Combat Diving Suit: Difference between revisions
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|[[File:Affliction Bite Wounds.png|40x40px]] '''Bite Wounds''' | |[[File:Affliction Bite Wounds.png|40x40px]] '''Bite Wounds''' | ||
|<span style="color:#00FF00;">- | |<span style="color:#00FF00;">-60%</span> | ||
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|[[File:Affliction Blunt Force Trauma.png|40x40px]] '''Blunt Force Trauma''' | |[[File:Affliction Blunt Force Trauma.png|40x40px]] '''Blunt Force Trauma''' | ||
|<span style="color:#00FF00;">- | |<span style="color:#00FF00;">-30%</span> | ||
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|[[File:Affliction Lacerations.png|40x40px]] '''Lacerations''' | |[[File:Affliction Lacerations.png|40x40px]] '''Lacerations''' | ||
|<span style="color:#00FF00;">- | |<span style="color:#00FF00;">-60%</span> | ||
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|[[File:Affliction Gunshot Wound.png|40x40px]] '''Gunshot Wound''' | |[[File:Affliction Gunshot Wound.png|40x40px]] '''Gunshot Wound''' | ||
|<span style="color:#00FF00;">- | |<span style="color:#00FF00;">-30%</span> | ||
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|[[File:Affliction Burn.png|40x40px]] '''Burn''' | |[[File:Affliction Burn.png|40x40px]] '''Burn''' | ||
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|[[File:Affliction Bleeding.png|40x40px]] '''Bleeding''' | |[[File:Affliction Bleeding.png|40x40px]] '''Bleeding''' | ||
|<span style="color:#00FF00;">- | |<abbr title="50% reduction and a 50% chance to avoid damage altogether"><span style="color:#00FF00;">-75%</span> <sup>note</sup></abbr> | ||
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|[[File:Affliction Husk Infection.png|40x40px]] '''Husk Infection''' | |[[File:Affliction Husk Infection.png|40x40px]] '''Husk Infection''' | ||
|<span style="color:#00FF00;">- | |<abbr title="60% reduction and a 50% chance to avoid damage altogether"><span style="color:#00FF00;">-80% <sup>note</sup></span> | ||
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|[[File:Affliction Radiation Sickness.png|40x40px]] '''Radiation Sickness''' | |[[File:Affliction Radiation Sickness.png|40x40px]] '''Radiation Sickness''' | ||
|<span style="color:#00FF00;">- | |<span style="color:#00FF00;">-50%</span> | ||
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|[[File:Affliction Pressure.png|40x40px]] '''Barotrauma/Pressure''' | |[[File:Affliction Pressure.png|40x40px]] '''Barotrauma/Pressure''' | ||
| <span style="color:#00FF00;">-100%</span> | | <span style="color:#00FF00;">-100%</span> When above abyssal crush depth | ||
<span style="color:#FF0000;">-0%</span> Below abyssal crush depth | <span style="color:#FF0000;">-0%</span> Below abyssal crush depth | ||
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Revision as of 16:59, 22 April 2021
Data is potentially outdated | |
Last updated for version 0.12.0.2 Last mentioned in changelog 1.4.5.0 The current game version is 1.4.6.0 |
“ | An agile, lightweight suit designed for combat. Offers some protection against damage and withstands more pressure than a normal suit. | „ |
–Item description |
Combat Diving Suit | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Breathing Supplies | Oxygen Tank | ||||||||||||||||||||||||||||||||||
Breathing Supplies Capacity | 1 Item Slot | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Mechanical: 40
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 430 mk | ||||||||||||||||||||||||||||||||||
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The Combat Diving Suit is an outerwear suit that provides oxygen, protects against attacks, and protects against High Pressure.
Function
A diving suit lets the player breath while underwater, when an oxygen source is placed inside the suit. In addition, the gear also protects the player from the ocean's water pressure, allowing them to swim outside of the submarine without getting crushed while above abyssal crush depth.
Players wearing diving suits move 40% slower and have greatly reduced field of view.
Diving suits have a light which illuminates a small area in front of the player, this light will be on as long as the player is alive.
Diving Suits can be stored in a Diving Suit Locker.
Item | Effect | Supply Duration |
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None | -100 Air | - |
Oxygen Tank | +1000 Air | 5min 33s |
Oxygenite Tank | +1500 Air
+30% movement |
16m 40s |
Oxygenite Shard | +1000 Air
+20% movement |
5m 33s |
Welding Fuel Tank | Oxygen Low (+20/s)* | 3m 20s |
Incendium Fuel Tank | Oxygen Low (+20/s)*
Burn (+0.1/s)* |
3m 20s |
Protection Values
Listed below are the damage reduction values for each blocked damage type.
Trivia
- Natural Husks have the appearance of wearing diving suits with a broken viewport.