Scrap: Difference between revisions
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(description now set as description in the infobox; added possible deconstruction materials to infobox; added related talents; minor rewording) |
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{{Version|0. | {{Version|0.15.13.0}} | ||
{{Items infobox | {{Items infobox | ||
| image = Scrap.png | | image = Scrap.png | ||
| | | description = A pile of possibly useful material. | ||
| type = material | | type = material | ||
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| deconstructor = Yes | | deconstructor = Yes | ||
| deconstructortime = 10 | | deconstructortime = 10 | ||
| deconstructormaterials = | | deconstructormaterials = Two of the following:<br>{{Hyperlink|Iron}}<br>{{Hyperlink|Copper}}<br>{{Hyperlink|Lead}}<br>{{Hyperlink|Steel Bar}}<br>{{Hyperlink|Aluminum}}<br>{{Hyperlink|Carbon}}<br>{{Hyperlink|Rubber}}<br>{{Hyperlink|Titanium-Aluminum Alloy}}<br>{{Hyperlink|Thorium}} | ||
}} | }} | ||
'''Scrap''' is a pile of scavenged metals which | '''Scrap''' is a pile of scavenged metals which primarily serves to be deconstructed into raw materials. | ||
= Acquisition = | = Acquisition = | ||
Scrap can be frequently found in wrecks. | Scrap can be frequently found in wrecks. | ||
= Deconstruction table = | = Deconstruction table = | ||
Scrap deconstructs into two items, randomly chosen from the following table: | Scrap deconstructs into two items, randomly chosen from the following table: | ||
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|} | |} | ||
= Related Talents = | |||
{{TalentTable | |||
|{{MechanicTalent|scrounger}} | |||
|{{MechanicTalent|elbow grease}} | |||
|{{MechanicTalent|scrap savant}} | |||
}} | |||
{{Items nav}} | {{Items nav}} | ||
[[Category:Items]] | [[Category:Items]] |
Revision as of 19:36, 10 December 2021
Data is potentially outdated | |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.0.7.0 The current game version is 1.4.6.0 |
Scrap | ||||||||
---|---|---|---|---|---|---|---|---|
Inventory icon Sprite A pile of possibly useful material. | ||||||||
Crafting | ||||||||
Constructible? | No | |||||||
Deconstructor Yield | ||||||||
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Scrap is a pile of scavenged metals which primarily serves to be deconstructed into raw materials.
Acquisition
Scrap can be frequently found in wrecks.
Deconstruction table
Scrap deconstructs into two items, randomly chosen from the following table:
Material | Commonness | Approximate chance |
---|---|---|
Iron | 0.8 | 16% |
Copper | 0.8 | 16% |
Lead | 0.7 | 14% |
Steel Bar | 0.6 | 12% |
Aluminum | 0.6 | 12% |
Carbon | 0.6 | 12% |
Rubber | 0.5 | 10% |
Titanium-Aluminum Alloy | 0.3 | 6% |
Thorium | 0.2 | 4% |
Related Talents
Talent | Tier | Description |
---|---|---|
Scrounger |
Mechanic Pioneer Tier 1 |
Whenever you open a container in a wreck for the first time, you have a 40% chance of finding an additional scrap. When you deconstruct scrap, gain 50 experience. Force doors open 50% faster. |
Elbow Grease |
Mechanic Pioneer Tier 3 |
Gain an additional percentage to Melee Power and Maximum Health equal to 40% of your Mechanical skill. Whenever you deconstruct scrap, gain a bonus of 3 to Mechanical. This talent can only give up to 100 skill bonus. This bonus is lost on death. |
Scrap Savant |
Mechanic Pioneer Tier 4 |
You can refine 3 scrap to any alien material. Gain 150 experience when you fabricate an alien material. Whenever you open a container in a wreck for the first time, you have a 80% chance of finding an additional scrap. |