Handheld Weapons: Difference between revisions
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Jade Harley (talk | contribs) m (Drlloyd5 moved page Weapons to Personal Weapons: Gets a bit confusing trying to determine whether it is about turrets or guns) |
Jade Harley (talk | contribs) (Moved everything from Ranged Weapons and Melee Weapons to this page.) |
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{{DisambigMsg|handheld weapons|submarine weapons|:Category:Submarine Weapons}} | |||
'''Personal Weapons''' are small, handheld weapons. | |||
==Ranged Weapons== | |||
'''Ranged Weapons''' are medium to long ranged personal weapons that typically require ammunition. They allow the wielder to safely deal damage without putting themselves in melee range. | |||
{| class = "wikitable sortable" | |||
{| class="wikitable" | ! colspan = 3|Weapon Stats | ||
! colspan = | ! colspan = 5|Ammunition Stats | ||
! rowspan = 2|Notes | |||
|- | |- | ||
!Weapon Name | |||
| | !<abbr title="Rounds per Second">RPS</abbr> | ||
!1 Hand? | |||
!Ammunition | |||
!Type | |||
!Afflictions | |||
![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr> | |||
!Explosive? | |||
|- | |- | ||
|{{Hyperlink| | |{{Hyperlink|Revolver|30}} | ||
|{{Hyperlink| | |1 | ||
| | |Yes | ||
|6 {{Hyperlink|Revolver Round|24}}s | |||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |||
|30[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 40[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|0.4 | |||
|No | |||
|- | |- | ||
|{{Hyperlink| | |{{Hyperlink|Riot Shotgun|30}} | ||
|{{Hyperlink| | |~<abbr title="0.6 repeating">0.67</abbr> | ||
| | |No | ||
|6 {{Hyperlink|Shotgun Shell|24}}s | |||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |||
|8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|0.2*8 | |||
|No | |||
|Fires 8 projectiles | |||
|- | |- | ||
|{{Hyperlink| | |{{Hyperlink|Boom Stick|30}} | ||
|{{Hyperlink| | |10 | ||
| | |No | ||
|2 {{Hyperlink|Shotgun Shell|24}}s | |||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |||
|8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|0.2*8 | |||
|No | |||
|Fires 8 projectiles<br>Has very high spread | |||
|- | |- | ||
|{{Hyperlink| | |{{Hyperlink|SMG|30}} | ||
|{{Hyperlink| | |~<abbr title="5.71428571429">5.71</abbr> | ||
|{{Hyperlink|Stun Grenade|30| | |No | ||
|{{Hyperlink|Incendium | |<abbr title="20 Rounds">20</abbr>* {{Hyperlink|SMG Magazine|20}} | ||
|{{Hyperlink| | |<abbr title="No travel time or bullet drop">Raycast</abbr> | ||
|15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|0.125 | |||
|No | |||
|- | |||
|{{Hyperlink|Deadeye Carbine|30}} | |||
|2 | |||
|No | |||
|<abbr title="20 Rounds">20</abbr>* {{Hyperlink|SMG Magazine|20}} | |||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |||
|15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|0.125 | |||
|No | |||
|- | |||
| rowspan = 4|{{Hyperlink|Harpoon Gun}} | |||
| rowspan = 4|1 | |||
| rowspan = 4|No | |||
|6 {{Hyperlink|Harpoon}}s | |||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |||
|30[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|0.45 | |||
|No | |||
|Retrievable | |||
|- | |||
|6 {{Hyperlink|Explosive Harpoon|24|icon}}s | |||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |||
|50[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|3.45 | |||
|Yes | |||
|- | |||
|6 {{Hyperlink|Physicorium Harpoon}}s | |||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |||
|50[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|0.45 | |||
|No | |||
|Retrievable | |||
|- | |||
|6 {{Hyperlink|Ahab's Spear}}s | |||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |||
|70[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|3 | |||
|No | |||
|Retrievable | |||
|- | |||
| rowspan = 2|{{Hyperlink|Grenade Launcher}} | |||
