Autofill Tags: Difference between revisions
From Official Barotrauma Wiki
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Jade Harley (talk | contribs) mNo edit summary |
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These are added to the <code>tags</code> parameter in the [https://regalis11.github.io/BaroModDoc/Editors/SubmarineEditor.html#containers Submarine Editor]. | These are added to the <code>tags</code> parameter in the [https://regalis11.github.io/BaroModDoc/Editors/SubmarineEditor.html#containers Submarine Editor]. | ||
= Main submarine storage = | |||
== armcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 88: | Line 87: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== crewcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 206: | Line 205: | ||
| 12.5% | | 12.5% | ||
|} | |} | ||
== divingcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 269: | Line 268: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== engcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 312: | Line 311: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== medcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 440: | Line 439: | ||
| 50.0% | | 50.0% | ||
|} | |} | ||
== medfabcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 523: | Line 522: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== reactorcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 566: | Line 565: | ||
| 5.0% | | 5.0% | ||
|} | |} | ||
== secarmcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 659: | Line 658: | ||
| 25.0% | | 25.0% | ||
|} | |} | ||
== storagecab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 807: | Line 806: | ||
| 50.0% | | 50.0% | ||
|} | |} | ||
== suppliescabinet == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 815: | Line 814: | ||
| Probability of Item Being Spawned | | Probability of Item Being Spawned | ||
|} | |} | ||
== supplycab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 893: | Line 892: | ||
| 50.0% | | 50.0% | ||
|} | |} | ||
== toxcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 961: | Line 960: | ||
| 5.0% | | 5.0% | ||
|} | |} | ||
= Additional storage = | |||
== coilgunammocontainer == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 990: | Line 989: | ||
| 5.0% | | 5.0% | ||
|} | |} | ||
== divingsuitcontainer == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,013: | Line 1,012: | ||
| 80.0% | | 80.0% | ||
|} | |} | ||
== locker == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,026: | Line 1,025: | ||
| 1.0% | | 1.0% | ||
|} | |} | ||
== mineralcontainer == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,174: | Line 1,173: | ||
| 10.0% | | 10.0% | ||
|} | |} | ||
== oxygentankcontainer == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,182: | Line 1,181: | ||
| Probability of Item Being Spawned | | Probability of Item Being Spawned | ||
|} | |} | ||
== railgunammocontainer == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,210: | Line 1,209: | ||
| 1.0% | | 1.0% | ||
|} | |} | ||
== toxcontainer == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,238: | Line 1,237: | ||
| 5.0% | | 5.0% | ||
|} | |} | ||
== weaponholder == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,271: | Line 1,270: | ||
| 10.0% | | 10.0% | ||
|} | |} | ||
= Items = | |||
