Revolver: Difference between revisions
From Official Barotrauma Wiki
(infobox store section update, data check) |
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{{Version|0.10.6.2}} | |||
{{Items infobox | {{Items infobox | ||
| image = Revolver.png | | image = Revolver.png | ||
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| ammocost = 27-45 | | ammocost = 27-45 | ||
| weapons = 40 | | weapons = 40 | ||
| handicap = Spread/Inaccuracy | | handicap = Spread/Inaccuracy +2<br>(0 → 2) | ||
| | | baseprice = 150 | ||
| outpostunbuyable = true | |||
| researchunbuyable = true | |||
| mineunbuyable = true | |||
| outpostmultiplier = 1.5 | |||
| citymultiplier = 1.25 | |||
| researchmultiplier = 1.25 | |||
| militarymultiplier = 0.9 | |||
| minemultiplier = 1.25 | |||
| cityminavailable = 1 | |||
| militaryminavailable = 3 | |||
| fabricator = No | | fabricator = No | ||
| deconstructor = Yes | | deconstructor = Yes | ||
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| deconstructormaterials = {{Hyperlink|Steel Bar}} | | deconstructormaterials = {{Hyperlink|Steel Bar}} | ||
{{Hyperlink|Plastic}} | {{Hyperlink|Plastic}} | ||
}} | |||
The '''Revolver''' is a powerful ranged weapon. | The '''Revolver''' is a powerful ranged weapon. | ||
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| item = Revolver Round | | item = Revolver Round | ||
| image = Revolver Round.png | | image = Revolver Round.png | ||
| afflictions = | | afflictions = {{Hyperlink|Gunshot Wound||Affliction Gunshot Wound}}: 30 | ||
{{Hyperlink|Bleeding||Affliction Bleeding}}: 40 | |||
{{Hyperlink|Stun||Affliction Stun}}: 0.4 | |||
| structuredamage = 5 | | structuredamage = 5 | ||
| projectile = Instant | | projectile = Instant | ||
| | | reusable = No | ||
| price = 27 - 38 | | price = 27 - 38 | ||
| | | source = Store only | ||
}} | }} | ||
Revision as of 18:16, 13 November 2020
Data is potentially outdated | |
Last updated for version 0.10.6.2 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Revolver | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Ammunition | Revolver Round | ||||||||||||||||||||||||||||||||||
Ammo Capacity | 6 | ||||||||||||||||||||||||||||||||||
Skill Requirements | |||||||||||||||||||||||||||||||||||
Skill Requirements | Weapons: 40
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Handicap | Spread/Inaccuracy +2 (0 → 2) | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 150 mk | ||||||||||||||||||||||||||||||||||
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The Revolver is a powerful ranged weapon.
Function
The Revolver functions as a one-handed ranged weapon. It is most useful for incapacitating or killing rogue crew members or smaller Creatures (Husks, Crawlers), as it won't be too effective against larger sea creatures. While the revolver can be bought from a Military or City Outpost, the Captain and Gunner spawn with one fully loaded.
Usage
The revolver requires one hand to equipped and used. Holding down the right-click (mouse2) button will aim it in whichever direction your cursor is positioned. While held, left-clicking (mouse1) will fire the revolver in the aimed direction.
Damage Values
Item |
Afflictions |
Structure Damage |
Projectile Speed |
Reusable? |
Source |
Price |
---|---|---|---|---|---|---|
Revolver Round |
Gunshot Wound: 30
Bleeding: 40 Stun: 0.4 |
5 |
Instant |
No |
Store only |
27 - 38 |
Audio
-
Revolver firing 1
-
Revolver firing 2
-
Revolver firing 3