PUCS: Difference between revisions

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|[[File:Affliction Husk Infection.png|40x40px]] '''Husk Infection'''
|[[File:Affliction Husk Infection.png|40x40px]] '''Husk Infection'''
|<abbr title="50% reduction and a 50% chance to avoid damage altogether"><span style="color:#00FF00;">-95%</span> <sup>note</sup>
|<abbr title="50% reduction and a 90% chance to avoid damage altogether"><span style="color:#00FF00;">-95%</span> <sup>note</sup>
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|[[File:Affliction Radiation Sickness.png|40x40px]] '''Radiation Sickness'''
|[[File:Affliction Radiation Sickness.png|40x40px]] '''Radiation Sickness'''

Revision as of 04:11, 29 October 2021

Data is potentially outdated
Last updated for version 0.15.12.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.4.6.0
The Protective Universal Crisis Suit, or PUCS for short, bestows its user with immense resistances to environmental hazards such as radiation and fire. The built-in air-filtration system allows the suit to utilize hull oxygen when possible, and the built-in computer injects the user with whatever medicine is placed inside the suit.
–Item description
PUCS
Click to upload a new image.Dummy link
Inventory icon


Sprite
Statistics
Breathing Supplies Oxygen Tank

Oxygenite Tank

Oxygenite Shard

Welding Fuel Tank

Incendium Fuel Tank

Breathing Supplies Capacity 1 Item Slot
Crafting
Fabricator
Requirements
Skill: Electrical: 60
Deconstructor Yield
Store
Base Price 570 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 171 mk
ColonyColony 171 mk
Research OutpostResearch 205 mk
Military OutpostMilitary 171 mk
Mining OutpostMining 188 mk
Medical MerchantMedical Merchant 171 mk
Engineer MerchantEngineer Merchant 171 mk
Armory MerchantArmory Merchant 171 mk
Children of The HonkmotherClown Merchant 171 mk
The Church of HuskHusk Merchant 171 mk
Technical
Identifier
Categories

The PUCS is an outerwear suit that provides Oxygen, protects against attacks, and protects against High Pressure. It can be crafted by an Engineer with the required talent unlocked.

Function

A diving suit lets the player breath while underwater, when an oxygen source is placed inside the suit. The PUCS will not drain oxygen while In an oxygenated room. addition, the gear also protects the player from the ocean's water pressure, allowing them to swim outside of the submarine without getting crushed while above abyssal crush depth.

Players wearing a PUCS move 10% slower and have greatly reduced field of view.

The PUCS also has a slot with room for a single medical/chemical item that will be auto-injected into the wearer when they fall below a certain health threshold.

Diving suits have a light which illuminates a small area in front of the player, this light will be on as long as the player is alive.

Diving Suits can be stored in a Diving Suit Locker.

Supply effects when worn
Item Effect Supply Duration
Oxygen Tank +1000 Air 11m 6s
Oxygenite Tank +1500 Air

+30% movement

33m 20s
Oxygenite Shard +1000 Air

+20% movement

11m 6s
Welding Fuel Tank Oxygen Low (+20/s)* 3m 20s
Incendium Fuel Tank Oxygen Low (+20/s)*

Burn (+0.1/s)*

3m 20s
None -100 Air Infinite

Protection Values

Listed below are the damage reduction values for each blocked damage type.

Damage Type Damage Reduction (In %)
Bite Wounds -30%
Blunt Force Trauma -30%
Lacerations -30%
Gunshot Wound -30%
Burn -90%
Bleeding -30%
Husk Infection -95% note
Radiation Sickness -100%
Barotrauma/Pressure -100% Rated for 6 000m of pressure

Trivia

  • Natural Husks have the appearance of wearing diving suits with a broken viewport.

See Also

v·d·e·h
Items
Consumables
Ammo
Handheld Weapons
Tools
Clothing
Headgear
Innerwear
Outerwear
Other
Electrical
Alien
Gardening
Skill Books
Misc