== divingmask == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,285: | Line 1,284: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== divingsuit == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,298: | Line 1,297: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== extinguisherholder == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,311: | Line 1,310: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== flamer == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,324: | Line 1,323: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== flashlight == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,337: | Line 1,336: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== grenadelauncher == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,350: | Line 1,349: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== handheldsonar == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,363: | Line 1,362: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== harpoongun == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,376: | Line 1,375: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== headset == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,389: | Line 1,388: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== plasmacutter == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,402: | Line 1,401: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== revolver == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,415: | Line 1,414: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== seedbag == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,443: | Line 1,442: | ||
| 30.0% | | 30.0% | ||
|} | |} | ||
== shotgun == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,456: | Line 1,455: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== smg == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,469: | Line 1,468: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== sonarbeacon == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,482: | Line 1,481: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== sprayer == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,495: | Line 1,494: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== stunbaton == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,508: | Line 1,507: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== stungun == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,521: | Line 1,520: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== underwaterscooter == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,534: | Line 1,533: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== weldingtool == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,547: | Line 1,546: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
= Outpost = | |||
== outpostcrewcabinet == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,741: | Line 1,740: | ||
| 5.0% | | 5.0% | ||
|} | |} | ||
== outpostmedcompartment == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,814: | Line 1,813: | ||
| 25.0% | | 25.0% | ||
|} | |} | ||
== outposttrashcan == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,857: | Line 1,856: | ||
| 25.0% | | 25.0% | ||
|} | |} | ||
= Wrecks and Thalamus = | |||
== storageorgan == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,876: | Line 1,875: | ||
| 100.0% | | 100.0% | ||
|} | |} | ||
== wreckarmcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,969: | Line 1,968: | ||
| 1.0% | | 1.0% | ||
|} | |} | ||
