Revolver
Revolver | ||||||||
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Inventory icon Sprite | ||||||||
Statistics | ||||||||
Ammunition | Revolver Round | |||||||
Ammo Capacity | 6 | |||||||
Skill Requirements | ||||||||
Skill Requirements | Weapons: 40
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Crafting | ||||||||
Constructible? | No | |||||||
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The Revolver is a powerful ranged weapon. It is given to the Captain upon spawn. By default it comes loaded with three revolver rounds, with room for six.
Function
The Revolver functions as a handheld ranged weapon. It is most useful for incapacitating or killing rogue crew members or Husks, as it won't be too effective against larger sea creatures. Users should beware, however, as the Revolver is capable of puncturing a hole in the hull of a submarine, meaning repeated misfires could cause disaster.
Usage
The Revolver functions in a manner identical to the Harpoon Gun. After loading it with Revolver Rounds, hold the right mouse button down and move the mouse to aim, and press the left mouse button to fire. Users should note that the Revolver appears to be flawed, and has a chance to fly through a target. Due to this fact, users of the Revolver should be careful of what the player could potentially hit upon a miss.
Damage Values
Item |
Attack Damage |
Bleeding Damage |
Structure Damage |
Stun Duration |
Damage Type |
Price |
---|---|---|---|---|---|---|
Revolver Round |
40 |
3 |
100 |
0.5 |
Blunt |
10 Marks |