Alarms (Disambiguation): Difference between revisions
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BTGamepedia>Acekaburaky (Merged from separate Buzzer and Siren page) |
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{{Items infobox | {{Items infobox | ||
| image = Alarms.png | | image = Alarms icon.png | ||
| imagewidth = 75 | |||
| caption = Inventory icon | |||
| image2 = Alarms.png | |||
| imagewidth2 = 95 | |||
| caption2 = Sprite | |||
| type = electrical | | type = electrical | ||
| name = Alarms | | name = Alarms | ||
| noreq = yes | | noreq = yes | ||
| cost = | | cost = (Buzzer) 90-125 Marks | ||
(Siren) 135-187 | |||
| fabricator = Yes | | fabricator = Yes | ||
| fabricatorskill = electrical | |||
| fabricatorskilllevel = 30 | |||
| fabricatortime = 10 | |||
| deconstructor = Yes | | deconstructor = Yes | ||
| | | deconstructortime = 10 | ||
{{Hyperlink|Steel Bar}} | | fabricatormaterials = {{Hyperlink|FPGA Circuit}} | ||
{{Hyperlink|Tin}} (Buzzer) | |||
{{Hyperlink|Steel Bar}} (Siren) | |||
| deconstructormaterials = {{Hyperlink|FPGA Circuit}} | |||
{{Hyperlink|Tin}} (Buzzer) | |||
{{Hyperlink|Steel Bar}} (Siren) | |||
}} | }} | ||
'''Alarms''' are a type of [[:Category:Electrical_Components|Electrical Component]] that play audio when triggered, most commonly used to warn the crew of an ongoing flood. | '''Alarms''' are a type of [[:Category:Electrical_Components|Electrical Component]] that play audio when triggered, most commonly used to warn the crew of an ongoing flood. There are two types of Alarms that function identically, with only a few differences in other aspects. | ||
==[[File:Alarm_Buzzer.png|45px]] Alarm Buzzer== | |||
<blockquote>"''Can be triggered to make a terrible noise."''</blockquote> | |||
<!-- Plays an audio loop when it receives a <code>1</code> through either input. --> | |||
The '''Alarm Buzzer''' is an electrical component used to sound an alarm noise when activated. | |||
It is most commonly used in tandem with a [[Water Detector]] to signal the crew of ongoing floods. | |||
<small>Hover over pins to see their descriptions</small> | |||
{{Connection panel | |||
|input1=Toggle_State | |||
|input1tt=Toggles between on and off when a signal of 1 is supplied. | |||
|input2=Set_State | |||
|input2tt=Sets current state of alarm to 1(on) or 0(off). | |||
}} | |||
<gallery widths="200" heights="150"> | <gallery widths="200" heights="150"> | ||
File: | File:WarningBeep.ogg|Alarm Buzzer loop | ||
</gallery> | </gallery> | ||
==[[File: | ==[[File:Emergency_Siren.png|45px]] Emergency Siren [[File:Emergency Siren icon.png|45px]]== | ||
Plays an audio loop when it receives a <code>1</code> through either input. | <blockquote>"''Can be triggered to make a terrible noise."''</blockquote> | ||
<!-- Plays an audio loop when it receives a <code>1</code> through either input. --> | |||
The '''Emergency Siren''' is an electrical component used to sound an alarm noise when activated. | |||
It is most commonly used in tandem with a [[Water Detector]] to signal the crew of ongoing floods. | |||
<small>Hover over pins to see their descriptions</small> | |||
{{Connection panel | |||
|input1=Toggle_State | |||
|input1tt=Toggles between on and off when a signal of 1 is supplied. | |||
|input2=Set_State | |||
|input2tt=Sets current state of alarm to 1(on) or 0(off). | |||
}} | |||
<gallery widths="200" heights="150"> | <gallery widths="200" heights="150"> | ||
File: | File:WarningSiren.ogg|Emergency Siren loop | ||
</gallery> | </gallery> | ||
==Connection Panel== | <!-- ==Connection Panel== | ||
{{Connection panel | {{Connection panel | ||
| input1 = toggle | | input1 = toggle | ||
Line 31: | Line 72: | ||
| input2 = set_state | | input2 = set_state | ||
| input2tt = Keeps playing the audio while receiving a signal. | | input2tt = Keeps playing the audio while receiving a signal. | ||
}} | }} --> | ||
{{Electrical Nav}} | |||
{{Items nav}} | {{Items nav}} |
Revision as of 20:05, 23 October 2020
Alarms | ||||||||
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Inventory icon Sprite | ||||||||
Crafting | ||||||||
Fabricator Requirements |
Skill: Electrical: 30
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Deconstructor Yield | ||||||||
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Alarms are a type of Electrical Component that play audio when triggered, most commonly used to warn the crew of an ongoing flood. There are two types of Alarms that function identically, with only a few differences in other aspects.
Alarm Buzzer
"Can be triggered to make a terrible noise."
The Alarm Buzzer is an electrical component used to sound an alarm noise when activated.
It is most commonly used in tandem with a Water Detector to signal the crew of ongoing floods.
Hover over pins to see their descriptions
Connection Panel for Alarms (Disambiguation) Hover over pins to see their descriptions. | ||||||||||||||
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Requires: Screwdriver |
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Alarm Buzzer loop
Emergency Siren File:Emergency Siren icon.png
"Can be triggered to make a terrible noise."
The Emergency Siren is an electrical component used to sound an alarm noise when activated.
It is most commonly used in tandem with a Water Detector to signal the crew of ongoing floods.
Hover over pins to see their descriptions
Connection Panel for Alarms (Disambiguation) Hover over pins to see their descriptions. | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Requires: Screwdriver |
-
Emergency Siren loop
Electrical Components | |
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Alarms | |
Detectors | |
Interactable | |
Wiring Components | |
Misc |