Stun Baton: Difference between revisions
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When the baton hits with enough battery charge, the target is slowed. Successive hits will eventually stun. A hit consumes 25% of a [[Battery Cell]]'s charge (4 hits) and 16.7% of a [[Fulgurium Battery Cell]]'s charge (6 hits). It takes a standard Battery Cell 3 hits to stun, and a Fulgurium Battery 2 hits. As a consequence, one standard Battery only allows for 1 stun where one Fulgurium Battery allows for 3. | When the baton hits with enough battery charge, the target is slowed. Successive hits will eventually stun. A hit consumes 25% of a [[Battery Cell]]'s charge (4 hits) and 16.7% of a [[Fulgurium Battery Cell]]'s charge (6 hits). It takes a standard Battery Cell 3 hits to stun, and a Fulgurium Battery 2 hits. As a consequence, one standard Battery only allows for 1 stun where one Fulgurium Battery allows for 3. | ||
==Damage Values== | ==Damage Values== | ||
{{Damage table | {{Damage table | ||
| item = Stun Baton | | item = Stun Baton | ||
| afflictions = {{Hyperlink|Blunt Force Trauma|24|Affliction Blunt Force Trauma|Internal Damage}} 4 | | afflictions = {{Hyperlink|Blunt Force Trauma|24|Affliction Blunt Force Trauma|Internal Damage}} 4 | ||
{{Hyperlink|Stun|24|Affliction Stun}} 0. | {{Hyperlink|Stun|24|Affliction Stun}} 0.15 sec. | ||
| force = 0 | | force = 0 | ||
| item2 = Stun Baton, loaded with Battery Cell | | item2 = Stun Baton, loaded with Battery Cell | ||
| afflictions2 = {{Hyperlink|Blunt Force Trauma|24|Affliction Blunt Force Trauma|Internal Damage}} 4 | | afflictions2 = {{Hyperlink|Blunt Force Trauma|24|Affliction Blunt Force Trauma|Internal Damage}} 4 | ||
{{Hyperlink|Stun|24|Affliction Stun}} 0. | {{Hyperlink|Stun|24|Affliction Stun}} 0.15 sec. | ||
{{Hyperlink|Incremental Stun|24|Affliction Stun|Stun#Incremental Stun}} 35 | {{Hyperlink|Incremental Stun|24|Affliction Stun|Stun#Incremental Stun}} 35 | ||
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| item3 = Stun Baton, loaded with Fulgurium Battery Cell | | item3 = Stun Baton, loaded with Fulgurium Battery Cell | ||
| afflictions3 = {{Hyperlink|Blunt Force Trauma|24|Affliction Blunt Force Trauma|Internal Damage}} 4 | | afflictions3 = {{Hyperlink|Blunt Force Trauma|24|Affliction Blunt Force Trauma|Internal Damage}} 4 | ||
{{Hyperlink|Stun|24|Affliction Stun}} 0. | {{Hyperlink|Stun|24|Affliction Stun}} 0.15 sec. | ||
{{Hyperlink|Incremental Stun|24|Affliction Stun|Stun#Incremental Stun}} 55 | {{Hyperlink|Incremental Stun|24|Affliction Stun|Stun#Incremental Stun}} 55 | ||
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| force3 = 0.5 | | force3 = 0.5 | ||
}} | }} | ||
==Changelog== | ==Changelog== | ||
* {{v|0.12.0.2}} Introduced [[Stun#Incremental Stun|Incremental Stun]]. | *{{v|0.12.0.2}} Introduced [[Stun#Incremental Stun|Incremental Stun]]. | ||
* {{v|0.10.5.0}} Fixed last hit from a stun baton doing nothing. | *{{v|0.10.5.0}} Fixed last hit from a stun baton doing nothing. | ||
* {{v|0.9.2.0}} Stun batons don't affect large enemies anymore (molochs, hammerheads, endworms, etc). | *{{v|0.9.2.0}} Stun batons don't affect large enemies anymore (molochs, hammerheads, endworms, etc). | ||
==Audio== | ==Audio== | ||
<gallery widths="280" heights="150"> | <gallery widths="280" heights="150"> |
Revision as of 17:30, 13 February 2021
Data is potentially outdated | |
Last updated for version 0.12.0.2 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
“ | If verbal orders are insufficient, a high-voltage shock from a Stun Baton may be enough to beat an unruly crew member into submission. | „ |
–Item description. |
Stun Baton | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Battery | Battery Cell | ||||||||||||||||||||||||||||||||||
Battery Capacity | 1 battery slot | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Weapons: 30
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 220 mk | ||||||||||||||||||||||||||||||||||
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The Stun Baton is a hand-held weapon that can be acquired in Barotrauma.
Usage
The Stun Baton is held with one hand. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use. The Stun Baton focuses high amounts of energy onto the top section which allows a player to strike and stun a player or creature.
When the baton hits with enough battery charge, the target is slowed. Successive hits will eventually stun. A hit consumes 25% of a Battery Cell's charge (4 hits) and 16.7% of a Fulgurium Battery Cell's charge (6 hits). It takes a standard Battery Cell 3 hits to stun, and a Fulgurium Battery 2 hits. As a consequence, one standard Battery only allows for 1 stun where one Fulgurium Battery allows for 3.
Damage Values
Item |
Afflictions on Hit |
Kinetic Force |
---|---|---|
Stun Baton |
Blunt Force Trauma 4
Stun 0.15 sec. |
0 |
Stun Baton, loaded with Battery Cell |
Blunt Force Trauma 4
Stun 0.15 sec. |
0.1 |
Stun Baton, loaded with Fulgurium Battery Cell |
Blunt Force Trauma 4
Stun 0.15 sec. |
0.5 |
Changelog
- 0.12.0.2 (Cave Update) Introduced Incremental Stun.
- 0.10.5.0 (Downtime Update) Fixed last hit from a stun baton doing nothing.
- 0.9.2.0 (Saints & Sinners) Stun batons don't affect large enemies anymore (molochs, hammerheads, endworms, etc).
Audio
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Stun Baton Stun Sound 1
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Stun Baton Stun Sound 2
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Stun Baton Stun Sound 3
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Stun Baton Stun Sound 4