Crowbar: Difference between revisions
From Official Barotrauma Wiki
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{{Version|0. | {{Version|0.18.12.0}} | ||
{{Items infobox | {{Items infobox | ||
| image = Crowbar.png | | image = Crowbar.png | ||
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| stun = 0.5 | | stun = 0.5 | ||
| attackspeed = 1 | | attackspeed = 1 | ||
| structuredamage = | | structuredamage = 10 | ||
| baseprice = | | baseprice = 20 | ||
| outpostmultiplier = 1 | | outpostmultiplier = 1 | ||
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| deconstructortime = 10 | | deconstructortime = 10 | ||
| fabricatorskilllevel = 30 | | fabricatorskilllevel = 30 | ||
| fabricatormaterials = {{Hyperlink|Iron}} | | fabricatormaterials = {{Hyperlink|Iron}} (2) | ||
| deconstructormaterials = {{Hyperlink|Iron}} | | deconstructormaterials = {{Hyperlink|Iron}} | ||
}} | }} | ||
The '''Crowbar''' is a tool which can be acquired in ''[[Barotrauma]]''. | The '''Crowbar''' is a tool which can be acquired in ''[[Barotrauma]]''. | ||
==Function== | |||
== Function == | |||
Crowbars can be used to force-open locked [[Doors|doors and hatches]], similarly to the [[Plasma Cutter]]. | Crowbars can be used to force-open locked [[Doors|doors and hatches]], similarly to the [[Plasma Cutter]]. | ||
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It can also be used as a blunt weapon. | It can also be used as a blunt weapon. | ||
==Usage== | |||
== Usage == | |||
* '''Force-opening doors and hatches''' - Press the "Use" keybind ({{Key|E}} by default) on a door | * '''Force-opening doors and hatches''' - Press the "Use" keybind ({{Key|E}} by default) on a door | ||
**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar | **'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar | ||
* '''Attacking''' - Hold the "Aim" keybind ({{Key|mouse|right}}Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind ({{Key|mouse|left}}Left Mouse Button by default) to swing the crowbar. | * '''Attacking''' - Hold the "Aim" keybind ({{Key|mouse|right}}Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind ({{Key|mouse|left}}Left Mouse Button by default) to swing the crowbar. | ||
== | == Damage Values == | ||
<gallery widths= | |||
{{CargoDamage|Crowbar|Hardened Crowbar|Dementonite Crowbar|tabletype=melee}} | |||
== Related Talents == | |||
{{TalentTable | |||
|{{EngineerTalent|ph.d in nuclear physics}} | |||
|{{MechanicTalent|scrounger}} | |||
}} | |||
== Media == | |||
<gallery widths=280 heights=200> | |||
File:crowbar_opening_door.png|Player opening a locked door. | File:crowbar_opening_door.png|Player opening a locked door. | ||
</gallery> | </gallery> | ||
{{Items nav}} | {{Items nav}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Melee Weapons]] | [[Category:Melee Weapons]] |
Revision as of 17:58, 22 June 2022
Data is potentially outdated | |
Last updated for version 0.18.12.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Crowbar | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite Forces doors and hatches open. Also a blunt weapon. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Attack Speed | 1 | ||||||||||||||||||||||||||||||||||
Structure damage | 10 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Mechanical: 30
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 20 mk | ||||||||||||||||||||||||||||||||||
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The Crowbar is a tool which can be acquired in Barotrauma.
Function
Crowbars can be used to force-open locked doors and hatches, similarly to the Plasma Cutter.
Unlike plasma cutters, crowbars are much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.
It can also be used as a blunt weapon.
Usage
- Force-opening doors and hatches - Press the "Use" keybind ( by default) on a door
- Note: Only doors that the character doesn't have access to can be forced open with a crowbar
- Attacking - Hold the "Aim" keybind (Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind (Left Mouse Button by default) to swing the crowbar.
Damage Values
Item | Afflictions | Attack Speed | Armor Penetration |
---|---|---|---|
Crowbar |
Blunt Force Trauma (10)* Stun (0.5)* |
1 | 0% |
Dementonite Crowbar |
1.11 | 0% | |
Hardened Crowbar |
1 | 25% |
Related Talents
Talent | Tier | Description |
---|---|---|
Ph.D in Nuclear Physics |
Engineer Physicist Tier 4 |
Unlock recipe: PUCS. Your attacks with Crowbars are 140% more powerful. As long as your electrical skill is 100 or higher, you can repair electrical devices 40% past their maximum condition. |
Scrounger |
Mechanic Pioneer Tier 1 |
Whenever you open a container in a wreck for the first time, you have a 40% chance of finding an additional scrap. When you deconstruct scrap, gain 50 experience. Force doors open 50% faster. |
Media
-
Player opening a locked door.