Stun Baton: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
m (version ok)
Tag: visualeditor-switched
Line 42: Line 42:


When the baton hits with enough battery charge, the target is slowed. Successive hits will eventually stun. A hit consumes 25% of a [[Battery Cell]]'s charge (4 hits) and 16.7% of a [[Fulgurium Battery Cell]]'s charge (6 hits). It takes a standard Battery Cell 3 hits to stun, and a Fulgurium Battery 2 hits. As a consequence, one standard Battery only allows for 1 stun where one Fulgurium Battery allows for 3.
When the baton hits with enough battery charge, the target is slowed. Successive hits will eventually stun. A hit consumes 25% of a [[Battery Cell]]'s charge (4 hits) and 16.7% of a [[Fulgurium Battery Cell]]'s charge (6 hits). It takes a standard Battery Cell 3 hits to stun, and a Fulgurium Battery 2 hits. As a consequence, one standard Battery only allows for 1 stun where one Fulgurium Battery allows for 3.
==Damage Values==
==Damage Values==
{{Damage table
{{Damage table
| item = Stun Baton
| item = Stun Baton
| afflictions = {{Hyperlink|Blunt Force Trauma|24|Affliction Blunt Force Trauma|Internal Damage}} 4
| afflictions = {{Hyperlink|Blunt Force Trauma|24|Affliction Blunt Force Trauma|Internal Damage}} 4
{{Hyperlink|Stun|24|Affliction Stun}} 0.2 sec.
{{Hyperlink|Stun|24|Affliction Stun}} 0.15 sec.
| force = 0
| force = 0
| item2 = Stun Baton, loaded with Battery Cell
| item2 = Stun Baton, loaded with Battery Cell
| afflictions2 = {{Hyperlink|Blunt Force Trauma|24|Affliction Blunt Force Trauma|Internal Damage}} 4
| afflictions2 = {{Hyperlink|Blunt Force Trauma|24|Affliction Blunt Force Trauma|Internal Damage}} 4
{{Hyperlink|Stun|24|Affliction Stun}} 0.2 sec.
{{Hyperlink|Stun|24|Affliction Stun}} 0.15 sec.


{{Hyperlink|Incremental Stun|24|Affliction Stun|Stun#Incremental Stun}} 35
{{Hyperlink|Incremental Stun|24|Affliction Stun|Stun#Incremental Stun}} 35
Line 57: Line 56:
| item3 = Stun Baton, loaded with Fulgurium Battery Cell
| item3 = Stun Baton, loaded with Fulgurium Battery Cell
| afflictions3 = {{Hyperlink|Blunt Force Trauma|24|Affliction Blunt Force Trauma|Internal Damage}} 4
| afflictions3 = {{Hyperlink|Blunt Force Trauma|24|Affliction Blunt Force Trauma|Internal Damage}} 4
{{Hyperlink|Stun|24|Affliction Stun}} 0.2 sec.
{{Hyperlink|Stun|24|Affliction Stun}} 0.15 sec.


{{Hyperlink|Incremental Stun|24|Affliction Stun|Stun#Incremental Stun}} 55
{{Hyperlink|Incremental Stun|24|Affliction Stun|Stun#Incremental Stun}} 55
Line 63: Line 62:
| force3 = 0.5
| force3 = 0.5
}}
}}


==Changelog==
==Changelog==
* {{v|0.12.0.2}} Introduced [[Stun#Incremental Stun|Incremental Stun]].
*{{v|0.12.0.2}} Introduced [[Stun#Incremental Stun|Incremental Stun]].
* {{v|0.10.5.0}} Fixed last hit from a stun baton doing nothing.
*{{v|0.10.5.0}} Fixed last hit from a stun baton doing nothing.
* {{v|0.9.2.0}} Stun batons don't affect large enemies anymore (molochs, hammerheads, endworms, etc).
*{{v|0.9.2.0}} Stun batons don't affect large enemies anymore (molochs, hammerheads, endworms, etc).
 
==Audio==
==Audio==
<gallery widths="280" heights="150">
<gallery widths="280" heights="150">

Revision as of 17:30, 13 February 2021

Data is potentially outdated
Last updated for version 0.12.0.2
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.5.0
If verbal orders are insufficient, a high-voltage shock from a Stun Baton may be enough to beat an unruly crew member into submission.
–Item description.
Stun Baton
Click to upload a new image.Dummy link
Inventory icon


Sprite
Statistics
Battery Battery Cell

Fulgurium Battery Cell

Battery Capacity 1 battery slot
Crafting
Fabricator
Requirements
Skill: Weapons: 30
Deconstructor Yield
Store
Base Price 220 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 99 mk
ColonyColony 275 mk 82 mk
Research OutpostResearch N/A 82 mk
Military OutpostMilitary 198 mk 59 mk
Mining OutpostMining N/A 82 mk
Medical MerchantMedical Merchant N/A 66 mk
Engineer MerchantEngineer Merchant N/A 66 mk
Armory MerchantArmory Merchant N/A 66 mk
Children of The HonkmotherClown Merchant N/A 66 mk
The Church of HuskHusk Merchant N/A 66 mk
Technical
Identifier
Categories

The Stun Baton is a hand-held weapon that can be acquired in Barotrauma.

Usage

The Stun Baton is held with one hand. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use. The Stun Baton focuses high amounts of energy onto the top section which allows a player to strike and stun a player or creature.

When the baton hits with enough battery charge, the target is slowed. Successive hits will eventually stun. A hit consumes 25% of a Battery Cell's charge (4 hits) and 16.7% of a Fulgurium Battery Cell's charge (6 hits). It takes a standard Battery Cell 3 hits to stun, and a Fulgurium Battery 2 hits. As a consequence, one standard Battery only allows for 1 stun where one Fulgurium Battery allows for 3.

Damage Values

Item
Afflictions on Hit
Kinetic Force
Stun Baton
Blunt Force Trauma 4

Stun 0.15 sec.

0
Stun Baton, loaded with Battery Cell
Blunt Force Trauma 4

Stun 0.15 sec.

Incremental Stun 35

0.1
Stun Baton, loaded with Fulgurium Battery Cell
Blunt Force Trauma 4

Stun 0.15 sec.

Incremental Stun 55

0.5


Changelog

Audio

v·d·e·h
Items
Consumables
Ammo
Handheld Weapons
Tools
Clothing
Headgear
Innerwear
Outerwear
Other
Electrical
Alien
Gardening
Skill Books
Misc