Scrap: Difference between revisions
From Official Barotrauma Wiki
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{{Version|0. | {{Version|1.0.7.0}} | ||
{{Items infobox | {{Items infobox | ||
| description = A pile of possibly useful material. | | description = A pile of possibly useful material. | ||
| | <!-- Ammo --> | ||
| usedby = Scrap Cannon | |||
| ammotype = ranged | |||
| lacerations = 4.5 | | lacerations = 4.5 | ||
| bleeding = 9 | | bleeding = 9 | ||
| stun = 0.1 | | stun = 0.1 | ||
| structuredamage = | | structuredamage = 2 | ||
| projectiles = 16 | | projectiles = 16 | ||
| projectile = Instant | | projectile = Instant | ||
| severlimbsprobability = 50 | | severlimbsprobability = 50 | ||
<!-- Crafting --> | |||
| deconstructor = Yes | | deconstructor = Yes | ||
| deconstructortime = 10 | | deconstructortime = 10 | ||
| deconstructormaterials = Two of the following:<br>{{Hyperlink|Iron}}<br>{{Hyperlink|Copper}}<br>{{Hyperlink|Lead}}<br>{{Hyperlink|Steel Bar}}<br>{{Hyperlink|Aluminum}}<br>{{Hyperlink|Carbon}}<br>{{Hyperlink|Rubber}}<br>{{Hyperlink|Titanium-Aluminum Alloy}}<br>{{Hyperlink|Thorium}} | | deconstructormaterials = Two of the following:<br>{{Hyperlink|Iron}}<br>{{Hyperlink|Copper}}<br>{{Hyperlink|Lead}}<br>{{Hyperlink|Steel Bar}}<br>{{Hyperlink|Aluminum}}<br>{{Hyperlink|Carbon}}<br>{{Hyperlink|Rubber}}<br>{{Hyperlink|Titanium-Aluminum Alloy}}<br>{{Hyperlink|Thorium}} | ||
<!-- Store --> | |||
| baseprice = 5 | |||
| unbuyable = true | |||
<!-- Technical --> | |||
| type = material | |||
| identifier = scrap | |||
}} | }} | ||
Revision as of 22:48, 14 March 2023
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Data is up-to-date |
Last updated for version 1.0.7.0 Last mentioned in changelog 1.0.7.0 The current game version is 1.4.6.0 |
Scrap | |||||||||||||||||||||||||||||||||||
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![]() Inventory icon ![]() Sprite A pile of possibly useful material. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Used by | ![]() | ||||||||||||||||||||||||||||||||||
Severance chance | 50% | ||||||||||||||||||||||||||||||||||
Structure damage | 32 (16x2) | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
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5 mk | ||||||||||||||||||||||||||||||||||
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Scrap is a pile of scavenged metals which primarily serves to be deconstructed into raw materials, or refined with the Scrap Savant talent.
Acquisition
Scrap can be frequently found in wrecks.
Deconstruction Table
Scrap deconstructs into two items, randomly chosen from the following table:
Material | Commonness | Approximate chance |
---|---|---|
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0.8 | 16% |
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0.8 | 16% |
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0.7 | 14% |
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0.6 | 12% |
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0.6 | 12% |
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0.6 | 12% |
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0.5 | 10% |
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0.3 | 6% |
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0.2 | 4% |
Related Talents
Talent | Tree | Description |
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![]() Scrap Savant ID: scrapsavant
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![]() Scrapper Spec. 3 |
Deconstructing Scrap gives double the output. Whenever you open a container in a wreck for the first time, you have a 20% chance of finding an additional scrap. |