Orders: Difference between revisions

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=[[File:Order Category Emergency.png|64px]] Emergency=
=[[File:Order Category Emergency.png|64px]] Emergency=
==[[File:Order Assault Enemy.png|48px]] Assault Enemy==
==[[File:Order Assault Enemy.png|48px]] Assault Enemy==
*Priority: '''90'''
*Requires: '''[[Handheld Weapon]], [[Abandoned Outpost]]'''
*Requires: '''[[Handheld Weapon]], [[Abandoned Outpost]]'''
*Quick Access
*Quick Access
**Reports: '''N/A'''
**Jobs: '''[[Security Officer]]'''
**Jobs: '''[[Security Officer]]'''
**Skills: '''[[Weapons]]'''
**Skills: '''[[Weapons]]'''
*Priority: '''90'''
Ordered AI will board the docked outpost and kill enemies.<br>
Ordered AI will board the docked outpost and kill enemies.<br>
Order is disabled when not docked to an abandoned outpost.
Order is disabled when not docked to an abandoned outpost.


==[[File:Order Extinguish Fires.png|48px]] Extinguish Fires==
==[[File:Order Extinguish Fires.png|48px]] Extinguish Fires==
*Priority: '''90'''
*Requires: '''[[Fire Extinguisher]]'''
*Requires: '''[[Fire Extinguisher]]'''
*Quick Access
*Quick Access
**Reports: '''Fire'''
**Reports: '''Fire'''
**Jobs: '''N/A'''
**Skills: '''N/A'''
*Priority: '''90'''
Ordered AI will put out fires in order of closest to farthest.
Ordered AI will put out fires in order of closest to farthest.


==[[File:Order Fight Intruders.png|48px]] Fight Intruders==
==[[File:Order Fight Intruders.png|48px]] Fight Intruders==
*Priority: '''90'''
*Requires: '''[[Handheld Weapon]]'''
*Requires: '''[[Handheld Weapon]]'''
*Quick Access
*Quick Access
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**Jobs: '''[[Security Officer]]'''
**Jobs: '''[[Security Officer]]'''
**Skills: '''[[Weapons]]'''
**Skills: '''[[Weapons]]'''
*Priority: '''90'''
Ordered AI will fight any intruders inside of the submarine.<br>
Ordered AI will fight any intruders inside of the submarine.<br>
Security will prioritize attempting to arrest human targets before killing them.
Security will prioritize attempting to arrest human targets before killing them.


==[[File:Order Find Weapon.png|48px]] Find Weapon==
==[[File:Order Find Weapon.png|48px]] Find Weapon==
*Priority: '''100'''
*Requires: '''Non-stun [[Handheld Weapons]] or [[Tools]]'''
*Requires: '''Non-stun [[Handheld Weapons]] or [[Tools]]'''
*Quick Access
**Reports: '''N/A'''
**Jobs: '''N/A'''
**Skills: '''N/A'''
*Priority: '''100'''
Ordered AI will acquire a [[Handheld Weapon]] or [[Tool]], prioritizing items with higher combat effectiveness.<br>
Ordered AI will acquire a [[Handheld Weapon]] or [[Tool]], prioritizing items with higher combat effectiveness.<br>
Order is automatically dismissed after AI acquires an item.
Order is automatically dismissed after AI acquires an item.


==[[File:Order Heal and Rescue.png|48px]] Heal and Rescue==
==[[File:Order Heal and Rescue.png|48px]] Heal and Rescue==
*Priority: '''90'''
*Requires: '''Specific [[Medical Items]]'''
*Requires: '''Specific [[Medical Items]]'''
*Quick Access
*Quick Access
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**Jobs: '''[[Medical Doctor]]'''
**Jobs: '''[[Medical Doctor]]'''
**Skills: '''[[Medical]]'''
**Skills: '''[[Medical]]'''
*Priority: '''90'''
Ordered AI will heal non-light injuries with medicine.<br>
Ordered AI will heal non-light injuries with medicine.<br>
If better medicine is not available, AI will use other medicine depending on it's healing effectiveness.
If better medicine is not available, AI will use other medicine depending on it's healing effectiveness.
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=[[File:Order Category Movement.png|64px]] Movement=
=[[File:Order Category Movement.png|64px]] Movement=
==[[File:Order Follow.png|48px]] Follow==
==[[File:Order Follow.png|48px]] Follow==
*Requires: '''
*Quick Access
**Reports: '''N/A'''
**Jobs: '''N/A'''
**Skills: '''N/A'''
*Priority: '''90'''
*Priority: '''90'''
*Requires: '''Depends on environment'''
Ordered AI will follow the crewmember who ordered them.<br>
Ordered AI will follow the crewmember who ordered them.<br>
Order icon becomes discolored when the ordered AI is not following the controlled character.<br>
Order icon becomes discolored when the ordered AI is not following the controlled character.<br>
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==[[File:Order Prepare for Expedition.png|48px]] Prepare for Expedition==
==[[File:Order Prepare for Expedition.png|48px]] Prepare for Expedition==
*Priority: '''100'''
*Requires: '''Any [[Diving Suit]], 5 [[Oxygen Tank]]s & an [[Underwater Scooter]]'''
*Requires: '''Any [[Diving Suit]], 5 [[Oxygen Tank]]s & an [[Underwater Scooter]]'''
*Quick Access
**Reports: '''N/A'''
**Jobs: '''N/A'''
**Skills: '''N/A'''
*Priority: '''100'''
Ordered AI will acquire diving gear.
Ordered AI will acquire diving gear.


