Default Submarines
This article is about the default submarines included in the game. For the mechanics of submarines themselves, see Submarine. |
Barotrauma comes with a selection of default submarines that were created by Regalis. The following is a list of those submarines.
Submarines
Dugong
“ | Compared to larger vessels, the Dugong series is overshadowed in all aspects except one: their reliability for their price is world class. They're lacking in firepower and speed, so smart maneuvering is key. | „ |
–In-game description |
The Dugong was introduced in Vanilla 0.9.
Command
The Command Room is placed at left side of Dugong. With two periscopes that control the top left coilgun and the bottom coilgun. It contains a Navigation Terminal with buttons to shutdown the Nuclear Reactor, to toggle the power input to the Batteries and to activate the Discharge coil, one Status Monitor linked to the Navigation Terminal, the room also contains a Supply Cabinet, a button to activate the Discharge coil, one vent exit, two doors, one near the Navigation Terminal that connects the Command Room with the Engine Room, and one near the Super Capacitors which connects the Command Room with the "Diving suits hallway".
Reactor
The Reactor Room, found at the bottom left side of Dugong. It is connected with the Junction compartments, it contains one junction box that gives power to some items scattered around Dugong, it is also the main junction box, which means if it gets broken all electronics will get no energy, it also contains one Supply Cabinet, one vent exit and one Steel Cabinet with 3 Fuel rods, one Blue Wire, one Red Wire and two Screwdrivers.
Bottom Floor
The bottom floor of Dugong contains five rooms (Six if you consider part of the Engine Room), on the far left side its located one of the two ballasts, on the left side its located the reactor room, in the middle you can find the Junction Compartment, on the right its located the Oxygen Generator Room, on the far right side its located the second Ballast.
Middle Floor
The middle floor also contains five rooms. On the far left side the Engine Room its located, on the left side its where the Command Room its located, on the middle you can find the Diving Suits Room, on the right the Medbay can be found, and on the far right side the Armory its located.
Top Floor
The top floor contains the airlock, which its different from most submarines, as it doesn't contain diving suits, it only contains one Steel Cabinet, with two Handheld Sonars, three Flares, four Batteries, two Plasma Cutters, two Underwater Scooters and two Oxygen Tanks.
Shuttles
Shuttles are much smaller submarines used mostly as respawn vessels in multiplayer. They very often don't have their own nuclear reactor and their batteries are often fully charged and can store more kW power than the main submarine.
Only one of the three vanilla submarines have their own shuttle, the Aegier Mark III. Due to this most players will only ever see shuttles when respawning.
Respawn shuttles spawn only if a certain percentage of players has died. This can of course be changed to the server host's desire.
Upon spawning in the shuttle there will be fully stocked diving suits and underwater scooters, the number of spawned suits and scooters is according to the respawned player amount.
They can be used in case the shuttle is not able to dock safely to the main submarine.
Most shuttles have barely any hull, because of that they are easily sunk by most creatures, impact from rocks or other submarines. So knowing how to steer them is crucial.
The Blind Carp
The Blind Carp is a windowless shuttle used most commonly as a respawn shuttle or for retrieval of artifacts. It owes its name to the fact that it has absolutely no windows. Instead, it contains two cameras used for viewing outside the shuttle, two batteries, a Navigator, one shuttle engine and three pumps. As is standard for all shuttles, the Blind Carp contains an airlock used for docking with larger ships.
Trivia