Thermal Alien Artifact: Difference between revisions
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{{Items infobox | {{Items infobox | ||
| identifier = thermalartifact | | identifier = thermalartifact | ||
| description = Artifact found in alien ruins. | |||
| category = Alien | |||
| tags = alien,alienartifact | |||
| type = exotic | | type = exotic | ||
| noreq = yes | | noreq = yes |
Revision as of 21:03, 24 August 2022
Data is potentially outdated | |
Last updated for an unknown version The current game version is 1.4.6.0 |
Thermal Alien Artifact | |||||||||||||||||||||||||||||||||||
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Artifact found in alien ruins. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 1000 mk | ||||||||||||||||||||||||||||||||||
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The Thermal Alien Artifact periodically (30 second intervals) generates Fire. Special caution is to be taken so that they don't set installations ablaze, and crew members interacting with it will need to be treated for Burn. It also plays a sound when doing so.
The best way to make the Thermal Alien Artifact harmless is to let it remain in the airlock of the Submarine under flood or any other hulls that can remain under flood without making it difficult to steer the Submarine.
During the Salvaging an Artifact Mission where the Thermal type is the target, the Artifact must be inside the ship's hull to count as recovered; wedging it in some exterior space does not count toward retrieval.