==[[File:Order Return.png|48px]] Return==
==[[File:Order Return.png|48px]] Return==
*Requires: '''N/A'''
*Quick Access
**Reports: '''N/A'''
**Jobs: '''N/A'''
**Skills: '''N/A'''
*Priority: '''90'''
*Priority: '''90'''
Ordered AI will attempt to return to the submarine from outside using level waypoints.
Ordered AI will attempt to return to the submarine from outside using level waypoints.


==[[File:Order Wait.png|48px]] Wait==
==[[File:Order Wait.png|48px]] Wait==
*Requires: '''N/A'''
*Quick Access
**Reports: '''N/A'''
**Jobs: '''N/A'''
**Skills: '''N/A'''
*Priority: '''90'''
*Priority: '''90'''
Ordered AI will be prevented from idling, therefore forcing them to stand in place.
Ordered AI will be prevented from idling, therefore forcing them to stand in place.


= [[File:Order Category Maintenance.png|64px]] Maintenance=
=[[File:Order Category Maintenance.png|64px]] Maintenance=
==[[File:Order Cleanup Items.png|48px]] Cleanup Items==
==[[File:Order Cleanup Items.png|48px]] Cleanup Items==
*Priority: '''90'''
*Requires: '''Dropped [[Items]]'''
*Requires: '''Dropped [[Items]]'''
*Quick Access
*Quick Access
**Reports: '''N/A'''
**Jobs: '''[[Assistant]]'''
**Jobs: '''[[Assistant]]'''
**Skills: '''N/A'''
*Priority: '''90'''
Ordered AI will store dropped items in their appropriate container if there is room.<br>
Ordered AI will store dropped items in their appropriate container if there is room.<br>
If there is no room, they will find a different container or, if none found, drop the item next to its preferred container.
If there is no room, they will find a different container or, if none found, drop the item next to its preferred container.


==[[File:Order Fix Leaks.png|48px]] Fix Leaks==
==[[File:Order Fix Leaks.png|48px]] Fix Leaks==
*Priority: '''90'''
*Requires: '''[[Welding Tool]] with any type of [[Welding Fuel Tank]]'''
*Requires: '''[[Welding Tool]] with any type of [[Welding Fuel Tank]]'''
*Quick Access
*Quick Access
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**Jobs: '''[[Mechanic]], [[Engineer]], [[Assistant]]'''
**Jobs: '''[[Mechanic]], [[Engineer]], [[Assistant]]'''
**Skills: '''[[Mechanical Engineering]]'''
**Skills: '''[[Mechanical Engineering]]'''
*Priority: '''90'''
Ordered AI will seal hull breaches with a [[Welding Tool]], in order from closest to farthest.
Ordered AI will seal hull breaches with a [[Welding Tool]], in order from closest to farthest.


==[[File:Order Subcategory Load Items.png|48px]] Load Items==
==[[File:Order Subcategory Load Items.png|48px]] Load Items==
*Quick Access
**Reports: '''N/A'''
**Jobs: '''N/A'''
**Skills: '''N/A'''
*Priority: '''90'''
*Priority: '''90'''
===[[File:Order Recharge battery cells.png|32px]] Recharge battery cells===
===[[File:Order Recharge battery cells.png|32px]] Recharge battery cells===
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==[[File:Order Repair Electrical Systems.png|32px]] Repair Electrical Systems==
==[[File:Order Repair Electrical Systems.png|32px]] Repair Electrical Systems==
*Priority: '''90'''
*Requires: '''Any type of [[Screwdriver]]'''
*Requires: '''Any type of [[Screwdriver]]'''
*Quick Access
*Quick Access
**Reports: '''N/A'''
**Jobs: '''[[Engineer]]'''
**Jobs: '''[[Engineer]]'''
**Skills: '''[[Electrical Engineering]]'''
**Skills: '''[[Electrical Engineering]]'''
*Priority: '''90'''
Ordered AI will repair electrical devices using a [[Screwdriver]].
Ordered AI will repair electrical devices using a [[Screwdriver]].


