFF">Sailor with No Name</span><br><br>Gain a bonus of <span style="color:#9AD5A3">20</span> to <span style="color:#F3A232">Medical</span>.<br>Unlock recipe: <span style="color:#F3A232">Cigar</span>.''' | ||
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Steady Tune | | width="16%" | [[File:Checkmark False.png|48px]]<br>'''<span style="color:#FFFFFF">Steady Tune</span><br><br>After playing a <span style="color:#F3A232">Harmonica</span> for <span style="color:#9AD5A3">10</span> seconds or longer, you and nearby allies gain <span style="color:#9AD5A3">+50%</span> <span style="color:#F3A232">Psychosis resistance</span> for <span style="color:#9AD5A3">60</span> seconds.''' | ||
|} | |} | ||
|- | |- | ||
! colspan="2" style="width: | ! colspan="2" style="width:50%" | Gunslinger | ||
! colspan="2" style="width: | ! colspan="2" style="width:50%" | Skipper | ||
|- <!-- Tier 1 --> | |- <!-- Tier 1 --> | ||
| colspan="2" | [[File:Talent Quickdraw.png|48px]]<br>'''Quickdraw | | colspan="2" | [[File:Talent Quickdraw.png|48px]]<br>'''<span style="color:#FFFFFF">Quickdraw</span><br><br>If it has been longer than <span style="color:#9AD5A3">8</span> seconds since you've attacked with a pistol, your next attack with a pistol is <span style="color:#9AD5A3">25%</span> more powerful.''' | ||
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Leading By Example | | colspan="2" | [[File:Checkmark False.png|48px]]<br>'''<span style="color:#FFFFFF">Leading By Example</span><br><br>As long as you're alive, all crew members receieve <span style="color:#F3A232">High Morale</span> granting the following:<br><span style="color:#9AD5A3">+20%</span> <span style="color:#F3A232">Repair Speed</span><br><span style="color:#9AD5A3">+20%</span> <span style="color:#F3A232">Hull Repair Speed</span><br><span style="color:#9AD5A3">+5%</span> <span style="color:#F3A232">Movement Speed</span> | ||
|- <!-- Tier 2 --> | |- <!-- Tier 2 --> | ||
| width=" | | width="25%" | [[File:Checkmark False.png|48px]]<br>'''<span style="color:#FFFFFF">Deputy</span><br><br><span style="color:#F3A232">Assistants</span> nearby get <span style="color:#9AD5A3">20</span> <span style="color:#F3A232">Helm</span> and <span style="color:#9AD5A3">20</span> <span style="color:#F3A232">Weapons</span> skill and gain these skills twice as fast.''' | ||
| width=" | | width="25%" | [[File:Checkmark False.png|48px]]<br>'''<span style="color:#FFFFFF">Lone Wolf</span><br><br>If there's no crew members nearby, gain the following:<br><span style="color:#9AD5A3">+20%</span> <span style="color:#F3A232">Physical Damage Resistance</span><br><span style="color:#9AD5A3">+20%</span> <span style="color:#F3A232">Stun Resistance</span><br><span style="color:#9AD5A3">+20%</span> <span style="color:#F3A232">Melee Damage Dealt</span>''' | ||
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Helmsman | | colspan="2" | [[File:Checkmark False.png|48px]]<br>'''<span style="color:#FFFFFF">Helmsman</span><br><br>Boosts your <span style="color:#F3A232">Helm</span> skill by <span style="color:#9AD5A3">30%</span>. Increases <span style="color:#F3A232">Engines</span> and <span style="color:#F3A232">Pumps</span> effectiveness by <span style="color:#9AD5A3">20%</span>.''' | ||
|- <!-- Tier 3 --> | |- <!-- Tier 3 --> | ||
| colspan="2" | [[File:Talent Drunken Sailor.png|48px]]<br>'''Drunken Sailor | | colspan="2" | [[File:Talent Drunken Sailor.png|48px]]<br>'''<span style="color:#FFFFFF">Drunken Sailor</span><br><br>Gain <span style="color:#9AD5A3">75%</span> stun resistance while drunk and immunity to the negative effects of drunkenness.<br>Unlock recipe: <span style="color:#F3A232">Rum</span>.''' | ||
| width=" | | width="25%" | [[File:Checkmark False.png|48px]]<br>'''<span style="color:#FFFFFF">Inspiring Presence</span><br><br>Crew members in the same room that gain a skill point, instead get <span style="color:#9AD5A3">3</span>.<br>Crewmembers walk <span style="color:#9AD5A3">5%</span> faster.''' | ||
