Syringe Gun: Difference between revisions
(Fixed infobox) |
BTGamepedia>Acekaburaky (Updated) |
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{{Version|0.10.5.1}} | |||
<center>{{Quote|Launches syrettes containing drugs or poisons.|Item description}}</center> | |||
{{Items infobox | {{Items infobox | ||
| image = Syringe Gun icon.png | |||
| imagewidth = 60 | |||
| caption = Inventory icon | |||
| image2 = Syringe Gun.png | |||
| imagewidth2 = 120 | |||
| caption2 = Sprite | |||
| type = weapon | | type = weapon | ||
| ammo = {{Hyperlink|Chemicals}} | | ammo = {{Hyperlink|Chemicals}} | ||
Line 5: | Line 13: | ||
| medical = 30 | | medical = 30 | ||
| weapons = 15 | | weapons = 15 | ||
| cost = | | cost = 90-125 | ||
| fabricator = Yes | | fabricator = Yes | ||
| deconstructor = Yes | | deconstructor = Yes | ||
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== Usage == | == Usage == | ||
The Syringe Gun can be loaded with up to 4 injectable [[Chemicals]] | The Syringe Gun can be loaded with up to 4 injectable [[Chemicals]]. | ||
It is aimed by holding down the right mouse button (mouse2) and fired with the left (mouse1). | It is aimed by holding down the right mouse button (mouse2) and fired with the left (mouse1). | ||
If a character is hit all | If a character is hit, all the Chemical's uses will be used up. And if the Chemical hits a wall or something other than a character, it will be destroyed. | ||
== Audio == | == Audio == | ||
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* Despite the item's medical nature, it is internally considered a weapon. | * Despite the item's medical nature, it is internally considered a weapon. | ||
* In the Legacy version, medicals needed to be inside Syringes to be shootable. With the removal of Syringes, various chemicals were instead represented by Syringes. | * In the Legacy version, medicals needed to be inside Syringes to be shootable. With the removal of Syringes, various chemicals were instead represented by Syringes. | ||
* The Syringe Gun can shoot any | * The Syringe Gun can shoot any items which include the 'syringe' tag. | ||
* Shooting the Syringe Gun without meeting the Skill requirements will add additional spread to the shots. | * Shooting the Syringe Gun without meeting the Skill requirements will add additional spread to the shots. | ||
{{Items nav}} | {{Items nav}} |
Revision as of 10:50, 9 October 2020
Data is potentially outdated | |
Last updated for version 0.10.5.1 Last mentioned in changelog 1.0.7.0 The current game version is 1.4.6.0 |
“ | Launches syrettes containing drugs or poisons. | „ |
–Item description |
Syringe Gun | ||||||||
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Inventory icon Sprite | ||||||||
Statistics | ||||||||
Ammunition | Chemicals | |||||||
Ammo Capacity | 4 | |||||||
Skill Requirements | ||||||||
Skill Requirements | Weapons: 15 Medical: 30
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Crafting | ||||||||
Fabricator Requirements |
Skill: Medical: 50
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Deconstructor Yield | ||||||||
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The Syringe Gun is a ranged medical weapon.
Function
The Syringe Gun is uniquely capable of remotely administering chemicals to crew members.
While this could be used beneficially, for instance if a player was infected with a Velonaceps Calyx instance and a Medical Doctor needed to quickly inject them with Calyxanide, it can also be used for non-lethally sedating or by using poisons, killing rogue crew members.
Usage
The Syringe Gun can be loaded with up to 4 injectable Chemicals.
It is aimed by holding down the right mouse button (mouse2) and fired with the left (mouse1).
If a character is hit, all the Chemical's uses will be used up. And if the Chemical hits a wall or something other than a character, it will be destroyed.
Audio
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Syringe Gun firing 1
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Syringe Gun firing 2
Trivia
- Despite the item's medical nature, it is internally considered a weapon.
- In the Legacy version, medicals needed to be inside Syringes to be shootable. With the removal of Syringes, various chemicals were instead represented by Syringes.
- The Syringe Gun can shoot any items which include the 'syringe' tag.
- Shooting the Syringe Gun without meeting the Skill requirements will add additional spread to the shots.