==[[File:Order Repair Mechanical Systems.png|32px]] Repair Mechanical Systems==
==[[File:Order Repair Mechanical Systems.png|32px]] Repair Mechanical Systems==
*Priority: '''90'''
*Requires: '''Any type of [[Wrench]]'''
*Requires: '''Any type of [[Wrench]]'''
*Quick Access
*Quick Access
**Reports: '''N/A'''
**Jobs: '''[[Mechanic]]'''
**Jobs: '''[[Mechanic]]'''
**Skills: '''[[Mechanical Engineering]]'''
**Skills: '''[[Mechanical Engineering]]'''
*Priority: '''90'''
Ordered AI will repair mechanical devices using a [[Wrench]].
Ordered AI will repair mechanical devices using a [[Wrench]].


==[[File:Order Repair Damaged Systems.png|32px]] Repair Damaged Systems==
==[[File:Order Repair Damaged Systems.png|32px]] Repair Damaged Systems==
*Priority: '''90'''
*Requires: '''Any type of [[Screwdriver]] and/or [[Wrench]]'''
*Requires: '''Any type of [[Screwdriver]] and/or [[Wrench]]'''
*Quick Access
*Quick Access
**Reports: '''N/A'''
**Reports: '''Broken Devices'''
**Jobs: '''[[Mechanic]], [[Engineer]], [[Assistant]]'''
**Jobs: '''[[Mechanic]], [[Engineer]], [[Assistant]]'''
**Skills: '''N/A'''
*Priority: '''90'''
Ordered AI will repair mechanical and electrical devices using [[Screwdriver]]s and [[Wrench]]es.
Ordered AI will repair mechanical and electrical devices using [[Screwdriver]]s and [[Wrench]]es.


= [[File:Order Category Operate.png|64px]] Operate=
=[[File:Order Category Operate.png|64px]] Operate=
==[[File:Order Subcategory Operate Reactor.png|48px]] Operate Reactor==
*Priority: '''10'''
*Quick Access
**Jobs: '''[[Engineer]]'''
**Skills: '''[[Electrical Engineering]]'''
===[[File:Order Power up.png|32px]] Power up===
Ordered AI will turn on the reactor and enable automatic control.
 
===[[File:order Shut down.png|32px]] Shut down===
Ordered AI will power off the reactor.
 
==[[File:Order Subcategory Operate Weapons.png|48px]] [[File:Order Operate Chaingun.png|32px]] [[File:Order Operate Coilgun.png|32px]] [[File:Order Operate Pulse Laser.png|32px]] [[File:Order Operate Railgun.png|32px]] Operate Weapons==
*Priority: '''10'''
*Requires: '''A [[Turret]] wired to a [[Periscope]]'''
*Quick Access
**Jobs: '''[[Security Officer]]'''
**Skills: '''[[Weapons]]'''
Ordered AI will man the selected turret and shoot enemies in its line of sight.<br>
AI will also reload ammunition on their turret's loader when it runs out.


==[[File:Order Subcategory Operate Reactor.png|32px]] Operate Reactor==
==[[File:Order Subcategory Steer.png|48px]] Steer==
*[[File:Order Power up.png|32px]] '''Power up'''<br>Power up and operate the [[Nuclear Reactor]]. While this order is active, the crew member will replace any exhausted [[Nuclear Reactor|Fuel Rods]] if more are available in the submarine, and drop the exhausted rod on the floor. The AI will always place rods one by one, and will remove any additional rods that were placed in the reactor by a player. When dismissed or given another order, the AI will switch the reactor to Automatic mode.<br>If the crew member is an [[Jobs#Engineer|Engineer]], this order will be directly accessible in the quick access section at the bottom of their Orders radial menu. If the reactor is off, it will be there for all crew members.
*Priority: '''10'''
*[[File:Order Shut down.png|32px]] '''Shutdown'''<br>Shutdown the '''reactor'''. Useful to reduce the noise emitted and attract less attention from [[Creatures]] with high '''Hearing'''; auxiliary power ([[Battery|Batteries]]) may be used to power the submarine's systems by clicking the '''Backup power array''' button in the [[Navigation Terminal]].
*Requires: '''Any [[Navigation Terminal]]'''
*Quick Access
**Jobs: '''[[Captain]]'''
**Skills: '''[[Helm]]'''
===[[File:Order Maintain position.png|32px]] Maintain position===
Ordered AI will set the selected [[Navigation Terminal]] to Autopilot - Maintain Position.