| width=" | | width="25%" | [[File:Checkmark False.png|48px]]<br>'''<span style="color:#FFFFFF">Trickle Down</span><br><br>If you gain a skill, so does every other crewmember everywhere. Crewmembers swim <span style="color:#9AD5A3">10%</span> faster.''' | ||
|- <!--Tier 4--> | |- <!--Tier 4--> | ||
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Big Guns | | colspan="2" | [[File:Checkmark False.png|48px]]<br>'''<span style="color:#FFFFFF">Big Guns</span><br><br>Deal <span style="color:#9AD5A3">30%</span> more damage with <span style="color:#F3A232">Revolvers</span> and <span style="color:#F3A232">Handcannons</span> to monsters.<br>Unlock recipe: <span style="color:#F3A232">Handcannon, Handcannon Round</span>.''' | ||
| colspan="2" | [[File:Talent Trust Building.png|48px]]<br>'''Family | | colspan="2" | [[File:Talent Trust Building.png|48px]]<br>'''<span style="color:#FFFFFF">Family</span><br><br><span style="color:#9AD5A3">On unlock:</span> Every crewmembers gain one level.<br>During missions, if no crewmember has died, upgrades <span style="color:#F3A232">High Morale</span> to <span style="color:#F3A232">Excellent Morale</span>, doubling the bonuses.''' | ||
|} | |} | ||
*Note: The Captain's third talent tree, "Politician", will not be added to the game until the 1.0 release of ''Barotrauma''. | |||
=Security Officer= | =Security Officer= | ||
{| style="text | {| style="text-align:center; width:100%" | ||
|+ '''Security Officer Talents''' | |+ '''Security Officer Talents''' | ||
! colspan="6" | General | ! colspan="6" | General | ||
Line 94: | Line 93: | ||
=Medical Doctor= | =Medical Doctor= | ||
{| style="text | {| style="text-align:center; width:100%" | ||
|+ '''Medic Talents''' | |+ '''Medic Talents''' | ||
! colspan="6" | General | ! colspan="6" | General | ||
Line 143: | Line 142: | ||
=Engineer= | =Engineer= | ||
{| style="text | {| style="text-align:center; width:100%" | ||
|+ '''Assistant Talents''' | |+ '''Assistant Talents''' | ||
! colspan="6" | General | ! colspan="6" | General | ||
Line 188: | Line 187: | ||
=Mechanic= | =Mechanic= | ||
{| style="text | {| style="text-align:center; width:100%" | ||
|+ '''Mechanic Talents''' | |+ '''Mechanic Talents''' | ||
! colspan="6" | General | ! colspan="6" | General | ||
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=Assistant= | =Assistant= | ||
{| style="text | {| style="text-align:center; width:100%" | ||
|+ '''Assistant Talents''' | |+ '''Assistant Talents''' | ||
! colspan="6" | General | ! colspan="6" | General |
Latest revision as of 10:58, 6 March 2023
This page contains tables of the work-in-progress talents from the current Unstable build of barotrauma.
Captain
General | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||
Gunslinger | Skipper | ||||||||||||||||
Quickdraw If it has been longer than 8 seconds since you've attacked with a pistol, your next attack with a pistol is 25% more powerful. |
Leading By Example As long as you're alive, all crew members receieve High Morale granting the following: +20% Repair Speed +20% Hull Repair Speed +5% Movement Speed | ||||||||||||||||
Deputy Assistants nearby get 20 Helm and 20 Weapons skill and gain these skills twice as fast. |
Lone Wolf If there's no crew members nearby, gain the following: +20% Physical Damage Resistance +20% Stun Resistance +20% Melee Damage Dealt |
Helmsman Boosts your Helm skill by 30%. Increases Engines and Pumps effectiveness by 20%. | |||||||||||||||
Drunken Sailor Gain 75% stun resistance while drunk and immunity to the negative effects of drunkenness. Unlock recipe: Rum. |
Inspiring Presence Crew members in the same room that gain a skill point, instead get 3. Crewmembers walk 5% faster. |
Trickle Down If you gain a skill, so does every other crewmember everywhere. Crewmembers swim 10% faster. | |||||||||||||||
Big Guns Deal 30% more damage with Revolvers and Handcannons to monsters. Unlock recipe: Handcannon, Handcannon Round. |
Family On unlock: Every crewmembers gain one level. During missions, if no crewmember has died, upgrades High Morale to Excellent Morale, doubling the bonuses. |
- Note: The Captain's third talent tree, "Politician", will not be added to the game until the 1.0 release of Barotrauma.
