Riot Shotgun: Difference between revisions
m (categories) |
m (Calculated damage values and moved single damage instance to parentheses) Tag: visualeditor |
||
Line 37: | Line 37: | ||
| item = Shotgun Shell | | item = Shotgun Shell | ||
| image = Shotgun Shell.png | | image = Shotgun Shell.png | ||
| afflictions = {{Hyperlink|Gunshot Wound|40|Affliction Gunshot Wound}}: | | afflictions = {{Hyperlink|Gunshot Wound|40|Affliction Gunshot Wound}}: 64 (8x8) | ||
{{Hyperlink|Bleeding|40|Affliction Bleeding}}: | {{Hyperlink|Bleeding|40|Affliction Bleeding}}: 48 (6x8) | ||
{{Hyperlink|Stun|40|Affliction Stun}}: 0. | {{Hyperlink|Stun|40|Affliction Stun}}: 1.6 (0.2x8) | ||
| structuredamage = 0.5 | | structuredamage = 0.5 | ||
| projectile = Instant | | projectile = Instant | ||
Line 63: | Line 63: | ||
File:ShotgunLoad3.ogg|Shotgun reloading 3 | File:ShotgunLoad3.ogg|Shotgun reloading 3 | ||
</gallery> | </gallery> | ||
{{Items nav}} | {{Items nav}} | ||
[[Category:Ranged Weapons]] | [[Category:Ranged Weapons]] | ||
[[Category:Medium Items]] | [[Category:Medium Items]] |
Revision as of 15:13, 28 June 2021
Data is potentially outdated | |
Last updated for version 0.10.6.2 Last mentioned in changelog 0.18.11.0 The current game version is 1.4.6.0 |
Riot Shotgun | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Ammunition | Shotgun Shell | ||||||||||||||||||||||||||||||||||
Ammo Capacity | 6 | ||||||||||||||||||||||||||||||||||
Skill Requirements | |||||||||||||||||||||||||||||||||||
Skill Requirements | Weapons: 60
| ||||||||||||||||||||||||||||||||||
Handicap | Spread/Inaccuracy of the weapon is multiplied by 10. | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 500 mk | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
|
The Riot Shotgun is a handheld weapon added as part of the Saints and Sinners update.
Function
The Riot Shotgun is a short range weapon firing eight pellets from a single Shotgun Shell, which makes it difficult to hit distant targets as they can spread. As for every other firearm, used ammunition cannot be recovered. Shotgun Shells deal larger amounts of damage at close range, where more pellets may hit, inflicting Gunshot Wound, Bleeding and a brief Stun.
It should be noted that the Riot Shotgun has a wide spread even for skilled users. Therefore, in the hands of the unskilled, the spread greatly reduces the weapon's utility outside of point-blank range.
Usage
The Riot Shotgun is held with both hands and must be loaded with Shotgun Shells to be used. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use.
Damage Values
Item |
Afflictions |
Structure Damage |
Projectile Speed |
Is Sticky? |
Is Fragile? |
Price |
Raw materials |
---|---|---|---|---|---|---|---|
Shotgun Shell |
Gunshot Wound: 64 (8x8)
Bleeding: 48 (6x8) Stun: 1.6 (0.2x8) |
0.5 |
Instant |
False |
True |
36 - 50 |
Store Only |
Gallery
-
The Riot Shotgun in-game.
-
The Riot Shotgun being used on a person.
Audio
-
Shotgun firing 1
-
Shotgun firing 2
-
Shotgun firing 3
-
Shotgun firing 4
-
Shotgun reloading 1
-
Shotgun reloading 2
-
Shotgun reloading 3