UEX
Data is potentially outdated | |
Last updated for version 0.11.0.10 Last mentioned in changelog 0.21.6.0 The current game version is 1.4.6.0 |
UEX | |||||||||||||||||||||||||||||||||||
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Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Weapons: 60
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Deconstructible? | No | ||||||||||||||||||||||||||||||||||
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Base Price | 75 mk | ||||||||||||||||||||||||||||||||||
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UEX is an explosive in Barotrauma. It can be made in the fabricator with Sodium and Phosphorus.
Usage
UEX can be placed in a Detonator and then remotely detonated by sending a signal to it, typically by wiring the detonator to a button, but it could be triggered other ways. For example, the detonator awaits a "1" signal, so if you wire it to a door's state_out connector, the "1" signal is sent when the door opens. It is capable of causing significant damage to both entities and structures in the world.
Like C-4, IC-4, Compound N and Volatile Coumpound N, it can be loaded inside Railgun Shells and Nuclear Shells for added damage. UEX is the primary ingredient for fabricating various explosives, including C-4, grenades, explosive Coilgun ammo, the nuclear Depth Charge and nuclear Railgun shell.
Damage Values
Item |
Afflictions on Hit |
Structure Damage |
Kinetic Force |
Explosion Radius (m) |
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UEX |
Burn: 100 Lacerations: 50 Stun: 5s |
150 |
20 |
800 |