Security Officer
Medical Doctor
General | ||||||||||||||||
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| ||||||||||||||||
Xenologist | Medic | Chemist | ||||||||||||||
Gene Harvester When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it. |
Medical Expertise Boosts your Medical skill by 30. Your Bandages are more effective. |
Plague Doctor Gain an additional 50% Acid Burn resistance. Unlock recipe: Europa Brew, Suplhuric Acid Syringe. | ||||||||||||||
Bloody Business Administering Alien Blood gives 50% less Psychosis. Large Creatures drop one extra Alien Blood. |
Gene Splicer Refining genetic materials adds an additional 10% to their potency. |
Emergency Response Assistants can drag characters at full speed. You move 40% faster if any crew memeber is unconscious. |
Medical Assistance Assistants in the same room have their Medical skill boosted by 30. |
Delivery System Unlock recipe: Advanced Syringe Gun. |
Lab Contracts Chemicals can be bought for 50% cheaper. You construct medical items 100% faster. | |||||||||||
Blackmarket Genes Shops on Research Stations and Cities can sell genetic materials. You can sell genetic materials for 50% more. |
Gene Tampering All crew members gain 10% more health and move 5% faster. |
Dr Submarine Medical items you apply are 25% more potent. |
Vitamin Supplements Whenever you apply medicine to a friendly character, they gain 20% health until the end of the mission. |
Super Soldiers Buffs you apply last 25% longer. Unlock recipe: Combat Stimulants. |
What a Stench! Poisons and Acid deal 10% more damage. Unlock recipe: Acid Grenade, 40mm Acid Grenade. | |||||||||||
Genetic Genius Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: Advanced Gene Splicer. |
Miracle Worker Nearby crewmembers are unable to succumb to their injuries unless they give in. You become immune to Miracle in Progress. |
Macrodosing Buffs you apply last 25% longer. Posions and Acid deals 10% more damage. Unlock recipe: Endocrine Booster. |
Engineer
General | |||||||||||||||
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| |||||||||||||||
Weapons Engineer | Electrician | Physicist | |||||||||||||
Military Applications Gain a bonus of 20 to Weapons. Unlock recipe: Depleted Fuel, Depleted Fuel Coilgun Ammunition Box. |
Grid Maintainer Unlock recipe: Handheld Electrical Monitor. Gain an additional 50% Repair Speed. |
Unstoppable Curiosity Force doors open 50% faster. Your attacks with Crowbars are 200% more powerful. | |||||||||||||
Arms Race Unlock recipe: Depleted Fuel SMG Magazine, Depleted Fuel Revolver Round. |
Heavy Hitter Unlock recipe: Hardened Wrench, Hardened Screwdriver, Hardened Crowbar, Hardened Diving Knife. |
Pyromaniac Inflict 25% more burning damage. Doubled when fighting against Ballast Flora. Unlock recipe: Flamer. |
Error creating thumbnail: File missing Unlimited Power Battery Cells you fabricate are of 1 higher quality. Batteries and Supercapacitors have +10% capacity. |
Buzzin' Your reactor's Max Output is increased by 10%. |
Cruisin' Your reactor's Fuel Efficiency is increased by 20%. | ||||||||||
Weapon Artisan Weapons you fabricate are of 1 higher quality. |
Better Than New Electrical devices you've repaired deteriorate 30% slower. |
Danger Zone Have an additional 50% resistance to Radiation Sickness while wearing a Hazmat Suit. Unlock recipe: Volatile Fulgurium Fuel Rod. | |||||||||||||
Nuclear Option You can craft much cheaper Nuclear Shells and Nuclear Depth Charges, using non-spent Fuel Rods. Unlock recipe: Rapid Fissile Accelerator. |
Lightning Wizard If you have not been attacked for 10 seconds, the next attack you suffer has 80% less power and your attacker is stunned for 4 seconds. Unlock recipe: Arc Emitter. |
Ph.D in Nuclear Physics Your attacks with Crowbars are 300% more powerful. Does not stack with Unstoppable Curiosity. Unlock recipe: PUCS. |
Mechanic
General | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||
Scrapper | Machinist | Brawler | ||||||||||||||
