Gear: Difference between revisions
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Revision as of 14:34, 1 November 2020
Gear are items that can be worn by a human in the Card, Headset, Innerwear or Outerwear slots. They have various uses, some providing protection, and others for utility.
Wearing gear is the primary method of protection from harm. It can also be temporarily boosted by ingesting Chemicals.
Outerwear
The Outerwear slot is for bulky items: Diving Gear, Body Armor, and the Moloch Shell Fragment. They provide strong protection from harm.
Item | Damage resistances (percentage) | Notes | |||||
---|---|---|---|---|---|---|---|
Gunshot Wound | Bite Wounds | Blunt Force Trauma | Burn | Lacerations | Bleeding | ||
Diving Suit | 20 | - | 20 | 40 | - | 50 | Has a light near the head.
Has O2 supply. Slows movement. Additionally grants: 100% Radiation Sickness Resistance 50% chance to prevent Husk Infections and Bleeding |
Body Armor | 80 | 70 | 80 | 10 | 80 | 90 | |
Moloch Shell Fragment | 80 | 80 | 80 | 10 | - | 90 | Slows movement by 40%.
Reduces all other Internal Damage by 80%. Reduces bleeding from wounds by 70% |
Innerwear
The Innerwear slot is for regular clothing that all classes start with. They provide nominal protection from harm.
Due to a bug, many innerwear have 50% resistances to Gunshots, Blunt Trauma, and Laceration damage.
Inventory | Name | Damage resistances (percentage) | Notes | |||||
---|---|---|---|---|---|---|---|---|
Gunshot Wound | Bite Wounds | Blunt Force Trauma | Burn | Lacerations | Bleeding | |||
Veteran's Jacket | 50 | - | 50 | - | 50 | - | ||
Renegade's Jacket | 50 | - | 50 | - | 50 | - | ||
Admiral's Uniform | 50 | - | 50 | - | 50 | - | ||
Medic's Fatigue | 20 | 20 | 50 | - | 50 | - | Has 3 pockets for medical/chemical items | |
Doctor's Uniform | 50 | - | 50 | - | 50 | - | Has 3 pockets for medical/chemical items | |
Engineer's Jumpsuit | 50 | - | 50 | 60 | 50 | - | ||
Hazmat Suit | 50 | - | 50 | 30 | 50 | - | 60% Radiation Resistance | |
Boiler Suit | 50 | - | 50 | 40 | 50 | - | ||
Mechanic's Jumpsuit | 50 | - | 50 | 40 | 50 | - | ||
Assistant Clothes | 50 | - | 50 | 30 | 30 | - | ||
Commando's Fatigue | 20 | 30 | 20 | 30 | 20 | 10 | ||
Security Officer's Uniform | 20 | 30 | 20 | 30 | 20 | 10 | ||
Gunner's Uniform | 20 | 30 | 20 | 30 | 20 | 10 | ||
Clown Costume (Mother's Providence) |
50 | - | 50 | - | 50 | - | Makes Bike Horn noises when hurt. | |
Outpost Dweller Outfits | 50 | - | 50 | - | 50 | - | ||
No Innerwear | 50 | - | 50 | - | 50 | - |
Head
The Head slot is for diving masks, hats, and Health HUD scanner.
Item | Damage resistances (percentage) | Notes | |||||
---|---|---|---|---|---|---|---|
Gunshot Wound | Bite Wounds | Blunt Force Trauma | Burn | Lacerations | Bleeding | ||
Diving Mask | - | - | - | - | - | - | Has O2
Slows movement by 10% Reduces Vision |
Health Scanner HUD | - | - | - | - | - | - | Shows health information from a distance. |
Gunner's Helmet | 20 | 30 | 20 | 30 | 20 | 90 | |
Ballstic Helmet | 20 | 30 | 20 | 30 | 20 | 90 | |
Riot Helmet | 20 | 30 | 20 | 30 | 20 | 90 | |
Captain's Hats | - | - | - | - | - | - | Status symbol of the most important crew member |
Baseball Cap | - | - | - | - | - | - | |
Clown Mask (Mother's Countenance) |
- | - | - | - | - | - | Identifies the wearer as a Clown |
Headset
The Headset slot is for Headsets.
Card
The Card slot is for ID cards.
Other
The Mudraptor shell fragment is a shield-like item that blocks attacks.