==[[File:Order Subcategory Operate Weapons.png|32px]] [[File:Order Operate Coilgun.png|32px]] [[File:Order Operate Railgun.png|32px]] Operate Weapons==
===[[File:Order Navigate back.png|32px]] Navigate back===
Clicking on Operate Weapons brings up the submarine's layout and the weapons locations. Clicking on one of these weapons will order the targeted crew member to operate it. When the weapon is out of ammo, they will seek any available in the submarine and reload it.<br>If the crew member is a [[Jobs#Security Officer|Security Officer]], this order will be directly accessible in the quick access section at the bottom of their Orders radial menu.
Ordered AI will set the selected [[Navigation Terminal]] to Autopilot - Navigate Back.


==[[File:Order Subcategory Steer.png|32px]] Steer==
===[[File:Order Navigate to destination.png|32px]] Navigate to destination===
If the crew member is a [[Jobs#Captain|Captain]], this order will be quickly accessible in the contextual section at the bottom of their Orders radial menu.<br>
Ordered AI will set the selected [[Navigation Terminal]] to Autopilot - Navigate to Destination.<br>
If the submarine has a Shuttle Navigation Terminal on board, clicking on Steer will first bring up the submarine layout, and display both the submarine's '''Navigation Terminal''' and that of the shuttle, both with the following 3 orders.<br>
Note: Autopilot will ignore [[Ice Spires]] while an AI is using the navigation terminal.
Note: NPCs steering the Submarine will not avoid environmental hazards such as [[Ice Spires]], [[Piezo Crystals]], or [[Ballast Flora]].
*[[File:Order Navigate back.png|32px]] '''Navigate back'''<br>Travel back to the last [[Outpost]] or location visited.
*[[File:Order Navigate to destination.png|32px]] '''Navigate to destination'''<br>Travel to the current mission objective, or the destination '''Outpost'''/location if the mission has already been completed or no mission was selected. Considering the AI will "see" obstacles as if the sonar was active even when it's passive, this is useful to reduce the noise emitted whithout having to slowly steer along cave walls. Their [[Skills#Helm|Helm skill]] will still impact the delay between the input and the effective pump and engines ajustments.
*[[File:Order Maintain position.png|32px]] '''Maintain position'''<br>Maintain the current position using the autopilot.


=Other=
=Other=
==[[File:Order Dismiss.png|32px]] Dismiss==
==[[File:Order Dismiss.png|48px]] Dismiss==
Dismiss a crew member from their current assignment. This order can be given through the Orders radial menu only when using the contextual commands, by holding Shift and using the Orders key anywhere while at least one crew member has an assignment. Right-clicking their assignment at the top-left corner of the screen is faster and more practical.
*Quick Access
**Other: '''Any given Order'''
Dismisses all orders from the ordered crewmember.<br>
Single orders can be dismissed with {{key|mouse|right}} on the order icon in the crew list.
 
==[[File:Order Ignore This.png|48px]] Ignore This==
*Requires: '''Any [[Installations|Installation]] or [[Items|Item]]'''
Selected item will be invisible to AI crewmembers, preventing them from using the item.<br>
Can be accessed with {{key|shift}} '''&''' {{key|mouse|middle}} on any [[Installations|Installation]] or [[Items|Item]].
 
==[[File:Order Unignore This.png|48px]] Unignore This==
*Requires: '''Any [[Installations|Installation]] or [[Items|Item]]'''
The opposite of the previous command, allows AI crew to use the selected item.<br>
Can be accessed with {{key|shift}} '''&''' {{key|mouse|middle}} on any [[Installations|Installation]] or [[Items|Item]].
 
{{Universal nav|show-Misc = yes}}
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

Revision as of 09:47, 28 April 2022

Data is potentially outdated
Last updated for version 0.12.0.2
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0

Orders are instructions used to direct the AI-controlled crew. While the crew will take initiatives on their own, orders help them react in more intelligent ways.

