Hardened Crowbar: Difference between revisions
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m (strengthened alloys is unable to be used to increase hardened tool quality without cheats, so I'm removing it, even if it technically does affect them.) |
Wheatley1001 (talk | contribs) m (Reformatted headers) |
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The '''Hardened Crowbar''' is a tool which can be acquired in ''[[Barotrauma]]''. | The '''Hardened Crowbar''' is a tool which can be acquired in ''[[Barotrauma]]''. | ||
=Function= | |||
Crowbars can be used to force-open locked '''[[Doors|Doors and Hatches]]''', similarly to the '''[[Plasma Cutter]]''', although with out the destruction of the door or hatch. A hardened crowbar will open a door about ~40% faster than a normal crowbar. Irrespective of [[quality]]. <br> | Crowbars can be used to force-open locked '''[[Doors|Doors and Hatches]]''', similarly to the '''[[Plasma Cutter]]''', although with out the destruction of the door or hatch. A hardened crowbar will open a door about ~40% faster than a normal crowbar. Irrespective of [[quality]]. <br> | ||
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It can also be used as a blunt weapon. | It can also be used as a blunt weapon. | ||
=Usage= | |||
*'''Force-opening doors and hatches''' - Press the "Use" keybind ('''Default: {{Key|E}}''') on a door | *'''Force-opening doors and hatches''' - Press the "Use" keybind ('''Default: {{Key|E}}''') on a door | ||
**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar | **'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar | ||
*'''Attacking''' - Hold the "Aim" keybind ('''Default:{{Key|mouse|right}}RMB''') to ready the crowbar for an attack, then press the "Shoot" keybind ('''Default:{{Key|mouse|left}}LMB''') to swing the crowbar. | *'''Attacking''' - Hold the "Aim" keybind ('''Default:{{Key|mouse|right}}RMB''') to ready the crowbar for an attack, then press the "Shoot" keybind ('''Default:{{Key|mouse|left}}LMB''') to swing the crowbar. | ||
= Damage Values = | |||
{{CargoDamage|Crowbar|Dementonite Crowbar|Hardened Crowbar|tabletype=melee}} | {{CargoDamage|Crowbar|Dementonite Crowbar|Hardened Crowbar|tabletype=melee}} | ||
=Related Talents= | |||
{{TalentTable | {{TalentTable | ||
|{{EngineerTalent|strengthened alloys}} | |{{EngineerTalent|strengthened alloys}} | ||
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}} | }} | ||
= See Also = | |||
*'''{{hl|Crowbar}}''' | *'''{{hl|Crowbar}}''' | ||
*'''{{hl|Dementonite Crowbar}}''' | *'''{{hl|Dementonite Crowbar}}''' | ||
{{Items nav}} | {{Items nav}} |
Revision as of 14:59, 12 October 2022
Data is potentially outdated | |
Last updated for version 0.18.15.0 Last mentioned in changelog 1.0.7.0 The current game version is 1.4.6.0 |
Hardened Crowbar | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite A crowbar that has gone through a process of hardening using depleted fuel. The strengthened material makes it easier to pry open doors and bash open heads. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Attack Speed | 0.77 | ||||||||||||||||||||||||||||||||||
Armor penetration | 25% | ||||||||||||||||||||||||||||||||||
Severance chance | 0% | ||||||||||||||||||||||||||||||||||
Structure damage | 5 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 200 mk | ||||||||||||||||||||||||||||||||||
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The Hardened Crowbar is a tool which can be acquired in Barotrauma.
Function
Crowbars can be used to force-open locked Doors and Hatches, similarly to the Plasma Cutter, although with out the destruction of the door or hatch. A hardened crowbar will open a door about ~40% faster than a normal crowbar. Irrespective of quality.
Unlike plasma cutters, crowbars are much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.
It can also be used as a blunt weapon.
Usage
- Force-opening doors and hatches - Press the "Use" keybind (Default: ) on a door
- Note: Only doors that the character doesn't have access to can be forced open with a crowbar
- Attacking - Hold the "Aim" keybind (Default:RMB) to ready the crowbar for an attack, then press the "Shoot" keybind (Default:LMB) to swing the crowbar.
Damage Values
Item | Afflictions | Attack Speed | Armor Penetration |
---|---|---|---|
Crowbar |
Blunt Force Trauma (10)* Stun (0.5)* |
1 | 0% |
Dementonite Crowbar |
1.11 | 0% | |
Hardened Crowbar |
1 | 25% |
Related Talents
Talent | Tier | Description |
---|---|---|
Strengthened Alloys |
Engineer Weapons Engineer Tier 2 |
Unlock recipes: Hardened Wrench, Hardened Screwdriver, Hardened Crowbar, Hardened Diving Knife. Gain a bonus of 20 to Mechanical Engineering. |
Ph.D in Nuclear Physics |
Engineer Physicist Tier 4 |
Unlock recipe: PUCS. Your attacks with Crowbars are 140% more powerful. As long as your electrical skill is 100 or higher, you can repair electrical devices 40% past their maximum condition. |
Scrounger |
Mechanic Pioneer Tier 1 |
Whenever you open a container in a wreck for the first time, you have a 40% chance of finding an additional scrap. When you deconstruct scrap, gain 50 experience. Force doors open 50% faster. |