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Wires

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Revision as of 19:07, 17 June 2022 by 31percent (talk | contribs) (updated)
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Data is potentially outdated
Last updated for version 0.18.11.0
Last mentioned in changelog 1.2.8.0
The current game version is 1.4.6.0
Wires
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Crafting
Fabricator
Requirements
(produces 5 items)
(Colored Wires only)
Copper
Rubber
Fabrication time 5s
Deconstructible? No
Store
Base Price 10 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 10 mk 3 mk
ColonyColony N/A 3 mk
Research OutpostResearch 12 mk 3 mk
Military OutpostMilitary 10 mk 3 mk
Mining OutpostMining 10 mk 3 mk
Medical MerchantMedical Merchant N/A 3 mk
Engineer MerchantEngineer Merchant 9 mk 2 mk
Armory MerchantArmory Merchant N/A 3 mk
Children of The HonkmotherClown Merchant N/A 3 mk
The Church of HuskHusk Merchant N/A 3 mk
Technical
Identifier
Categories

Wires are electrical components used as connectors between electrical devices. Carrying both power and possible signals, they are a discreet but essential part of the Wiring system in Barotrauma.

Usage

Aside from the non-coloured Wire, there are six other distinct colored ones: Black, Blue, Brown, Green, Orange, and Red. These colors have no influence on the properties and is instead used to help players get their bearing in the wiring.

Pressing E while holding a Wire and not aiming at anything useful attaches it to where you stand allowing for stretches of wiring mid-game that do not go straight from A to B.

Media

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