Hardened Crowbar: Difference between revisions

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{{Version|0.18.15.0}}
{{Version|0.20.16.1}}
{{Items infobox
{{Items infobox
| icon = Hardened Crowbar.png
| icon = Hardened Crowbar.png
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| afflictions = yes
| afflictions = yes
| bluntforcetrauma = 20
| bluntforcetrauma = 18
| radiationsickness = 1
| radiationsickness = 1
| stun = 0.6
| stun = 0.6
| attackspeed = 0.77
| attackspeed = 1
| penetration = 25
| penetration = 25
| structuredamage = 5
| structuredamage = 12
| severlimbsprobability = 0
| severlimbsprobability = 0


Line 28: Line 28:
| unbuyable = true
| unbuyable = true


| talent = [[Strengthened Alloys]]
| talent = {{Hyperlink|Heavy Hitter|20|Talent heavyhitter}}
| deconstructor = Yes
| deconstructor = Yes
| fabricator = Yes
| fabricator = Yes
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| deconstructormaterials = {{hl|Iron}}<br>{{hl|Depleted Fuel}}
| deconstructormaterials = {{hl|Iron}}<br>{{hl|Depleted Fuel}}
}}
}}
The '''Hardened Crowbar''' is a tool which can be acquired in ''[[Barotrauma]]''.
The '''Hardened Crowbar''' is a tool which can be acquired in ''[[Barotrauma]]''.


=Function=
= Function =
 
Crowbars can be used to force-open locked [[Doors|doors and hatches]], similarly to the [[Plasma Cutter]], although without the destruction of the door or hatch. A hardened crowbar will open a door 40% faster than a normal crowbar. Irrespective of [[quality]].
 
Unlike plasma cutters, crowbars are typically much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.


Crowbars can be used to force-open locked '''[[Doors|Doors and Hatches]]''', similarly to the '''[[Plasma Cutter]]''', although with out the destruction of the door or hatch. A hardened crowbar will open a door about ~40% faster than a normal crowbar. Irrespective of [[quality]]. <br>
Unlike plasma cutters, crowbars are much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.<br>
It can also be used as a blunt weapon.
It can also be used as a blunt weapon.


=Usage=
= Usage =
*'''Force-opening doors and hatches''' - Press the "Use" keybind ('''Default: {{Key|E}}''') on a door
 
*'''Force-opening doors and hatches''' - Press the "Use" keybind (Default: {{Key|E}}) on a door
**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar
**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar
*'''Attacking''' - Hold the "Aim" keybind ('''Default:{{Key|mouse|right}}RMB''') to ready the crowbar for an attack, then press the "Shoot" keybind ('''Default:{{Key|mouse|left}}LMB''') to swing the crowbar.
*'''Attacking''' - {{Controls|two}}


= Damage Values =
= Damage Values =


{{CargoDamage|Crowbar|Dementonite Crowbar|Hardened Crowbar|tabletype=melee}}
{{CargoDamage|Crowbar|Hardened Crowbar|Heavy Wrench|Boarding Axe|tabletype=melee}}


=Related Talents=
= Related Talents =
{{TalentTable
 
|{{EngineerTalent|strengthened alloys}}
{{RelatedTalents|Heavy Hitter|Multifunctional|I Am That Guy|Unstoppable Curiosity|Ph.D in Nuclear Physics}}
|{{EngineerTalent|ph.d in nuclear physics}}
|{{MechanicTalent|scrounger}}
}}


= See Also =
= See Also =
*'''{{hl|Crowbar}}'''
 
*'''{{hl|Dementonite Crowbar}}'''
* {{hl|Crowbar}}
* {{Hyperlink|Boarding Axe}}
* {{Hyperlink|Heavy Wrench}}
* {{Hyperlink|Plasma Cutter}}


{{Items nav}}
{{Items nav}}

Revision as of 15:14, 26 December 2022

Data is potentially outdated
Last updated for version 0.20.16.1
Last mentioned in changelog 1.0.7.0
The current game version is 1.4.6.0
Hardened Crowbar
Click to upload a new image.Dummy link
Inventory icon


Sprite
A crowbar that has gone through a process of hardening using depleted fuel. The strengthened material makes it easier to pry open doors and bash open heads.
Statistics
Afflictions
Attack Speed 1
Armor penetration 25%
Severance chance 0%
Structure damage 12
Crafting
Fabricator
Requirements
Talent: Heavy Hitter
Skill: Mechanical: 30
Deconstructor Yield
Store
Base Price 200 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 60 mk
ColonyColony 54 mk
Research OutpostResearch 75 mk
Military OutpostMilitary 75 mk
Mining OutpostMining 60 mk
Medical MerchantMedical Merchant 60 mk
Engineer MerchantEngineer Merchant 60 mk
Armory MerchantArmory Merchant 60 mk
Children of The HonkmotherClown Merchant 60 mk
The Church of HuskHusk Merchant 60 mk
Technical
Identifier crowbarhardened
Categories

The Hardened Crowbar is a tool which can be acquired in Barotrauma.

Function

Crowbars can be used to force-open locked doors and hatches, similarly to the Plasma Cutter, although without the destruction of the door or hatch. A hardened crowbar will open a door 40% faster than a normal crowbar. Irrespective of quality.

Unlike plasma cutters, crowbars are typically much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.

It can also be used as a blunt weapon.

Usage

  • Force-opening doors and hatches - Press the "Use" keybind (Default: E) on a door
    • Note: Only doors that the character doesn't have access to can be forced open with a crowbar
  • Attacking - The Hardened Crowbar is held with both hands. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use.

Damage Values

Item Afflictions Attack Speed Armor Penetration

Boarding Axe
 Lacerations (36)*
 Bleeding (10)*
 Stun (0.5)*
0.83 0%

Crowbar
 Stun (0.5)*
1 0%

Hardened Crowbar
 Stun (0.6)*
1 25%

Heavy Wrench
 Stun (1)*
0.91 0%

Related Talents

Talent Tree Description

Unstoppable Curiosity
ID: unstoppablecuriosity
Engineer
Physicist
Spec. 1
Force doors open 50% faster. Your attacks with Crowbars are 100% more powerful.

Ph.D in Nuclear Physics
ID: phdinnuclearphysics
Engineer
Physicist
Spec. 4
Your attacks with Crowbars are 200% more powerful. Does not stack with Unstoppable Curiosity.

Unlock recipe: PUCS.


Heavy Hitter
ID: heavyhitter
Engineer
Weapons Engineer
Spec. 2
Unlock recipe: Hardened Wrench, Hardened Screwdriver, Hardened Crowbar, Hardened Diving Knife.

I Am That Guy
ID: iamthatguy
Mechanic
Brawler
Spec. 1
Inflict 20% more Blunt Force Trauma damage with melee weapons. Gain a bonus of 20 to Bonus Weapons Skill.

Unlock Recipe: Heavy Wrench.


Multifunctional
ID: multifunctional
Mechanic
General
Tier 1
Deal 50% more damage with Wrenches and Crowbars.

See Also

v·d·e·h
Items
Consumables
Ammo
Handheld Weapons
Tools
Clothing
Headgear
Innerwear
Outerwear
Other
Electrical
Alien
Gardening
Skill Books
Misc