| rowspan = 2|1 | |||
| rowspan = 2|No | |||
|1 {{Hyperlink|40mm Grenade}} | |||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |||
|5[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] 60[[File:Affliction Lacerations.png|20px|Lacerations]] 40[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|0.7 | |||
|Yes | |||
|- | |||
|1 {{Hyperlink|40mm Stun Grenade}} | |||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |||
|5[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] | |||
|15.2 | |||
|Yes | |||
|- | |||
| rowspan = 2|{{Hyperlink|Flamer|30}} | |||
| rowspan = 2|N/A | |||
| rowspan = 2|No | |||
|<abbr title="17 Seconds">17</abbr>* {{Hyperlink|Welding Fuel Tank|30}} | |||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |||
|1[[File:Affliction Burn.png|20px|Burn]] | |||
| - | |||
|<abbr title="Ammunition explodes in fire">No</abbr>* | |||
|Shoots [[Maintenance#Fire|Fire]] | |||
|- | |||
|<abbr title="40 Seconds">40</abbr>* {{Hyperlink|Incendium Fuel Tank|30}} | |||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |||
|1[[File:Affliction Burn.png|20px|Burn]] | |||
| - | |||
|<abbr title="Explodes in fire">No</abbr>* | |||
|Shoots [[Maintenance#Fire|Fire]] | |||
|- | |||
|{{Hyperlink|Syringe Gun|30}} | |||
|1 | |||
|No | |||
|4 {{Hyperlink|Syringes|30|Chemicals|Medical_Items#Medicines}} (Except Husk) | |||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |||
|Depends on ammo | |||
|<abbr title="Some chemicals affect stun percentage">1</abbr>* | |||
|Depends | |||
|Syringes inject on contact | |||
|- | |||
|{{Hyperlink|Stun Gun|30}} | |||
|1 | |||
|Yes | |||
|2 {{Hyperlink|Stun Gun Dart|30}}s | |||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |||
|1[[File:Affliction Lacerations.png|20px|Lacerations]] | |||
|10 | |||
|No | |||
|- | |||
|{{Hyperlink|Alien Pistol|30}} | |||
|1 | |||
|Yes | |||
|<abbr title="20 Shots">20</abbr>* {{Hyperlink|Alien Power Cell|12}} | |||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |||
|13.5[[File:Affliction Burn.png|20px|Burn]] 5[[File:Affliction Psychosis.png|20px|Psychosis]] | |||
| - | |||
|No | |||
|Found in [[Alien Ruins]] | |||
|- | |- | ||
|{{Hyperlink| | |{{Hyperlink|Ancient Weapon|30}} | ||
|{{Hyperlink| | |N/A | ||
|No | |||
|<abbr title="20 Seconds">20</abbr>* {{Hyperlink|Alien Power Cell|12}} | |||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |||
|1[[File:Affliction Burn.png|20px|Burn]] | |||
| - | |||
|No | |||
|Found in [[Alien Ruins]]<br>Deals heavy structure damage | |||
|} | |} | ||
==Melee Weapons== | |||
'''Melee Weapons''' are short range personal weapons, that usually do not require ammunition. These are typically used as a last resort when ranged weapons run out of ammunition. | |||
'''Melee Weapons''' are short | {| class = "wikitable sortable" | ||
{| class="wikitable" | !Weapon Name | ||
! | !<abbr title="Attacks per Second">APS</abbr> | ||
!<abbr title="Meters">Range</abbr> | |||
!1 Hand? | |||
!Ammunition | |||
!Afflictions | |||
![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr> | |||
!Notes | |||
|- | |||
|{{Hyperlink|Diving Knife}} | |||
|~<abbr title="1.3 repeating">1.33</abbr> | |||
|0.5 | |||
|Yes | |||
| | |||
|10[[File:Affliction Lacerations.png|20px|Lacerations]] 10[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|0.2 | |||
| | |||
|- | |||
|{{Hyperlink|Europan Handshake}} | |||
|~<abbr title="1.3 repeating">1.33</abbr> | |||
|0.5 | |||
|Yes | |||
| | |||
|10[[File:Affliction Lacerations.png|20px|Lacerations]] 10[[File:Affliction Bleeding.png|20px|Bleeding]] 1[[File:Affliction Morbusine Poisoning.png|20px|Morbusine Poisioning]] | |||
|0.2 | |||
|Rarely found on wrecks | |||
|- | |||
| rowspan=2|{{Hyperlink|Stun Baton}} | |||
| rowspan=2|1 | |||
| rowspan=2|1 | |||
| rowspan=2|Yes | |||
