Mechanic's Uniforms: Difference between revisions
From Official Barotrauma Wiki
Wheatley1001 (talk | contribs) m (updated damage stats) |
Wheatley1001 (talk | contribs) m (changed the order of the afflictions to match the order displayed in the game) |
||
Line 10: | Line 10: | ||
! colspan = 4 | Damage Resistances (in %) | ! colspan = 4 | Damage Resistances (in %) | ||
|- | |- | ||
!{{Affliction|Blunt Force Trauma}} | !{{Affliction|Blunt Force Trauma}} | ||
!{{Affliction|Lacerations}} | !{{Affliction|Lacerations}} | ||
!{{Affliction|Bite Wounds}} | |||
!{{Affliction|Burn}} | !{{Affliction|Burn}} | ||
|- | |- |
Revision as of 07:58, 6 July 2022
Data is potentially outdated | |
Last updated for version 0.11.0.10 The current game version is 1.4.6.0 Stub Notes: Update sprites (dropped clothes and clothes when worn), update information. |
Mechanic's Clothes are sets of attire given to the Mechanics of a Submarine.
Innerwear
In Inventory |
On Ground |
Item | Damage Resistances (in %) | |||
---|---|---|---|---|---|---|
Blunt Force Trauma | Lacerations | Bite Wounds | Burn | |||
Boiler Suit | 10 | 10 | 10 | 50 | ||
Mechanic's Jumpsuit | 10 | 10 | 10 | 50 |
Note: includes innate human resistances
Hats
In Inventory AND On Ground |
Item | In-Game Description |
---|---|---|
Baseball Cap | "Every self-respecting mechanic should have one." |
Media
-
The Welder's uniform.
-
The Fabricator's uniform.