Screwdriver: Difference between revisions
From Official Barotrauma Wiki
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(Rewrote and reformatted the entire page and source to a standardized layout. Updated everything, added meleerange and other missing info.) |
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{{Version|0.20.16.1}} | {{Version|0.20.16.1|Add media}}__NOTOC__ | ||
{{Items infobox | {{Items infobox | ||
| caption = Inventory Icon | |||
| sprite = Screwdriver sprite.png | |||
| caption = Inventory | |||
| sprite=Screwdriver sprite.png | |||
| spritewidth = 58 | | spritewidth = 58 | ||
| caption2 = Sprite. | | caption2 = Sprite | ||
| description = Makes electrical repairs and rewiring possible. | |||
| identifier = screwdriver | | identifier = screwdriver | ||
| type = tool | | type = tool | ||
| size = small | |||
<!-- Weapon info--> | |||
| weapontype = melee | | weapontype = melee | ||
| meleerange = 0.5 | |||
| attackspeed = 1 | |||
| afflictions = yes | | afflictions = yes | ||
Line 16: | Line 19: | ||
| bleeding = 2 | | bleeding = 2 | ||
| stun = 0.05 | | stun = 0.05 | ||
| | | noreq = yes <!-- No required skills. Remove this if there are required skills and uncomment them below. --> | ||
<!-- Fabricating --> | |||
| fabricator = Yes | | fabricator = Yes | ||
| fabricatortime = 10 | | fabricatortime = 10 | ||
| fabricatorskill = mechanical | | fabricatorskill = mechanical | ||
| fabricatorskilllevel = 20 | | fabricatorskilllevel = 20 | ||
| fabricatormaterials = {{ | | fabricatormaterials = {{hl|Iron}} (x2) | ||
<!-- Deconstructing --> | |||
| deconstructor = Yes | | deconstructor = Yes | ||
| deconstructortime = 20 | | deconstructortime = 20 | ||
| deconstructormaterials = {{ | | deconstructormaterials = {{hl|Iron}} | ||
<!-- Price --> | |||
| baseprice = 10 | |||
| outpostmultiplier = 1 | |||
| citymultiplier = 1 | |||
| researchmultiplier = 1.25 | |||
| militarymultiplier = 1.25 | |||
| minemultiplier = 1 | |||
| medicalmultiplier = 1 | |||
| engineeringmultiplier = 0.9 | |||
| armorymultiplier = 1 | |||
<!-- Availability (uncomment what is needed) --> | |||
| unbuyable = true | |||
<!-- | outpostunbuyable = true --> | |||
| outpostminavailable = 10 | |||
<!-- | cityunbuyable = true --> | |||
| cityminavailable = 5 | |||
<!-- | researchunbuyable = true --> | |||
| researchminavailable = -10 | |||
<!-- | militaryunbuyable = true --> | |||
| militaryminavailable = 10 | |||
= | <!-- | mineunbuyable = true --> | ||
| mineminavailable = 10 | |||
| medicalunbuyable = true | |||
<!-- | medicalminavailable = --> | |||
<!-- | engineeringunbuyable = true --> | |||
| engineeringminavailable = 10 | |||
| armoryunbuyable = true | |||
<!-- | armoryminavailable = --> | |||
}} | |||
<!-- What is the weapon --> | |||
The '''{{PAGENAME}}''' is a Tool in [[Barotrauma]]. | |||
= Description = | |||
<!-- General description of the weapon, what it's good at, what it's bad at, maybe some general tips.--> | |||
The {{PAGENAME}} is a one-handed tool which can be used as a [[Handheld_Weapons#Melee_Weapons|Melee Weapon]]. It has a short range and inflicts a minor amount of {{hl|Lacerations|25}} and {{hl|Bleeding|25}}. It should exclusively be used as a last resort weapon as it has trouble dealing even with smaller [[Creatures]] like {{hl|Crawler|s=s}}. Its main purpose is performing [[Maintenance#Electrical Repairs|electrical repairs]] on [[installations]]. It is also used to rewire [[Connection Panels]] of any [[:Category:Installations|installations]] or [[:Category:Electrical Components|electrical components]]. | |||
<!-- How to obtain the weapon --> | |||
It can be crafted by anyone or bought at any [[Outpost]]. | |||
= | = Function = | ||
<!--How to operate the weapon, used ammo, use the Controls template--> | |||
{{Controls|one}} | |||
<!-- List with facts about the weapons functionality and important tips --> | |||
* It can be used to repair electrical installations by pressing the "Use" keybind ({{Key|E}} by default) on an installation to open the repair GUI and starting the repairs. | |||