|<abbr title="4 charged hits">4</abbr>*{{Hyperlink|Battery Cell}} | |||
|4[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] <abbr title="Only if charged">40</abbr>*[[File:Affliction Stun.png|20px|Incremental Stun]] | |||
|<abbr title="0.5 if charged">0.2</abbr>* | |||
| | |||
|- | |||
|<abbr title="6 charged hits">6</abbr>*{{Hyperlink|Fulgurium Battery Cell}} | |||
|4[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] <abbr title="Only if charged">55</abbr>*[[File:Affliction Stun.png|20px|Incremental Stun]] | |||
|<abbr title="0.5 if charged">0.2</abbr>* | |||
| | |||
|- | |||
|{{Hyperlink|Crowbar}} | |||
|1 | |||
|1 | |||
|No | |||
| | |||
|8[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] | |||
|0.5 | |||
|Deals light structure damage<br>Can force open doors | |||
|- | |||
|{{Hyperlink|Wrench}} | |||
|1 | |||
|0.5 | |||
|Yes | |||
| | |||
|4[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] | |||
|0.2 | |||
|Can be used to repair [[Installations]] | |||
|- | |||
|{{Hyperlink|Screwdriver}} | |||
|1 | |||
|0.5 | |||
|Yes | |||
| | |||
|5[[File:Affliction Lacerations.png|20px|Lacerations]] 2[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|0.2 | |||
|Can be used to repair [[Installations]]<br>Allows editing wires | |||
|- | |||
|{{Hyperlink|Storage Container}} | |||
|1 | |||
|0.5 | |||
|Yes | |||
| | |||
|2[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] | |||
|0.6 | |||
|Can hold 12 stacks of items | |||
|- | |||
|{{Hyperlink|Husk Stinger}} | |||
|1 | |||
|0.5 | |||
|Yes | |||
| | |||
|5[[File:Affliction Lacerations.png|20px|Lacerations]] 10[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|0.2 | |||
|9% Chance to spawn on a husk | |||
|- | |||
|{{Hyperlink|Toy Hammer}} | |||
|1 | |||
|1 | |||
|No | |||
| | |||
| | |||
|0.3 | |||
|Makes a train horn noise on contact<br>Can be fabricated from a bike horn | |||
|} | |||
==Grenades== | |||
'''Grenades''' are throwable, explosive personal weapons that typically detonate after a short amount of time. | |||
{| class = "wikitable sortable" | |||
!Grenade Type | |||
!Afflictions | |||
![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr> | |||
!Structure Damage | |||
!Notes | |||
|- | |||
|{{Hyperlink|Frag Grenade|30}} | |||
|180[[File:Affliction Lacerations.png|20px|Lacerations]] 80[[File:Affliction Bleeding.png|20px|Bleeding]] | |||
|5 | |||
| | |||
|Deals moderate damage to [[Installations]] | |||
|- | |||
|{{Hyperlink|EMP Grenade|30}} | |||
|5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] | |||
|0.5 | |||
| | |||
|Deals heavy damage to <abbr title="Except Reactors & Docking Ports">powered</abbr> [[Installations]] | |||
|- | |- | ||
|{{Hyperlink| | |{{Hyperlink|Stun Grenade|30}} | ||
| | |1[[File:Affliction Lacerations.png|20px|Lacerations]] 5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] | ||
| | |25 | ||
| | | | ||
| | |||
|- | |- | ||
|{{Hyperlink| | |{{Hyperlink|Incendium Grenade|30}} | ||
| | |100[[File:Affliction Burn.png|20px|Burn]] 5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] | ||
| | |25 | ||
| | |||
|Sets nearby area on [[Maintenance#Fire|Fire]] | |||
|- | |- | ||
|{{Hyperlink| | |{{Hyperlink|Oxygenite Shard|30}} | ||
|300[[File:Affliction Lacerations.png|20px|Lacerations]] | |||
|5 | |||
|400 | |||
|Detonates on impact | |||
|} | |} | ||
{{Items nav}} | {{Items nav}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Items]] | [[Category:Items]] |
Revision as of 09:14, 29 June 2021
This article is about handheld weapons. For submarine weapons, see Category:Submarine Weapons. |
Personal Weapons are small, handheld weapons.
Ranged Weapons
Ranged Weapons are medium to long ranged personal weapons that typically require ammunition. They allow the wielder to safely deal damage without putting themselves in melee range.
