Screwdriver
Data is up-to-date | |
Last updated for version 0.20.16.1 Last mentioned in changelog 0.19.7.0 The current game version is 1.4.6.0 |
Screwdriver | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite Makes electrical repairs and rewiring possible. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Attack Speed | 1 | ||||||||||||||||||||||||||||||||||
Severance chance | 0% | ||||||||||||||||||||||||||||||||||
Structure damage | 0 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Mechanical: 20
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 10 mk | ||||||||||||||||||||||||||||||||||
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The Screwdriver is a basic tool.
Function
The screwdriver's primary function is to perform electrical repairs on certain installations, namely Nuclear Reactors, Junction Boxes, Navigation Terminals, Sonar Monitors, Status Monitors, Batteries and Supercapacitors.
It can also be used on Connection Panels of any installation or electrical component to rewire them.
Lastly, it can be swung at enemies for a weak melee attack.
Usage
Screwdrivers are held with one hand. Left-clicking on an installation or electrical component with the tool equipped will open up its connection panel menu. Rewiring while below the required Electrical Engineering skill presents a risk of failure, which interrupts the rewiring and inflicts Burn and Stun. Pressing on an installation in needs of repairs will start fixing it.
Damage Values
Main article: Handheld Weapons
Item | Afflictions | Attack Speed | Armor Penetration |
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Hardened Screwdriver |
1 | 25% | |
Screwdriver |
1 | 0% | |
Wrench |
Blunt Force Trauma (4)* Stun (0.2)* |
1 | 0% |