Miner Whenever you deconstruct an ore, you have a 20% chance to gain double the output. Detach ores 100% faster with cutters. |
Hull Fixer Unlock recipe: Fixfoam Grenade, Handheld Status Monitor. +25% Hull Repair Speed. |
I Am That Guy Inflict 20% more Blunt Force Trauma damage with melee weapons. Gain an additional 20% Bonus Weapons Skill. Unlock Recipe: Heavy Wrench. | ||||||||||||||
Mass Production Fabricating items has a 10% chance to not consume one of the input ingredients. |
Residual Waste Deconstructing an item has a 10% chance to give double the output. |
Quickfixer After you repair a mechanical device, move 20% faster for 10 seconds. You repair mechanical devices twice as fast. |
Tinkerer You can repair mechanical devices 40% past their normal maximum condition. |
Heavy Lifting You move 20% faster when carrying Metal Crates or Artifacts. |
Mudraptor Wrestler Deal 50% more melee damage to Mudraptors. Gain an additional 10% Physical Damage Resistance. | |||||||||||
Scrap Savant Deconstructing Scrap gives double the output. Whenever you open a container in a wreck for the first time, you have a 20% chance of finding an additional scrap. |
Tool Maintenance All crew members craft tools at 1 higher quality. |
Error creating thumbnail: File missing Let it Drain Build portable pumps and install them where you need them. You can only install a maximum of 2 of this item on your submarine. Unlock recipe: Portable Pump. |
Berserker While below 50% health, you gain the following: +20% Melee Damage Dealt. |
Foolhardy While below 50% health, you gain the following: +20% Physical Damage Resistance. | ||||||||||||
Iron Storm Tier 1 and Tier 2 submarines can be upgraded as if Tier 3. Unlock recipe: Scrap Cannon. |
Robotics Build a powerful (but fragile) drone to watch your back. Only 2 defense bots can be active at the same time. Unlock recipe: Defense Bot, Defense Bot Ammunition Rounds. |
MECHanic Move 25% faster in an Exosuit. Unlock recipe: Exosuit. |
Assistant
General | |||||||||||||
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| |||||||||||||
Grayshirt | Apprentice | Clown | |||||||||||
The Waiting List When waiting for CPR, your vitality bar decreases 75% slower. |
Apprenticeship Choose one job as apprenticeship and gain relevant skill boost of that job. |
Enrol into Clown College As long as you are wearing a full clown outfit, you gain Clown Power. Clown Power grants you: +10% Movement Speed +5% Physical Damage Reistance | |||||||||||
Non-Threatening Enemies will ignore you if you have been ragdolled for longer than 2 seconds. |
Journeyman You and all crew members whose job matches your apprenticeship gets 20 of the job's primary skill and earn this skill 50% faster. |
Logistics Systems Unlock recipe: Handheld Itemfinder, Makeshift Shelves. |
Water Prankster Unlock recipe: Clown Diving Mask Clown Power grants you: +50% Swimming Speed | ||||||||||
An Apple A Day Gain 100% resistance to Reaper's Tax. |
Insurance Policy Whenever you die from non-friendly sources during a mission, your crew is paid 200 marks for each mission you've completed since the last time you've died. |
Treacherous Scum You and all crew members whose job does not match your apprenticeship repair, weld and gain skills 20% faster. |
Loyal Assistant You and all crew members whose job matches your apprenticeship can craft items at 1 higher quality. |
Chonky Honks Honking your horn has a 50% chance to stun nearby creatures for one second. |
Psycho Clown Clown Power allows you to attack faster with melee weapons based on how much Psychosis you have, up to 150%. | ||||||||
The Friends We Made Turns unhatched Mudraptors friendly in the Medical Fabricator. Only 2 per crew can be active at the same time. Unlock recipe: Petraptor Egg. |
Graduation Ceremony Get all talents from one random specialisation tree of your apprenticeship job's talent tree. Unlock recipe: Ceremonial Sword. |
True Potential (Temporary until v1.0) Hitting an unconscious ally with a Toy Hammer revives them with a Combat Stimulant applied for 15 seconds. |
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