== wreckcoilgun == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,982: | Line 1,981: | ||
| 33.0% | | 33.0% | ||
|} | |} | ||
== wreckmedcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 2,146: | Line 2,145: | ||
|} | |} | ||
== wreckrailgun == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 2,164: | Line 2,163: | ||
| 33.0% | | 33.0% | ||
|} | |} | ||
== wreckreactorcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 2,422: | Line 2,421: | ||
| 25.0% | | 25.0% | ||
|} | |} | ||
== wrecksecarmcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 2,485: | Line 2,484: | ||
| 33.0% | | 33.0% | ||
|} | |} | ||
== wrecksecurearmcab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 2,553: | Line 2,552: | ||
| 5.0% | | 5.0% | ||
|} | |} | ||
== wreckshuttlecrate == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 2,616: | Line 2,615: | ||
| 5.0% | | 5.0% | ||
|} | |} | ||
== wreckstoragecab == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 3,095: | Line 3,094: | ||
|} | |} | ||
= Abandoned Outposts = | |||
== abandonedcrewcabinet == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 3,170: | Line 3,169: | ||
|} | |} | ||
= Genetic Materials = | |||
== geneticstorage == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- |
Revision as of 11:53, 2 July 2022
Data is potentially outdated | |
Last updated for version 0.15.22 The current game version is 1.4.6.0 |
Autofill Tags are used for adding items to Containers from a random pool of items.
These are added to the tags
parameter in the Submarine Editor.
Main submarine storage
armcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Syringe Gun | 0 | 2 | 25.0% |
Detonator | 1 | 2 | 50.0% |
Harpoon | 0 | 5 | 25.0% |
Physicorium Harpoon | 0 | 5 | 12.5% |
Explosive Harpoon | 0 | 5 | 12.5% |
Harpoon Gun | 1 | 2 | 100.0% |
Stun Baton | 0 | 2 | 100.0% |
Diving Knife | 0 | 3 | 100.0% |
Stun Gun | 0 | 2 | 100.0% |
Stun Gun Dart | 0 | 10 | 25.0% |
Body Armor | 0 | 2 | 100.0% |
Ballistic Helmet | 0 | 1 | 100.0% |
Gunner's Helmet | 0 | 1 | 100.0% |
Riot Helmet | 0 | 1 | 100.0% |
Handcuffs | 0 | 2 | 100.0% |
crewcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Watering Can | 0 | 2 | 50.0% |
Headset | 0 | 2 | 75.0% |
Ethanol | 1 | 2 | 25.0% |
Guitar | 1 | 1 | 1.0% |
Harmonica | 1 | 1 | 1.0% |
Accordion | 1 | 1 | 1.0% |
Captain's Pipe | 1 | 1 | 1.0% |
Pipe Tobacco | 1 | 1 | 1.0% |
Assistant Clothes | 0 | 1 | 12.5% |
Veteran's Cap | 0 | 1 | 12.5% |
Renegade's Hat | 0 | 1 | 12.5% |
Admiral's Hat | 0 | 1 | 12.5% |
Hazmat Suit | 0 | 1 | 12.5% |
Engineer's Jumpsuit | 0 | 1 | 12.5% |
Boiler Suit | 0 | 1 | 12.5% |
Mechanic's Jumpsuit | 0 | 1 | 12.5% |
Baseball Cap | 0 | 1 | 12.5% |
Medic's Fatigues | 0 | 1 | 12.5% |
Doctor's Uniform | 0 | 1 | 12.5% |
Commando's Fatigues | 0 | 1 | 12.5% |
Security Officer's Uniform | 0 | 1 | 12.5% |
Gunner's Uniform | 0 | 1 | 12.5% |
divingcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Diving Mask | 1 | 2 | 100.0% |
Underwater Scooter | 1 | 3 | 100.0% |
Battery Cell | 1 | 5 | 100.0% |
Headset | 0 | 2 | 75.0% |
Plasma Cutter | 1 | 3 | 100.0% |
Handheld Sonar | 1 | 2 | 100.0% |
Sonar Beacon | 1 | 2 | 100.0% |
Flashlight | 1 | 2 | 100.0% |
Flare | 1 | 5 | 100.0% |
Oxygen Tank | 1 | 5 | 100.0% |
Glowstick | 1 | 5 | 100.0% |
engcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Battery Cell | 0 | 2 | 50.0% |
Welding Tool | 2 | 4 | 100.0% |
Plasma Cutter | 1 | 2 | 100.0% |
