Body Armor: Difference between revisions
From Official Barotrauma Wiki
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!Damage Reduction (In %) | !Damage Reduction (In %) | ||
|- | |- | ||
| | |{{Affliction|Blunt Force Trauma}} || <span style="color:#00FF00;">-80%</span> | ||
|<span style="color:#00FF00;">-80%</span> | |||
|- | |- | ||
| | |{{Affliction|Lacerations}} || <span style="color:#00FF00;">-80%</span> | ||
|<span style="color:#00FF00;">-80%</span> | |||
|- | |- | ||
| | |{{Affliction|Gunshot Wound}} || <span style="color:#00FF00;">-80%</span> | ||
|<span style="color:#00FF00;">-80%</span> | |||
|- | |- | ||
| | |{{Affliction|Bite Wounds}} || <span style="color:#00FF00;">-70%</span> | ||
|<span style="color:#00FF00;">-70%</span> | |||
|- | |- | ||
| | |{{Affliction|Bleeding}} || <span style="color:#00FF00;">-90%</span> | ||
|<span style="color:#00FF00;">-90%</span> | |||
|- | |- | ||
| | |{{Affliction|Burn}} || <span style="color:#00FF00;">-10%</span> | ||
|<span style="color:#00FF00;">-10%</span> | |||
|} | |} | ||
{{Items nav}} | {{Items nav}} | ||
[[Category:Gear]] | [[Category:Gear]] | ||
[[Category:Outerwear]] | [[Category:Outerwear]] |
Revision as of 17:10, 6 November 2021
Data is potentially outdated | |
Last updated for version 0.12.0.3 The current game version is 1.4.5.0 |
“ | While the body armor won't offer adequate protection against most of the inhabitants of the subsurface ocean, it can be extremely useful if there are traitors on board. | „ |
–Item description |
Body Armor | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Weapons: 40
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 300 mk | ||||||||||||||||||||||||||||||||||
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Body Armor is an outerwear Gear Item designed to protect the wearer against physical harm. It protects the Torso body part only.
Function
Security officers start with a set of body armor on to protect themselves.
Protection Values
Listed below are the damage reduction values for each blocked damage type.
Damage Type | Damage Reduction (In %) |
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Blunt Force Trauma | -80% |
Lacerations | -80% |
Gunshot Wound | -80% |
Bite Wounds | -70% |
Bleeding | -90% |
Burn | -10% |