Jumpsuit: Difference between revisions
From Official Barotrauma Wiki
BTGamepedia>Incainsiderate m (Clarified that only small items can be stored inside the jumpsuit.) |
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* Jumpsuits can be stored inside other jumpsuits, where they count as one object regardless of any item that might be stored inside. This makes it possible to creative a "recursive" storing space should the player have several jumpsuits. | * Jumpsuits can be stored inside other jumpsuits, where they count as one object regardless of any item that might be stored inside. This makes it possible to creative a "recursive" storing space should the player have several jumpsuits. | ||
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Revision as of 08:34, 16 December 2017
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Jumpsuit | ||||||||
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Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Constructible? | No | |||||||
Deconstructible? | No | |||||||
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The Jumpsuit is the attire given to engineers and mechanics in Barotrauma.
Function
Engineers start with an orange jumpsuit while mechanics start with a blue jumpsuit. The two sets have no mechanical differences, but help identify the wearer's speciality. Additionally, jumpsuits are resistant to fires.
Jumpsuits possess several pockets, allowing up to five small items to be stored inside them.
Trivia
- Jumpsuits can be stored inside other jumpsuits, where they count as one object regardless of any item that might be stored inside. This makes it possible to creative a "recursive" storing space should the player have several jumpsuits.