Weapon Stats | Ammunition Stats | Notes | ||||||
---|---|---|---|---|---|---|---|---|
Weapon Name | RPS | 1 Hand? | Ammunition | Type | Afflictions | Stun Time | Explosive? | |
Revolver | 1 | Yes | 6 Revolver Rounds | Raycast | 30 40 | 0.4 | No | |
Riot Shotgun | ~0.67 | No | 6 Shotgun Shells | Raycast | 8*8 6*8 | 0.2*8 | No | Fires 8 projectiles |
Boom Stick | 10 | No | 2 Shotgun Shells | Raycast | 8*8 6*8 | 0.2*8 | No | Fires 8 projectiles Has very high spread |
SMG | ~5.71 | No | 20* SMG Magazine | Raycast | 15 15 | 0.125 | No | |
Deadeye Carbine | 2 | No | 20* SMG Magazine | Raycast | 15 15 | 0.125 | No | |
Harpoon Gun | 1 | No | 6 Harpoons | Projectile | 30 30 | 0.45 | No | Retrievable |
6 File:Explosive Harpoon icon.png Explosive Harpoons | Projectile | 50 50 | 3.45 | Yes | ||||
6 Physicorium Harpoons | Projectile | 50 30 | 0.45 | No | Retrievable | |||
6 Ahab's Spears | Projectile | 70 50 | 3 | No | Retrievable | |||
Grenade Launcher | 1 | No | 1 40mm Grenade | Projectile | 5 60 40 | 0.7 | Yes | |
1 40mm Stun Grenade | Projectile | 5 | 15.2 | Yes | ||||
Flamer | N/A | No | 17* Welding Fuel Tank | Raycast | 1 | - | No* | Shoots Fire |
40* Incendium Fuel Tank | Raycast | 1 | - | No* | Shoots Fire | |||
Syringe Gun | 1 | No | 4 Syringes (Except Husk) | Projectile | Depends on ammo | 1* | Depends | Syringes inject on contact |
Stun Gun | 1 | Yes | 2 Stun Gun Darts | Projectile | 1 | 10 | No | |
Alien Pistol | 1 | Yes | 20* Alien Power Cell | Raycast | 13.5 5 | - | No | Found in Alien Ruins |
Ancient Weapon | N/A | No | 20* Alien Power Cell | Raycast | 1 | - | No | Found in Alien Ruins Deals heavy structure damage |
Melee Weapons
Melee Weapons are short range personal weapons, that usually do not require ammunition. These are typically used as a last resort when ranged weapons run out of ammunition.
Weapon Name | APS | Range | 1 Hand? | Ammunition | Afflictions | Stun Time | Notes |
---|---|---|---|---|---|---|---|
Diving Knife | ~1.33 | 0.5 | Yes | 10 10 | 0.2 | ||
Europan Handshake | ~1.33 | 0.5 | Yes | 10 10 1 | 0.2 | Rarely found on wrecks | |
Stun Baton | 1 | 1 | Yes | 4* Battery Cell | 4 40* | 0.2* | |
6* Fulgurium Battery Cell | 4 55* | 0.2* | |||||
Crowbar | 1 | 1 | No | 8 | 0.5 | Deals light structure damage Can force open doors | |
Wrench | 1 | 0.5 | Yes | 4 | 0.2 | Can be used to repair Installations | |
Screwdriver | 1 | 0.5 | Yes | 5 2 | 0.2 | Can be used to repair Installations Allows editing wires | |
Storage Container | 1 | 0.5 | Yes | 2 | 0.6 | Can hold 12 stacks of items | |
Husk Stinger | 1 | 0.5 | Yes | 5 10 | 0.2 | 9% Chance to spawn on a husk | |
Toy Hammer | 1 | 1 | No | 0.3 | Makes a train horn noise on contact Can be fabricated from a bike horn |
Grenades
Grenades are throwable, explosive personal weapons that typically detonate after a short amount of time.
Grenade Type | Afflictions | Stun Time | Structure Damage | Notes |
---|---|---|---|---|
Frag Grenade | 180 80 | 5 | Deals moderate damage to Installations | |
EMP Grenade | 5 | 0.5 | Deals heavy damage to powered Installations | |
Stun Grenade | 1 5 | 25 | ||
Incendium Grenade | 100 5 | 25 | Sets nearby area on Fire | |
Oxygenite Shard | 300 | 5 | 400 | Detonates on impact |