Frag Grenade: Difference between revisions

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(v0.10.5.1)
(0.10.6.2)
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| image = Frag Grenade.png
| image = Frag Grenade.png
|explosionafflictions =  
|explosionafflictions =  
[[File:Affliction_Lacerations.png|24x24px]][[Afflictions#Lacerations|Lacerations]]: 180
[[File:Affliction_Deep Tissue Injury.png|24x24px]][[Internal Damage|Deep Tissue Injury]]: 180
[[File:Affliction_bleeding.png|24x24px]][[Afflictions#Bleeding|Bleeding]]: 80
[[File:Affliction_bleeding.png|24x24px]][[Afflictions#Bleeding|Bleeding]]: 80



Revision as of 23:40, 29 October 2020

Data is up-to-date
Last updated for version 0.10.5.1
Last mentioned in changelog 0.9.10.0
The current game version is 1.4.6.0
Frag Grenade
Click to upload a new image.Dummy link
Inventory icon


Sprite
Crafting
Fabricator
Requirements
Skill: Weapons: 60
Iron UEX
Fabrication time 20s
Deconstructor Yield
Iron UEX (90%)
10s
Technical
Identifier
Categories

The Frag Grenade is a splash damage-type weapon that can be acquired in Barotrauma.

Function

The frag grenade inflicts high Lacerations and Bleeding damage to any player or creature within its area of effect. When tossed, the grenade will detonate after three seconds, signified by a bright flash. It causes small structure damage.

Usage

The frag grenade requires one hand to equip. Holding down the right-click (mouse2) button will aim the grenade in whichever direction your cursor is positioned. Left-clicking (mouse1) will then toss the grenade in the given direction.

Damage Values

Item
Structure Damage
Explosion Range (m)
Explosion Afflictions
Force
Is Sticky?
Is Fragile?
Raw materials
Frag Grenade
5
600
Deep Tissue Injury: 180

File:Affliction bleeding.pngBleeding: 80

Stun: 5

10
false
true
Iron Iron

UEX UEX


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