Syringe Gun
Data is potentially outdated | |
Last updated for version 0.10.5.1 Last mentioned in changelog 1.0.7.0 The current game version is 1.4.6.0 |
“ | Launches syrettes containing drugs or poisons. | „ |
–Item description |
Syringe Gun | ||||||||
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Inventory icon Sprite | ||||||||
Statistics | ||||||||
Ammunition | Chemicals | |||||||
Ammo Capacity | 4 | |||||||
Skill Requirements | ||||||||
Skill Requirements | Weapons: 15 Medical: 30
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Crafting | ||||||||
Fabricator Requirements |
Skill: Medical: 50
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Deconstructor Yield | ||||||||
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The Syringe Gun is a ranged medical weapon.
Function
The Syringe Gun is uniquely capable of remotely administering chemicals to crew members.
While this could be used beneficially, for instance if a player was infected with a Velonaceps Calyx instance and a Medical Doctor needed to quickly inject them with Calyxanide, it can also be used for non-lethally sedating or by using poisons, killing rogue crew members.
Usage
The Syringe Gun can be loaded with up to 4 injectable Chemicals.
It is aimed by holding down the right mouse button (mouse2) and fired with the left (mouse1).
If a character is hit, all the Chemical's uses will be used up. And if the Chemical hits a wall or something other than a character, it will be destroyed.
Audio
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Syringe Gun firing 1
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Syringe Gun firing 2
Trivia
- Despite the item's medical nature, it is internally considered a weapon.
- In the Legacy version, medicals needed to be inside Syringes to be shootable. With the removal of Syringes, various chemicals were instead represented by Syringes.
- The Syringe Gun can shoot any items which include the 'syringe' tag.
- Shooting the Syringe Gun without meeting the Skill requirements will add additional spread to the shots.