Frag Grenade: Difference between revisions
From Official Barotrauma Wiki
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| image = Frag Grenade.png | | image = Frag Grenade.png | ||
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[[File: | [[File:Affliction_Deep Tissue Injury.png|24x24px]][[Internal Damage|Deep Tissue Injury]]: 180 | ||
[[File:Affliction_bleeding.png|24x24px]][[Afflictions#Bleeding|Bleeding]]: 80 | [[File:Affliction_bleeding.png|24x24px]][[Afflictions#Bleeding|Bleeding]]: 80 | ||
Revision as of 23:40, 29 October 2020
Data is up-to-date | |
Last updated for version 0.10.5.1 Last mentioned in changelog 0.9.10.0 The current game version is 1.4.6.0 |
Frag Grenade | ||||||||
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Inventory icon Sprite | ||||||||
Crafting | ||||||||
Fabricator Requirements |
Skill: Weapons: 60
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Deconstructor Yield | ||||||||
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The Frag Grenade is a splash damage-type weapon that can be acquired in Barotrauma.
Function
The frag grenade inflicts high Lacerations and Bleeding damage to any player or creature within its area of effect. When tossed, the grenade will detonate after three seconds, signified by a bright flash. It causes small structure damage.
Usage
The frag grenade requires one hand to equip. Holding down the right-click (mouse2) button will aim the grenade in whichever direction your cursor is positioned. Left-clicking (mouse1) will then toss the grenade in the given direction.
Damage Values
Item |
Structure Damage |
Explosion Range (m) |
Explosion Afflictions |
Force |
Is Sticky? |
Is Fragile? |
Raw materials |
---|---|---|---|---|---|---|---|
Frag Grenade |
5 |
600 |
Deep Tissue Injury: 180
File:Affliction bleeding.pngBleeding: 80 Stun: 5 |
10 |
false |
true |
Iron |