Alarms (Disambiguation): Difference between revisions
From Official Barotrauma Wiki
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{{Version|0.11.0.10}} | {{Version|0.11.0.10}} | ||
{{Items infobox | {{Items infobox | ||
| | | icon = Alarms icon.png | ||
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| caption = Inventory icon | | caption = Inventory icon | ||
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| caption2 = Sprite | | caption2 = Sprite | ||
| type = electrical | | type = electrical |
Revision as of 01:37, 9 November 2021
Data is potentially outdated | |
Last updated for version 0.11.0.10 The current game version is 1.4.6.0 |
Alarms | ||||||||
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Inventory icon Sprite | ||||||||
Crafting | ||||||||
Fabricator Requirements |
Skill: Electrical: 30
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Deconstructor Yield | ||||||||
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Alarms are a type of Electrical Component that play audio when triggered, most commonly used to warn the crew of an ongoing flood. There are two types of Alarms that function identically, with only a few differences in other aspects.
Alarm Buzzer
"Can be triggered to make a terrible noise."
The Alarm Buzzer is an electrical component used to sound an alarm noise when activated.
It is most commonly used in tandem with a Water Detector to signal the crew of ongoing floods.
Connection Panel for Alarms (Disambiguation) Hover over pins to see their descriptions. | ||||||||||||||
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Requires: Screwdriver |
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Alarm Buzzer loop
Emergency Siren File:Emergency Siren icon.png
"Can be triggered to make a terrible noise."
The Emergency Siren is an electrical component used to sound an alarm noise when activated.
It is most commonly used to signal that a Nuclear Reactor meltdown is imminent.
Connection Panel for Alarms (Disambiguation) Hover over pins to see their descriptions. | ||||||||||||||
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Requires: Screwdriver |
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Emergency Siren loop
Electrical Components | |
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Alarms | |
Detectors | |
Interactable | |
Wiring Components | |
Misc |