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Wires

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Version Checkmark True.png Data is up-to-date
Last updated for version 0.18.11.0
The current game version is 0.18.15.2

 
Wire
px
Connects an output from one piece of equipment to an input on another.

ID: wire
Misc
Electrical Component
Stats
Crafting
Constructible? No
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 10 mk 2 mk
ColonyColony N/A 2 mk
Research OutpostResearch 12 mk 3 mk
Military OutpostMilitary 10 mk 2 mk
Mining OutpostMining 10 mk 2 mk 
Engineer MerchantEngineer Merchant  9 mk 2 mk

 
Red Wire
px
Connects an output from one piece of equipment to an input on another.

ID: redwire
Misc
Electrical Component
Stats
Crafting
Fabricator
Requirements
(produces 5 items)
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 10 mk 2 mk
ColonyColony N/A 2 mk
Research OutpostResearch 12 mk 3 mk
Military OutpostMilitary 10 mk 2 mk
Mining OutpostMining 10 mk 2 mk 
Engineer MerchantEngineer Merchant  9 mk 2 mk

 
Blue Wire
px
Connects an output from one piece of equipment to an input on another.

ID: bluewire
Misc
Electrical Component
Stats
Crafting
Fabricator
Requirements
(produces 5 items)
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 10 mk 2 mk
ColonyColony N/A 2 mk
Research OutpostResearch 12 mk 3 mk
Military OutpostMilitary 10 mk 2 mk
Mining OutpostMining 10 mk 2 mk 
Engineer MerchantEngineer Merchant  9 mk 2 mk

 
Orange Wire
px
Connects an output from one piece of equipment to an input on another.

ID: orangewire
Misc
Electrical Component
Stats
Crafting
Fabricator
Requirements
(produces 5 items)
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 10 mk 2 mk
ColonyColony N/A 2 mk
Research OutpostResearch 12 mk 3 mk
Military OutpostMilitary 10 mk 2 mk
Mining OutpostMining 10 mk 2 mk 
Engineer MerchantEngineer Merchant  9 mk 2 mk

 
Green Wire
px
Connects an output from one piece of equipment to an input on another.

ID: greenwire
Misc
Electrical Component
Stats
Crafting
Fabricator
Requirements
(produces 5 items)
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 10 mk 2 mk
ColonyColony N/A 2 mk
Research OutpostResearch 12 mk 3 mk
Military OutpostMilitary 10 mk 2 mk
Mining OutpostMining 10 mk 2 mk 
Engineer MerchantEngineer Merchant  9 mk 2 mk

 
Black Wire
px
Connects an output from one piece of equipment to an input on another.

ID: blackwire
Misc
Electrical Component
Stats
Crafting
Fabricator
Requirements
(produces 5 items)
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 10 mk 2 mk
ColonyColony N/A 2 mk
Research OutpostResearch 12 mk 3 mk
Military OutpostMilitary 10 mk 2 mk
Mining OutpostMining 10 mk 2 mk 
Engineer MerchantEngineer Merchant  9 mk 2 mk

 
Brown Wire
px
Connects an output from one piece of equipment to an input on another.

ID: brownwire
Misc
Electrical Component
Stats
Crafting
Fabricator
Requirements
(produces 5 items)
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 10 mk 2 mk
ColonyColony N/A 2 mk
Research OutpostResearch 12 mk 3 mk
Military OutpostMilitary 10 mk 2 mk
Mining OutpostMining 10 mk 2 mk 
Engineer MerchantEngineer Merchant  9 mk 2 mk

Wires are electrical components used as connectors between electrical devices. Carrying both power and possible signals, they are a discreet but essential part of the Wiring system in Barotrauma.

Usage

Aside from the non-coloured Wire.png Wire, there are six other distinct colored ones: Black Wire.png Black, Blue Wire.png Blue, Brown Wire.png Brown, Green Wire.png Green, Orange Wire.png Orange, and Red Wire.png Red. These colors have no influence on the properties and is instead used to help players get their bearing in the wiring.

Pressing E while holding a Wire and not aiming at anything useful attaches it to where you stand allowing for stretches of wiring mid-game that do not go straight from A to B.

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