Welding Fuel Tank | 3 | 6 | 100.0% |
Sprayer | 1 | 4 | 100.0% |
Wrench | 1 | 4 | 100.0% |
Crowbar | 0 | 1 | 100.0% |
medcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Tonic Liquid | 1 | 1 | 50.0% |
Methamphetamine | 1 | 1 | 10.0% |
Anabolic Steroids | 1 | 1 | 10.0% |
Hyperzine | 1 | 1 | 10.0% |
Bandage | 6 | 8 | 100.0% |
Plastiseal | 4 | 6 | 100.0% |
Antibiotic Glue | 4 | 6 | 100.0% |
Morphine | 2 | 5 | 100.0% |
Fentanyl | 0 | 4 | 50.0% |
Pomegrenade Extract | 0 | 4 | 50.0% |
Saline | 6 | 8 | 100.0% |
Blood Pack | 2 | 3 | 100.0% |
Deusizine | 1 | 1 | 5.0% |
Liquid Oxygenite | 1 | 1 | 5.0% |
Calyxanide | 1 | 4 | 100.0% |
Haloperidol | 1 | 1 | 50.0% |
Naloxone | 1 | 1 | 80.0% |
Morbusine Antidote | 1 | 1 | 50.0% |
Cyanide Antidote | 1 | 1 | 50.0% |
Sufforin Antidote | 1 | 1 | 50.0% |
Deliriumine Antidote | 1 | 1 | 50.0% |
Antirad | 1 | 1 | 50.0% |
Anaparalyzant | 1 | 2 | 100.0% |
Health Scanner HUD | 1 | 1 | 50.0% |
medfabcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Sodium | 1 | 3 | 100.0% |
Calcium | 1 | 3 | 100.0% |
Potassium | 1 | 3 | 100.0% |
Organic Fiber | 1 | 3 | 100.0% |
Fiber Plant | 0 | 4 | 100.0% |
Elastin Plant | 0 | 4 | 100.0% |
Aquatic Poppy | 1 | 4 | 100.0% |
Sea Yeast Shroom | 0 | 4 | 100.0% |
Slime Bacteria | 0 | 4 | 100.0% |
Ethanol | 2 | 4 | 100.0% |
Elastin | 2 | 6 | 100.0% |
Opium | 4 | 8 | 100.0% |
Broad-spectrum Antibiotics | 2 | 6 | 100.0% |
Stabilozine | 2 | 8 | 100.0% |
Adrenaline | 2 | 6 | 100.0% |
reactorcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Battery Cell | 0 | 2 | 50.0% |
Wire | 0 | 1 | 100.0% |
Red Wire | 1 | 1 | 100.0% |
Blue Wire | 0 | 1 | 100.0% |
Screwdriver | 1 | 4 | 100.0% |
Fuel Rod | 2 | 5 | 100.0% |
Thorium Fuel Rod | 1 | 2 | 5.0% |
secarmcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Flamer | 0 | 2 | 25.0% |
UEX | 1 | 2 | 50.0% |
C-4 Block | 1 | 2 | 50.0% |
IC-4 Block | 1 | 2 | 50.0% |
Revolver Round | 0 | 10 | 25.0% |
Revolver | 1 | 3 | 100.0% |
SMG Magazine | 0 | 5 | 25.0% |
SMG | 1 | 2 | 100.0% |
Stun Grenade | 0 | 5 | 100.0% |
EMP Grenade | 0 | 5 | 100.0% |
Frag Grenade | 1 | 5 | 100.0% |
Incendium Grenade | 0 | 5 | 100.0% |
Grenade Launcher | 0 | 2 | 50.0% |
40mm Grenade | 0 | 5 | 25.0% |
40mm Stun Grenade | 0 | 5 | 25.0% |
Riot Shotgun | 0 | 2 | 100.0% |
Shotgun Shell | 0 | 10 | 25.0% |
storagecab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Small Planter Box | 0 | 1 | 12.5% |
Watering Can | 0 | 1 | 12.5% |
Fertilizer | 0 | 1 | 12.5% |
Seed Bag | 1 | 1 | 30.0% |
Carbon | 0 | 2 | 100.0% |
Iron | 0 | 4 | 100.0% |
Tin | 0 | 2 | 100.0% |
Lead | 0 | 2 | 100.0% |
Phosphorus | 0 | 3 | 100.0% |
Copper | 0 | 3 | 100.0% |
Zinc | 0 | 2 | 100.0% |
Sodium | 0 | 2 | 100.0% |
Silicon | 0 | 2 | 100.0% |
Calcium | 0 | 2 | 100.0% |
Aluminum | 0 | 2 | 100.0% |
Uranium | 1 | 2 | 75.0% |
Potassium | 0 | 2 | 50.0% |
Titanium | 0 | 2 | 100.0% |
Magnesium | 0 | 2 | 100.0% |
Lithium | 0 | 2 | 100.0% |
Chlorine | 0 | 2 | 100.0% |
Thorium | 0 | 1 | 12.5% |
Steel Bar | 1 | 4 | 100.0% |
Titanium-Aluminum Alloy | 1 | 2 | 50.0% |
Plastic | 1 | 4 | 100.0% |
Ballistic Fiber | 1 | 2 | 50.0% |
Rubber | 1 | 2 | 100.0% |
Flash Powder | 1 | 2 | 50.0% |
suppliescabinet
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
supplycab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Diving Mask | 1 | 1 | 25.0% |
Seed Bag | 0 | 1 | 12.5% |
Bandage | 3 | 4 | 50.0% |
Morphine | 0 | 3 | 25.0% |
Fentanyl | 0 | 4 | 25.0% |
Pomegrenade Extract | 0 | 2 | 25.0% |
