Jumpsuit: Difference between revisions
From Official Barotrauma Wiki
BTGamepedia>RuaridhCurran m (added images (directly ripped from the barotrauma items folder)) |
BTGamepedia>QuaternionMark No edit summary |
||
Line 11: | Line 11: | ||
| materials = N/A | | materials = N/A | ||
}} | }} | ||
''' | The '''Jumpsuit''' is the attire given to [[Jobs#Engineer|engineers]] and [[Jobs#Mechanic|mechanics]] in ''[[Barotrauma]]''. | ||
==Function== | ==Function== | ||
Engineers start with an orange jumpsuit while [[Jobs#Mechanic|mechanics]] start with a blue jumpsuit. The two sets have no mechanical differences, but help identify the wearer's speciality. Additionally, jumpsuits are resistant to [[Maintenance#Fire|fires]]. | |||
Jumpsuit posses several pockets, allowing up to five items to be stored inside them. | |||
==Trivia== | ==Trivia== | ||
* Jumpsuits can be stored inside jumpsuits, where they count as one object regardless of any item that might be stored inside. | * Jumpsuits can be stored inside other jumpsuits, where they count as one object regardless of any item that might be stored inside. This makes it possible to creative a "recursive" storing space should the player have several jumpsuits. | ||
{{items nav}} | {{items nav}} |
Revision as of 21:05, 15 March 2016
Template:Stub Template:Images needed
Jumpsuit | ||||||||
---|---|---|---|---|---|---|---|---|
Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Constructible? | No | |||||||
Deconstructible? | No | |||||||
|
The Jumpsuit is the attire given to engineers and mechanics in Barotrauma.
Function
Engineers start with an orange jumpsuit while mechanics start with a blue jumpsuit. The two sets have no mechanical differences, but help identify the wearer's speciality. Additionally, jumpsuits are resistant to fires.
Jumpsuit posses several pockets, allowing up to five items to be stored inside them.
Trivia
- Jumpsuits can be stored inside other jumpsuits, where they count as one object regardless of any item that might be stored inside. This makes it possible to creative a "recursive" storing space should the player have several jumpsuits.