Template:SkillRequirementTable: Difference between revisions
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{{#cargo_query: | {{#cargo_query: | ||
tables = Items | tables = Items | ||
| fields = name | | fields = name, icon, weapons, electrical, mechanical, helm, medical, handicap, fabricatorskill, fabricatorskilllevel, fabricatorskill2, fabricatorskilllevel2 | ||
| where = {{#switch: {{{tabletype|weapons}}}|weapons=weapons|electrical=electrical|mechanical=mechanical|helm=helm|medical=medical}} IS NOT NULL | | where = {{#if:{{{fabricator|}}}|{{#switch: {{{tabletype|weapons}}}|weapons=fabricatorskill LIKE "%Weapons%" |electrical=fabricatorskill LIKE "%Electrical%"|mechanical=fabricatorskill LIKE "%Mechanical%"|helm=fabricatorskill LIKE "%Helm%"|medical=fabricatorskill LIKE "%Medical%"}} AND fabricatorskilllevel IS NOT NULL| {{#switch: {{{tabletype|weapons}}}|weapons=weapons|electrical=electrical|mechanical=mechanical|helm=helm|medical=medical}} IS NOT NULL}} | ||
| order by = {{#switch: {{{Tabletype|weapons}}}|weapons=weapons|engineering=engineering|mechanical=mechanical|helm=helm|medical=medical}} | | order by = {{#switch: {{{Tabletype|weapons}}}|weapons=weapons, fabricatorskilllevel|engineering=engineering, fabricatorskilllevel|mechanical=mechanical, fabricatorskilllevel|helm=helm, fabricatorskilllevel|medical=medical, fabricatorskilllevel}} | ||
| format = template | | format = template | ||
| template = SkillRequirementTable/row | | template = SkillRequirementTable/{{#if:{{{fabricator|}}}|rowfab|row}} | ||
| named args = yes | | named args = yes | ||
| default = | | default = |
Revision as of 17:01, 11 March 2023
Table displaying Skill Requirements of Items and Installations for the Skills page.
Sub Templates
Instructions
Field | Note | Example | Expected | Default |
---|---|---|---|---|
tabletype | Type of the table | weapons | helm / weapons / mechanical / electrical / medical | Outerwear |
width | Width of the table | 50% / 1000px | % / px | auto |
collapsed | Table starts collapsed if defined | yes | ||
hideitems | Doesn't display items if defined | yes | ||
hideinstallations | Doesn't display installations if defined | yes |
Template in use
Helm
{{SkillRequirementTable|tabletype=helm|collapsed=yes}}
Name | Skill Requirement | Handicap |
---|---|---|
Ceremonial Sword |
Helm: 50 Weapons: 50 Mechanical: 50 Electrical: 50 Medical: 50
|
Attack Speed -1.25 (1.92 → 0.67) |
{{SkillRequirementTable|tabletype=helm|fabricator=yes|collapsed=yes}}
Name | Skill Requirement | Handicap |
---|---|---|
Deepdiver Duck |
Helm: 10 | |
Pipe Tobacco |
Helm: 30 |
Weapons
{{SkillRequirementTable|tabletype=weapons|collapsed=yes}}
Name | Skill Requirement | Handicap |
---|---|---|
Stun Gun |
Weapons: 20
|
Spread +2 (0 → 2) |
Syringe Gun |
Weapons: 20 Medical: 30
|
Spread +10 (0 → 10) |
Scrap Cannon |
Weapons: 25 Mechanical: 45
|
Spread +3 (1 → 4) |
Rapid Fissile Accelerator |
Weapons: 25 Electrical: 45
|
Spread +10 (0 → 10) |
Harpoon Coil-Rifle |
Weapons: 30
|
Spread +4.8 (0.2 → 5) |
Harpoon Gun |
Weapons: 30
|
Spread +9 (1 → 10) |
Advanced Syringe Gun |
Weapons: 30 Medical: 50
|
Spread +10 (0 → 10) |
Prototype Steam Cannon |
Weapons: 40
|
Burns applied to user Lower fire rate Spread 25 (No penalty) |
Revolver |
Weapons: 40
|
Spread +5.9 (0.1 → 6) |
Rifle |
Weapons: 40
|
Reload time +3 (2 → 5) Spread 2 (No penalty) |
Boom Stick |
Weapons: 50
|
Spread +3 (1 → 4) |
Deadeye Carbine |
Weapons: 50
|
Spread +6 (10 → 16) |
Flamer |
Weapons: 50
|
Burns applied to user Lower fire rate Spread 25 (No penalty) |
Ceremonial Sword |
Helm: 50 Weapons: 50 Mechanical: 50 Electrical: 50 Medical: 50
|
Attack Speed -1.25 (1.92 → 0.67) |
SMG |
Weapons: 50
|
Spread +6 (10 → 16) |
Riot Shotgun |
Weapons: 50
|
Spread +2.9 (0.1 → 3) |
Assault Rifle |
Weapons: 50
|
Spread +12 (4 → 16) |
Grenade Launcher |
Weapons: 60
|