Saline | 3 | 4 | 50.0% |
Blood Pack | 1 | 1 | 50.0% |
Welding Tool | 1 | 1 | 12.5% |
Sprayer | 1 | 1 | 12.5% |
Flashlight | 1 | 1 | 25.0% |
Flare | 1 | 1 | 50.0% |
Oxygen Tank | 1 | 1 | 50.0% |
Glowstick | 1 | 1 | 50.0% |
toxcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Liquid Oxygenite | 1 | 1 | 5.0% |
Sulphuric Acid | 3 | 6 | 100.0% |
Anaparalyzant | 1 | 2 | 100.0% |
Morbusine | 1 | 1 | 1.0% |
Chloral Hydrate | 0 | 3 | 100.0% |
Cyanide | 1 | 1 | 5.0% |
Radiotoxin | 1 | 1 | 5.0% |
Sufforin | 1 | 1 | 5.0% |
Deliriumine | 1 | 1 | 5.0% |
Paralyzant | 1 | 1 | 5.0% |
Raptor Bane Extract | 1 | 1 | 5.0% |
Hallucinogenic Bufotoxin | 1 | 1 | 5.0% |
Additional storage
coilgunammocontainer
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Coilgun Ammunition Box | 1 | 3 | 100.0% |
Physicorium Ammunition Box | 1 | 1 | 5.0% |
Exploding Ammunition Box | 1 | 1 | 5.0% |
Piercing Ammunition Box | 1 | 1 | 5.0% |
divingsuitcontainer
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Diving Suit | 1 | 1 | 80.0% |
Abyss Diving Suit | 1 | 1 | 80.0% |
Combat Diving Suit | 1 | 1 | 80.0% |
locker
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Smallmudraptoregg | 1 | 1 | 1.0% |
mineralcontainer
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Titanite | 1 | 1 | 10.0% |
Brockite | 1 | 1 | 10.0% |
Thorianite | 1 | 1 | 10.0% |
Amblygonite | 1 | 1 | 10.0% |
Sphalerite | 1 | 1 | 10.0% |
Pyromorphite | 1 | 1 | 10.0% |
Quartz | 1 | 1 | 10.0% |
Diamond | 1 | 1 | 10.0% |
Hydroxyapatite | 1 | 1 | 10.0% |
Uranium Ore | 1 | 1 | 10.0% |
Ilmenite | 1 | 1 | 10.0% |
Stannite | 1 | 1 | 10.0% |
Chalcopyrite | 1 | 1 | 10.0% |
Esperite | 1 | 1 | 10.0% |
Galena | 1 | 1 | 10.0% |
Triphylite | 1 | 1 | 10.0% |
Langbeinite | 1 | 1 | 10.0% |
Chamosite | 1 | 1 | 10.0% |
Iron Ore | 1 | 1 | 10.0% |
Polyhalite | 1 | 1 | 10.0% |
Graphite | 1 | 1 | 10.0% |
Sylvite | 1 | 1 | 10.0% |
Lazulite | 1 | 1 | 10.0% |
Bornite | 1 | 1 | 10.0% |
Cassiterite | 1 | 1 | 10.0% |
Cryolite | 1 | 1 | 10.0% |
Aragonite | 1 | 1 | 10.0% |
Chrysoprase | 1 | 1 | 10.0% |
oxygentankcontainer
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
railgunammocontainer
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Canister Shell | 1 | 1 | 20.0% |
Railgun Shell | 3 | 6 | 100.0% |
Nuclear Shell | 1 | 1 | 5.0% |
Physicorium Shell | 1 | 1 | 1.0% |
toxcontainer
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Velonaceps Calyx Eggs | 1 | 1 | 50.0% |
Smallmudraptoregg | 1 | 1 | 1.0% |
Anaparalyzant | 1 | 2 | 100.0% |
Paralyzant | 1 | 1 | 5.0% |
weaponholder
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Flamer | 1 | 1 | 10.0% |
Syringe Gun | 1 | 1 | 20.0% |
Harpoon Gun | 1 | 1 | 20.0% |
Revolver | 1 | 1 | 20.0% |
SMG | 1 | 1 | 10.0% |
Items
divingmask
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Oxygen Tank | 1 | 1 | 100.0% |
divingsuit
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Oxygen Tank | 1 | 1 | 100.0% |
extinguisherholder
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Fire Extinguisher | 1 | 1 | 100.0% |
flamer
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Welding Fuel Tank | 1 | 1 | 100.0% |
flashlight
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Battery Cell | 1 | 1 | 100.0% |
grenadelauncher
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
40mm Grenade | 1 | 1 | 100.0% |
handheldsonar
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Battery Cell | 1 | 1 | 100.0% |