** Attempting a repair while not having the required [[Skills#Electrical Engineering|Electrical Engineering]] skill takes a lot longer and presents a risk of failure, which interrupts the repair and inflicts {{hl|Burn|25}} and {{hl|Stun|25}}. | |||
* It can also be used to rewire [[Connection Panels]] of any [[:Category:Installations|installations]] or [[:Category:Electrical Components|electrical components]] inside the repair GUI. | |||
** Attempting a rewiring while not having the required [[Skills#Electrical Engineering|Electrical Engineering]] skill presents a high risk of failure, which interrupts the rewiring and inflicts {{hl|Burn|25}} and {{hl|Stun|25}}. | |||
* Its one-handed, meaning it can be dual-wielded, essentially doubling the DPS, but it does '''not''' increase the repair speed. | |||
* {{Q|{{PAGENAME}}|10|Repair Speed}} <!-- Repair speed increased by 10% for every quality level --> | |||
= Damage Values = | |||
<!-- Cargo table with damage values of this weapon, and potentially other similiar weapons as a comparison. Use the CargoDamage template. --> | |||
{{CargoDamage|{{PAGENAME}}|Hardened Screwdriver|tabletype=melee}} | |||
= Related Talents = | |||
<!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template. Remove section if no related talents --> | |||
{{RelatedTalents|Aggressive Engineering}} | {{RelatedTalents|Aggressive Engineering}} | ||
= See Also = | = See Also = | ||
<!-- Similiar or related items --> | |||
* {{hl|Hardened Screwdriver}} | |||
= Media = | |||
<!-- Images or videos showing off the weapon --> | |||
<gallery widths=280 heights=200> | |||
</gallery> | |||
<!-- Audio files --> | |||
<gallery widths=200 heights=100> | |||
</gallery> | |||
{{Items nav}} | {{Items nav}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Melee Weapons]] | [[Category:Melee Weapons]] | ||
[[Category:Tools]] |
Revision as of 20:56, 4 January 2023
Data is potentially outdated | |
Last updated for version 0.20.16.1 The current game version is 1.4.5.0 Notes: Add media |
Screwdriver | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite Makes electrical repairs and rewiring possible. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Range | 0.5 m | ||||||||||||||||||||||||||||||||||
Attack Speed | 1 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Mechanical: 20
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 10 mk | ||||||||||||||||||||||||||||||||||
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The Screwdriver is a Tool in Barotrauma.
Description
The Screwdriver is a one-handed tool which can be used as a Melee Weapon. It has a short range and inflicts a minor amount of Lacerations and Bleeding. It should exclusively be used as a last resort weapon as it has trouble dealing even with smaller Creatures like Crawlers. Its main purpose is performing electrical repairs on installations. It is also used to rewire Connection Panels of any installations or electrical components.
It can be crafted by anyone or bought at any Outpost.
Function
The Screwdriver is held with one hand. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use.
- It can be used to repair electrical installations by pressing the "Use" keybind ( by default) on an installation to open the repair GUI and starting the repairs.
- Attempting a repair while not having the required Electrical Engineering skill takes a lot longer and presents a risk of failure, which interrupts the repair and inflicts Burn and Stun.
- It can also be used to rewire Connection Panels of any installations or electrical components inside the repair GUI.
- Attempting a rewiring while not having the required Electrical Engineering skill presents a high risk of failure, which interrupts the rewiring and inflicts Burn and Stun.
- Its one-handed, meaning it can be dual-wielded, essentially doubling the DPS, but it does not increase the repair speed.
- The Screwdriver gains 10% Repair Speed per quality level. (10% / 20% / 30%)
Damage Values
Item | Afflictions | Attack Speed | Armor Penetration |
---|---|---|---|
Hardened Screwdriver |
1 | 25% | |
Screwdriver |
1 | 0% |
Related Talents
Talent | Tree | Description |
---|---|---|
Aggressive Engineering ID: aggressiveengineering
|
Engineer General Tier 2 |
You deal triple damage with Screwdrivers. |