Default Submarines
This article is about the default submarines included in the game. For the mechanics of submarines themselves, see Submarine. |
Barotrauma comes with a selection of default submarines that were created by Regalis. The following is a list of those submarines.
Submarines
Aegir Mark III
“ | A bulky, old submarine that has been gradually modernized during the decades it has served the fleet. | „ |
–In-game description |
Note that there are two other submarines known as Aegir: the Mark I and the Mark II. They will not be listed here as they are no longer in the game.
The Aegir Mark III is the successor to the Aegir Mark II. It was introduced in an unknown version. It is most notable for being the submarine used in the game's tutorial, in which it is destroyed by a Moloch.
Command
The Command Room is placed at the front of the Aegir. It is two stories tall (with no floor/ceiling inbetween), with two large windows allowing observation of the outside ocean. Aside from the expected Navigation Terminal and Status Monitor, the room also contains a Diving Suit, a button to remotely shutdown the reactor, a vent and two exits: one to the crew cabins and one (a hatch) leading to a hallway.
Reactor
The Reactor Room, found at the back of the Aegir, is two stories tall.
First Floor
The first floor of the Reactor Room is dedicated to the Nuclear Reactor itself. It also contains the Aegir's only Engine, and two Steel Cabinets: one with a multitude of wires, and one with supplies including Fuel Rods and Fire Extinguishers.
Second Floor
The second floor is far more interesting. It contains an Oxygen Generator, two batteries, a Fabricator and a Deconstructor. Like the first floor, it also has two Steel Cabinets, both of which are stocked with various electrical components.
Airlock
The Airlock is at the lower back of the Aegir. It contains three Diving Suits and a single empty Metal Crate. The first of the two Steel Cabinets contains diving gear such as handheld sonars, diving masks and underwater scooters.
Nehalennia
The Nehalennia is a mostly horizontal submarine, featuring two railguns mounted on the front. Alongside the Aegir Mark I, it was one of the two original submarines included when the game first launched.[note 1]
Vellamo
The Vellamo is a submarine introduced in 0.2.
Shuttles
Shuttles are much smaller submarines used mostly as respawn vessels in multiplayer. They very often don't have their own nuclear reactor and their batteries are often fully charged and can store more kW power than the main submarine.
Only one of the three vanilla submarines have their own shuttle, the Aegier Mark III. Due to this most players will only ever see shuttles when respawning.
Respawn shuttles spawn only if a certain percentage of players has died. This can of course be changed to the server host's desire.
Upon spawning in the shuttle there will be fully stocked diving suits and underwater scooters, the number of spawned suits and scooters is according to the respawned player amount.
They can be used in case the shuttle is not able to dock safely to the main submarine.
Most shuttles have barely any hull, because of that they are easily sunk by most creatures, impact from rocks or other submarines. So knowing how to steer them is crucial.
The Blind Carp
The Blind Carp is a windowless shuttle which is use most commonly as a respawn shuttle or a retrieval of artifacts.
The Nibbler
The Nibbler is a small shuttle that has a relatively large front window, an automatic navigator, two batteries to power the ship, a small shuttle engine, three small pumps and an oxygen generator. As is standard for shuttles, it features an airlock. Like its sibling shuttle the Blind Carp, the Nibbler is best used for retrieval of artifacts.
Trivia
- ↑ This is an assumption for now, I just can't find any mention of when it was introduced in the changelog.