harpoongun
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Harpoon | 5 | 5 | 100.0% |
headset
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Battery Cell | 1 | 1 | 100.0% |
plasmacutter
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Oxygen Tank | 1 | 1 | 100.0% |
revolver
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Revolver Round | 6 | 6 | 100.0% |
seedbag
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Pomegrenade Seed | 0 | 2 | 30.0% |
Tobacco Vine Seed | 0 | 2 | 30.0% |
Salt Vine Seed | 0 | 2 | 30.0% |
Raptor Bane Seed | 0 | 2 | 30.0% |
shotgun
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Shotgun Shell | 6 | 6 | 100.0% |
smg
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
SMG Magazine | 1 | 1 | 100.0% |
sonarbeacon
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Battery Cell | 1 | 1 | 100.0% |
sprayer
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Ethanol | 1 | 1 | 100.0% |
stunbaton
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Battery Cell | 1 | 1 | 100.0% |
stungun
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Stun Gun Dart | 1 | 1 | 100.0% |
underwaterscooter
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Battery Cell | 1 | 1 | 100.0% |
weldingtool
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Welding Fuel Tank | 1 | 1 | 100.0% |
Outpost
outpostcrewcabinet
outpostmedcompartment
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Bandage | 0 | 3 | 25.0% |
Plastiseal | 0 | 4 | 25.0% |
Antibiotic Glue | 0 | 4 | 25.0% |
Blood Pack | 0 | 1 | 25.0% |
Calyxanide | 0 | 2 | 25.0% |
Haloperidol | 0 | 2 | 25.0% |
Naloxone | 0 | 2 | 25.0% |
Morbusine Antidote | 0 | 2 | 25.0% |
Cyanide Antidote | 0 | 1 | 25.0% |
Sufforin Antidote | 0 | 2 | 25.0% |
Deliriumine Antidote | 0 | 2 | 25.0% |
Antirad | 0 | 2 | 25.0% |
Broad-spectrum Antibiotics | 0 | 1 | 25.0% |
outposttrashcan
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Battery Cell | 0 | 1 | 15.0% |
Morphine | 0 | 1 | 15.0% |
Fentanyl | 0 | 1 | 15.0% |
Deusizine | 0 | 2 | 1.0% |
Opium | 0 | 2 | 15.0% |
Screwdriver | 0 | 1 | 25.0% |
Wrench | 0 | 1 | 25.0% |
Wrecks and Thalamus
storageorgan
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Alien Blood | 1 | 2 | 100.0% |
Adrenaline Gland | 1 | 2 | 100.0% |
wreckarmcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Harpoon | 0 | 3 | 25.0% |
Explosive Harpoon | 0 | 2 | 25.0% |
Harpoon Gun | 0 | 1 | 25.0% |
Stun Grenade | 0 | 3 | 25.0% |
EMP Grenade | 0 | 2 | 25.0% |
Frag Grenade | 0 | 2 | 25.0% |
Stun Baton | 0 | 2 | 25.0% |
Diving Knife | 0 | 2 | 25.0% |
40mm Grenade | 0 | 2 | 25.0% |
40mm Stun Grenade | 0 | 3 | 25.0% |
Stun Gun | 0 | 1 | 25.0% |
Stun Gun Dart | 0 | 3 | 25.0% |
Toy Hammer | 1 | 1 | 6.0% |
Boom Stick | 1 | 1 | 3.0% |
Ahab's Spear | 3 | 5 | 3.0% |
Deadeye Carbine | 1 | 1 | 3.0% |
Prototype Steam Cannon | 1 | 1 | 1.0% |
wreckcoilgun
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Coilgun Ammunition Box | 0 | 3 | 33.0% |
wreckmedcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Seed Bag | 0 | 2 | 50.0% |
Tonic Liquid | 1 | 2 | 5.0% |
Methamphetamine | 1 | 2 | 5.0% |
Anabolic Steroids | 0 | 1 | 5.0% |
Hyperzine | 0 | 1 | 5.0% |
Ethanol | 0 | 1 | 25.0% |
Bandage | 0 | 6 | 50.0% |
Plastiseal | 0 | 6 | 50.0% |
Antibiotic Glue | 0 | 6 | 50.0% |
Morphine | 0 | 3 | 50.0% |
Fentanyl | 0 | 4 | 50.0% |
Pomegrenade Extract | 0 | 2 | 50.0% |
Saline | 0 | 4 | 50.0% |
