UEX

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UEX
Skill Requirements
Skill Requirements
Weapons: 60
Crafting
Fabricator
Requirements
Deconstructible? No
Store
Base Price 75 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 112 mk 33 mk
ColonyColony 93 mk 28 mk
Research OutpostResearch 93 mk 28 mk
Military OutpostMilitary 67 mk 20 mk
Mining OutpostMining 75 mk 22 mk
Medical MerchantMedical Merchant N/A 22 mk
Engineer MerchantEngineer Merchant N/A 22 mk
Armory MerchantArmory Merchant N/A 22 mk
Children of The HonkmotherClown Merchant N/A 22 mk
The Church of HuskHusk Merchant N/A 22 mk
Technical
Identifier
Categories
A simple explosive compound made of sodium and phosphorus.
–Item description

UEX is an explosive in Barotrauma. It can be made in the fabricator with Sodium and Phosphorus.

Usage

UEX can be placed in a Detonator and then remotely detonated by sending a signal to it, typically by wiring the detonator to a button, but it could be triggered other ways. For example, the detonator awaits a "1" signal, so if you wire it to a door's state_out connector, the "1" signal is sent when the door opens. It is capable of causing significant damage to both entities and structures in the world.

Like C-4, IC-4, Compound N and Volatile Coumpound N, it can be loaded inside Railgun Shells and Nuclear Shells for added damage. UEX is the primary ingredient for fabricating various explosives, including C-4, grenades, explosive Coilgun ammo, the nuclear Depth Charge and nuclear Railgun shell.

Damage Values

Item
Attack Damage
Structure Damage
Stun Duration
Kinetic Force
Explosion Radius (m)
Damage Type
UEX
150
150
5
20
800
Splash







Gallery

File:Uex explosion.gif
UEX explosion
v·d·e·h
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