Engines: Difference between revisions
From Official Barotrauma Wiki
BTGamepedia>Telyak No edit summary |
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{{Images needed}} | {{Images needed}} | ||
{{Installations infobox | {{Installations infobox | ||
| image = Engine.png | | image = Engine.png | ||
| imagewidth = 300 | | imagewidth = 300 | ||
| category = Machines | |||
| powerconsumption = 2000 | | powerconsumption = 2000 | ||
| maxforce = 2000 | |||
| repair = mechanical | | repair = mechanical | ||
| construction = 40 | | construction = 40 | ||
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| image = Shuttle Engine.png | | image = Shuttle Engine.png | ||
| imagewidth = 300 | | imagewidth = 300 | ||
| category = Machines | |||
| powerconsumption = 500 | | powerconsumption = 500 | ||
| maxforce = 300 | |||
| repair = mechanical | |||
| construction = 30 | |||
| repairitems = [[Welding Tool]], [[Wrench]] | |||
}} | }} | ||
The '''Engine''' and its lesser counterpart, the '''Shuttle Engine''', are vital installations that allow the [[submarine]] to move in water. | The '''Engine''' and its lesser counterpart, the '''Shuttle Engine''', are vital installations that allow the [[submarine]] to move in water. |
Revision as of 10:57, 9 December 2018
Template:Stub Template:Images needed
Engines | ||||||||
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Statistics* | ||||||||
Power Consumption | 2000 kW | |||||||
Max Force | 2000 | |||||||
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Shuttle Engine | ||||||||
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Statistics* | ||||||||
Power Consumption | 500 kW | |||||||
Max Force | 300 | |||||||
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The Engine and its lesser counterpart, the Shuttle Engine, are vital installations that allow the submarine to move in water.
Function
The engines only work if they receive a signal. This can be accomplished by connecting the velocity_x_out
output of the navigation terminal to the set_force
input of the engine.
While full-sized engines can quickly succumb to water damage, shuttle engines are totally waterproof. A Mechanic is able to fix either by using a welding tool and wrench.
When the set_force
of an engine is unwired, it is possible to use the plus and minus buttons on the engine's GUI interface to set its force manually (at an increment of 1% force per click).
I/O Interface
Connection Panel for Engines Hover over pins to see their descriptions. | ||||||||||||||
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Requires: Screwdriver |
Trivia
- It is also possible, to connect the
velocity_y_out
output of the navigation terminal to theset_force
input of the engine to steer submarine, but the controls will be inverted when steering the submarine (vertical control will become horizontal).