Deusizine | 0 | 2 | 50.0% |
Liquid Oxygenite | 0 | 2 | 50.0% |
Calyxanide | 0 | 4 | 50.0% |
Haloperidol | 0 | 2 | 50.0% |
Naloxone | 0 | 2 | 50.0% |
Morbusine Antidote | 0 | 2 | 50.0% |
Cyanide Antidote | 0 | 1 | 50.0% |
Sufforin Antidote | 0 | 2 | 50.0% |
Deliriumine Antidote | 0 | 2 | 50.0% |
Antirad | 0 | 2 | 50.0% |
Elastin | 0 | 2 | 50.0% |
Opium | 0 | 2 | 50.0% |
Broad-spectrum Antibiotics | 0 | 3 | 50.0% |
Stabilozine | 0 | 2 | 50.0% |
Adrenaline | 0 | 2 | 50.0% |
Anaparalyzant | 4 | 6 | 75.0% |
Europan Handshake | 1 | 1 | 3.0% |
Unidentified Genetic Material (36 variants) | 1 | 1 | 2% Each |
wreckrailgun
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Canister Shell | 0 | 3 | 33.0% |
Railgun Shell | 0 | 3 | 33.0% |
wreckreactorcab
wrecksecarmcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Flamer | 0 | 1 | 33.0% |
Revolver Round | 0 | 3 | 25.0% |
Revolver | 0 | 1 | 33.0% |
SMG Magazine | 0 | 3 | 33.0% |
SMG | 0 | 2 | 33.0% |
Incendium Grenade | 0 | 2 | 33.0% |
Grenade Launcher | 0 | 1 | 33.0% |
40mm Grenade | 0 | 3 | 25.0% |
40mm Grenade | 0 | 3 | 25.0% |
Riot Shotgun | 0 | 2 | 33.0% |
Shotgun Shell | 0 | 3 | 33.0% |
wrecksecurearmcab
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Sky Alien Artifact | 0 | 1 | 5.0% |
Thermal Alien Artifact | 0 | 1 | 5.0% |
Faraday Alien Artifact | 0 | 1 | 5.0% |
Nasonov Alien Artifact | 0 | 1 | 5.0% |
Psychosis Alien Artifact | 0 | 1 | 5.0% |
Alien Trinket | 0 | 1 | 5.0% |
Oxygenite Shard | 0 | 1 | 12.5% |
Sulphurite Shard | 0 | 1 | 12.5% |
Alien Pistol | 0 | 1 | 5.0% |
Ancient Weapon | 0 | 1 | 5.0% |
Alien Power Cell | 0 | 1 | 5.0% |
Psychosis Alien Artifact (Event) | 0 | 1 | 5.0% |
wreckshuttlecrate
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Sky Alien Artifact | 0 | 1 | 5.0% |
Thermal Alien Artifact | 0 | 1 | 5.0% |
Faraday Alien Artifact | 0 | 1 | 5.0% |
Nasonov Alien Artifact | 0 | 1 | 5.0% |
Psychosis Alien Artifact | 0 | 1 | 5.0% |
Alien Trinket | 0 | 1 | 5.0% |
Oxygenite Shard | 0 | 1 | 12.5% |
Sulphurite Shard | 0 | 1 | 12.5% |
Alien Pistol | 0 | 1 | 5.0% |
Ancient Weapon | 0 | 1 | 5.0% |
Psychosis Alien Artifact (Event) | 0 | 1 | 5.0% |
wreckstoragecab
Abandoned Outposts
abandonedcrewcabinet
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
File:Commonerclothes1.png Commonerclothes1 | 0 | 1 | 50.0% |
File:Commonerclothes2.png Commonerclothes2 | 0 | 1 | 50.0% |
File:Commonerclothes3.png Commonerclothes3 | 0 | 1 | 50.0% |
File:Commonerclothes4.png Commonerclothes4 | 0 | 1 | 50.0% |
File:Crewchiefclothes.png Crewchiefclothes | 0 | 1 | 50.0% |
File:Medicalofficerclothes.png Medicalofficerclothes | 0 | 1 | 50.0% |
File:Minerclothes.png Minerclothes | 0 | 1 | 50.0% |
File:Quartermasterclothes.png Quartermasterclothes | 0 | 1 | 50.0% |
File:Researcherclothes.png Researcherclothes | 0 | 1 | 50.0% |
File:Securitypatrolclothes.png Securitypatrolclothes | 0 | 1 | 50.0% |
File:Administratorclothes.png Administratorclothes | 0 | 1 | 50.0% |
File:Banditclothes1.png Banditclothes1 | 0 | 1 | 50.0% |
File:Banditclothes2.png Banditclothes2 | 0 | 1 | 50.0% |
Genetic Materials
geneticstorage
Item Name | Min Number Spawned | Max Number Spawned | Probability of Item Being Spawned |
Unidentified Genetic Material (12 low potency variants) | 0 | 1 | 4% Each |
Unidentified Genetic Material (12 mid potency variants) | 0 | 1 | 2.5% Each |
Unidentified Genetic Material (12 high potency variants) | 0 | 1 | 1% Each |