Wrench: Difference between revisions
From Official Barotrauma Wiki
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{{Version|0.15.13.0}} | {{Version|0.15.13.0}} | ||
{{Items infobox | {{Items infobox | ||
| sprite = Wrench sprite.png | |||
| caption = Inventory icon. | |||
| caption2 = Sprite. | |||
| iconwidth = 43 | |||
| spritewidth = 61 | |||
| type = tool | | type = tool | ||
| noreq = yes | | noreq = yes | ||
| baseprice = 10 | | baseprice = 10 | ||
| outpostmultiplier = 1 | | outpostmultiplier = 1 | ||
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| minemultiplier = 1 | | minemultiplier = 1 | ||
| mineminavailable = 10 | | mineminavailable = 10 | ||
| deconstructor = Yes | | deconstructor = Yes | ||
| fabricator = Yes | | fabricator = Yes | ||
| medicalfabricator = no | |||
| fabricatortime = 10 | | fabricatortime = 10 | ||
| deconstructortime = 10 | | deconstructortime = 10 | ||
| fabricatormaterials = {{Hyperlink|Iron}} | | fabricatormaterials = {{Hyperlink|Iron}} | ||
| deconstructormaterials = {{Hyperlink|Iron}} | | deconstructormaterials = {{Hyperlink|Iron}} | ||
}} | |||
The '''Wrench''' is a tool that can be acquired in ''[[Barotrauma]]''. | The '''Wrench''' is a tool that can be acquired in ''[[Barotrauma]]''. | ||
==Function== | ==Function== | ||
The Wrench is primarily used to perform [[Maintenance#Mechanical Repairs|mechanical repairs]] on [[installations]] which are in need of them. | The Wrench is primarily used to perform [[Maintenance#Mechanical Repairs|mechanical repairs]] on [[installations]] which are in need of them. | ||
It is also used to detach certain devices from walls, such as {{Hyperlink|Wiring Components}} or {{Hyperlink | It is also used to detach certain devices from walls, such as {{Hyperlink|Wiring Components}} or {{Hyperlink|Button|s=s}}. | ||
It can also be used as a blunt weapon, however, it only inflicts minimal damage. | It can also be used as a blunt weapon, however, it only inflicts minimal damage. | ||
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| item = Wrench | | item = Wrench | ||
| image = Wrench.png | | image = Wrench.png | ||
| afflictions = {{Hyperlink| | | afflictions = {{Hyperlink|Blunt Force Trauma}}: 4<br>{{Hyperlink|Stun}}: 0.2 sec | ||
| structuredamage = 2 | | structuredamage = 2 | ||
| cooldown = 1 sec | | cooldown = 1 sec |
Revision as of 13:23, 9 December 2021
Data is potentially outdated | |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.5.0 |
Wrench | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 10 mk | ||||||||||||||||||||||||||||||||||
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The Wrench is a tool that can be acquired in Barotrauma.
Function
The Wrench is primarily used to perform mechanical repairs on installations which are in need of them.
It is also used to detach certain devices from walls, such as Wiring Components or Buttons.
It can also be used as a blunt weapon, however, it only inflicts minimal damage.
Usage
- Repairing installations - Press the "Use" keybind (E by default) on an installation to open the repair GUI and start repairing
- Detaching items - Press the "Use" keybind (E by default) on an item to start detaching it
- Attacking - Hold the "Aim" keybind (Right Mouse Button by default) to ready the wrench for an attack, then press the "Shoot" keybind (Left Mouse Button by default) to swing the wrench
Damage Values
Item |
Afflictions |
Structure Damage |
---|---|---|
Wrench |
Blunt Force Trauma: 4 Stun: 0.2 sec |
2 |
Gallery
-
Player detaching a button from a wall.