Spread +9 (1 → 10) |
Machine Pistol |
Weapons: 60
|
Spread +8 (10 → 18) |
Autoshotgun |
Weapons: 60
|
Spread +2.8 (0.2 → 3) |
Handcannon |
Weapons: 60
|
Spread +8 (0 → 8) |
HMG |
Weapons: 75
|
Spread +44 (6 → 50) Short Stun when firing. |
Chaingun |
Weapons: 50
|
Spring Stiffness -48 (50 → 2) Spring Damping -9.5 (10 → 0.5) Rotation Speed -4 (5 → 1) |
Coilgun |
Weapons: 50
|
Spring Stiffness -48 (50 → 2) Spring Damping -9.5 (10 → 0.5) Rotation Speed -7 (8 → 1) |
Flak Cannon |
Weapons: 50
|
Spring Stiffness -48 (50 → 2) Spring Damping -9.5 (10 → 0.5) Rotation Speed -7 (8 → 1) |
Double Coilgun |
Weapons: 50
|
Spring Stiffness -48 (50 → 2) Spring Damping -9.5 (10 → 0.5) Rotation Speed -7 (8 → 1) |
Pulse Laser |
Weapons: 50
|
Spring Stiffness -48 (50 → 2) Spring Damping -9.5 (10 → 0.5) Rotation Speed -7 (8 → 1) |
Railgun |
Weapons: 50
|
Spring Stiffness -48 (50 → 2) Spring Damping -9.5 (10 → 0.5) Rotation Speed -7 (8 → 1) |
File:Railgun (Legacy).png Railgun (Legacy) |
Weapons: 50
|
Spring Stiffness -48 (50 → 2) Spring Damping -9.5 (10 → 0.5) Rotation Speed -7 (8 → 1) |
{{SkillRequirementTable|tabletype=weapons|fabricator=yes|collapsed=yes}}
Mechanical
{{SkillRequirementTable|tabletype=mechanical|collapsed=yes}}
Name | Skill Requirement | Handicap |
---|---|---|
Heavy Wrench |
Mechanical: 40
|
Attack Speed 0.67 Stun (0.3)* to self |
Welding Tool |
Mechanical: 50
|
Slower Welding Speed ~45% (0% → ~45%) |
Plasma Cutter |
Mechanical: 50
|
Slower Cutting Speed ~45% (0% → ~45%) |
Scrap Cannon |
Weapons: 25 Mechanical: 45
|
Spread +3 (1 → 4) |
Ceremonial Sword |
Helm: 50 Weapons: 50 Mechanical: 50 Electrical: 50 Medical: 50
|
Attack Speed -1.25 (1.92 → 0.67) |
Chaingun Loader |
Mechanical: 55
|
Slower Repairs Minor Injuries if failed |
Coilgun Loader |
Mechanical: 55
|
Slower Repairs Minor Injuries if failed |
Flak Cannon Loader |
Mechanical: 55
|
Slower Repairs Minor Injuries if failed |
Coilgun Loader |
Mechanical: 55
|
Slower Repairs Minor Injuries if failed |
Pulse Laser Loader |
Mechanical: 55
|
Slower Repairs Minor Injuries if failed |
Railgun Loader |
Mechanical: 55
|
Slower Repairs Minor Injuries if failed |
Railgun Loader (Legacy) |
Mechanical: 55
|
Slower Repairs Minor Injuries if failed |
Railgun Loader Single Horizontal |
Mechanical: 55
|
Slower Repairs Minor Injuries if failed |
Railgun Loader Single Vertical |
Mechanical: 55
|
Slower Repairs Minor Injuries if failed |
{{SkillRequirementTable|tabletype=mechanical|fabricator=yes|collapsed=yes}}
Electrical
{{SkillRequirementTable|tabletype=electrical|collapsed=yes}}
Name | Skill Requirement | Handicap |
---|---|---|
Rapid Fissile Accelerator |
Weapons: 25 Electrical: 45
|
Spread +10 (0 → 10) |
Ceremonial Sword |
Helm: 50 Weapons: 50 Mechanical: 50 Electrical: 50 Medical: 50
|
Attack Speed -1.25 (1.92 → 0.67) |
Battery |
Electrical: 55
|
Slower Repairs Minor Injuries if failed |
Supercapacitor |
Electrical: 55
|
Slower Repairs Minor Injuries if failed |
Sonar Monitor |
Electrical: 55
|
Slower Repairs Minor Injuries if failed |
{{SkillRequirementTable|tabletype=electrical|fabricator=yes|collapsed=yes}}
Medical
{{SkillRequirementTable|tabletype=medical|collapsed=yes}}
{{SkillRequirementTable|tabletype=medical|fabricator=yes|collapsed=yes}}
Name | Skill Requirement | Handicap |
---|---|---|
Saline |
Medical: 5 | |
Bandage |
Medical: 5 | |
Plastiseal |
Medical: 16 | |
Morphine |
Medical: 18 | |
Pomegrenade Extract |
Medical: 20 | |
Blood Pack |
Medical: 31 | |
Volatile Compound N |
Medical: 40 | |
Antibiotic Glue |
Medical: 48 | |
Gene Splicer |
Medical: 50 | |
Fentanyl |
Medical: 50 | |
Compound N |
Medical: 60 | |
Advanced Gene Splicer |
Medical: 60 | |
Deusizine |
Medical: 70 | |
Syringe Gun |
Medical: 50 | |
Advanced Syringe Gun |
Medical: 50 |
The above documentation is transcluded from Template:SkillRequirementTable/doc. (edit | history)