Syringe Gun: Difference between revisions
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| type = weapon | | type = weapon | ||
| ammo = {{Hyperlink|Chemicals}} | | ammo = {{Hyperlink|Chemicals}} | ||
| ammocount = 4 | | ammocount = 4 | ||
| medical = 30 | | medical = 30 | ||
| weapons = 15 | | weapons = 15 |
Revision as of 14:37, 23 February 2020
Syringe Gun | ||||||||
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Inventory icon Sprite | ||||||||
Statistics | ||||||||
Ammunition | Chemicals | |||||||
Ammo Capacity | 4 | |||||||
Skill Requirements | ||||||||
Skill Requirements | Weapons: 15 Medical: 30
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Crafting | ||||||||
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The Syringe Gun is a ranged medical weapon.
Function
The Syringe Gun is uniquely capable of remotely administering chemicals to crew members.
While this could be used beneficially, for instance if a player was infected with a Velonaceps Calyx instance and a Medical Doctor needed to quickly inject them with Calyxanide, it can also be used for non-lethally sedating or by using poisons, killing rogue crew members.
Usage
The Syringe Gun can be loaded with up to 4 injectable Chemicals, as long as they are contained in a syringe.
It is aimed by holding down the right mouse button (mouse2) and fired with the left (mouse1).
If a character is hit all of the syringe's contents will be used up (all the chemical's uses) and the syringe will be destroyed, if the syringe hits a wall or something other than a character it is also destroyed without injecting any of its contents.
Audio
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Syringe Gun firing 1
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Syringe Gun firing 2
Trivia
- Despite the item's medical nature, it is internally considered a weapon.
- In the Legacy version, medicals needed to be inside Syringes to be shootable. With the removal of Syringes, various chemicals were instead represented by Syringes.
- The Syringe Gun can shoot any item which includes the 'syringe' tag.
- Shooting the Syringe Gun without meeting the Skill requirements will add additional spread to the shots.