Usage

  • The Orders radial menu is opened with the Middle Mouse Button (or Mouse 3) by default.
    When using the Orders key on a crew member directly, or on their name top-left of the screen, any selected order will be given to them.
    If the menu is opened by clicking anywhere else, a list of the crew may be displayed by right-clicking an order; left-clicking on a crew member will issue the order to them. When left-clicking an order directly, the first relevant crew member will be automatically selected.
    Holding the Shift key and then using the orders key on certain installations, the radial menu will only display orders relevant to that specific installation; for instance, doing so on a weapon's periscope will display the Operate Weapon order.
    Crew members can be dismissed from an order by right-clicking the order, next to their name in the top-left crew display.


  • If an order requires using a specific item, such as a screwdriver to repair a junction box or a Diving Suit to fix leaks in a flooded room, they will first try to find it within the submarine's containers or laying on the floor. If no required items are found or if they are in another crew member's inventory, they won't take it from them and will be unable to complete their order, stating so in the chat.
  • Issuing an order can be done preemptively: for instance, if ordering a crewmember to Fight Intruders when none are in the submarine, they will answer that they can't find any, but will remain assigned to this task and when intruders arrive they will fight them.
  • Up to 3 orders can be saved for quick re-assignment; when giving a new order to a crew member, their previous order will be moved to the right and its icon made smaller; left-clicking one of the previously dismissed orders will issue it again, letting one quickly cycle between orders depending on the situation. Preparing these quickly accessible orders at the beginning of a round may save a lot of time afterwards.

Emergency

Assault Enemy

Ordered AI will board the docked outpost and kill enemies.
Order is disabled when not docked to an abandoned outpost.

Extinguish Fires

Ordered AI will put out fires in order of closest to farthest.

Fight Intruders

Ordered AI will fight any intruders inside of the submarine.
Security will prioritize attempting to arrest human targets before killing them.

Find Weapon

Ordered AI will acquire a Handheld Weapon or Tool, prioritizing items with higher combat effectiveness.
Order is automatically dismissed after AI acquires an item.

Heal and Rescue

Ordered AI will heal non-light injuries with medicine.
If better medicine is not available, AI will use other medicine depending on it's healing effectiveness.

Movement

Follow

  • Priority: 90
  • Requires: Depends on environment

Ordered AI will follow the crewmember who ordered them.
Order icon becomes discolored when the ordered AI is not following the controlled character.
The followed character will be shown when hovering over the order icon.

Prepare for Expedition

Ordered AI will acquire diving gear.

Return

  • Priority: 90

Ordered AI will attempt to return to the submarine from outside using level waypoints.

Wait

  • Priority: 90

Ordered AI will be prevented from idling, therefore forcing them to stand in place.

Maintenance

Cleanup Items

Ordered AI will store dropped items in their appropriate container if there is room.
If there is no room, they will find a different container or, if none found, drop the item next to its preferred container.

Fix Leaks

Ordered AI will seal hull breaches with a Welding Tool, in order from closest to farthest.

Load Items

  • Priority: 90

Recharge battery cells

Ordered AI will recharge Battery Cells in Charging Docks.

Refill oxygen tanks

Ordered AI will refill Oxygen Tanks in the Oxygen Generator.

Reload ammo

  • Requires: Ammunition Boxes & Empty Loaders

Ordered AI will reload Turret loaders with ammunition.

Repair Electrical Systems

Ordered AI will repair electrical devices using a Screwdriver.

Repair Mechanical Systems

Ordered AI will repair mechanical devices using a Wrench.

Repair Damaged Systems

Ordered AI will repair mechanical and electrical devices using Screwdrivers and Wrenches.

Operate

Operate Reactor

Power up

Ordered AI will turn on the reactor and enable automatic control.

Shut down

Ordered AI will power off the reactor.

Operate Weapons

Ordered AI will man the selected turret and shoot enemies in its line of sight.
AI will also reload ammunition on their turret's loader when it runs out.

Steer

Maintain position

Ordered AI will set the selected Navigation Terminal to Autopilot - Maintain Position.

Navigate back

Ordered AI will set the selected Navigation Terminal to Autopilot - Navigate Back.

Navigate to destination

Ordered AI will set the selected Navigation Terminal to Autopilot - Navigate to Destination.
Note: Autopilot will ignore Ice Spires while an AI is using the navigation terminal.

Other

Dismiss

  • Quick Access
    • Other: Any given Order

Dismisses all orders from the ordered crewmember.
Single orders can be dismissed with Right Mouse on the order icon in the crew list.

Ignore This

Selected item will be invisible to AI crewmembers, preventing them from using the item.
Can be accessed with Shift & Middle Mouse on any Installation or Item.

Unignore This

The opposite of the previous command, allows AI crew to use the selected item.
Can be accessed with Shift & Middle Mouse on any Installation or Item.

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